Searched refs:FindObjInObjRange (Results 1 – 3 of 3) sorted by relevance
29 INT8 FindObjInObjRange(const SOLDIERTYPE* s, UINT16 usItem1, UINT16 usItem2);
409 INT8 FindObjInObjRange(const SOLDIERTYPE* const pSoldier, UINT16 usItem1, UINT16 usItem2) in FindObjInObjRange() function1457 return( FindObjInObjRange( pSoldier, GL_HE_GRENADE, GL_SMOKE_GRENADE ) ); in FindAmmoToReload()
382 if (s->bLife > 0 && FindObjInObjRange(s, HEAD_2, HEAD_7) != NO_SLOT) in CheckPlayerHasHead()