Searched refs:FindNodeWater (Results 1 – 3 of 3) sorted by relevance
255 struct FindNodeWater { struct256 explicit FindNodeWater(const World& world);
223 FindNodeWater::FindNodeWater(const World& world) : world_(world) { in FindNodeWater() function in Widelands::FindNodeWater226 bool FindNodeWater::accept(const EditorGameBase& egbase, const FCoords& coord) const { in accept()
1509 FindNodeWater find_water(game().world()); in update_buildable_field()