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Searched refs:FireLevel23MGun (Results 1 – 7 of 7) sorted by relevance

/dports/games/nxengine/nxengine-evo-2.6.5-1/src/
H A Dp_arms.h119 void FireLevel23MGun(int x, int y, int level, int dir);
H A Dp_arms.cpp562 FireLevel23MGun(x, y, level, dir); in PFireMachineGun()
801 void FireLevel23MGun(int x, int y, int level, int dir) in FireLevel23MGun() function
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/ai/npc/
H A Dcurly_ai.fdh13 void FireLevel23MGun(int x, int y, int level, int dir);
H A Dcurly_ai.cpp378 FireLevel23MGun(x, y, 2, dir); in ai_cai_gun()
/dports/games/libretro-nxengine/nxengine-libretro-10c4381/nxengine/
H A Dp_arms.fdh40 void FireLevel23MGun(int x, int y, int level, int dir);
H A Dp_arms.cpp431 FireLevel23MGun(x, y, level, dir); in PFireMachineGun()
443 void FireLevel23MGun(int x, int y, int level, int dir) in FireLevel23MGun() function
/dports/games/nxengine/nxengine-evo-2.6.5-1/src/ai/npc/
H A Dcurly_ai.cpp424 FireLevel23MGun(x, y, 2, dir); in ai_cai_gun()