Searched refs:FireLocation (Results 1 – 3 of 3) sorted by relevance
/dports/games/astromenace/astromenace-1.4.1/src/object3d/weapon/ |
H A D | weapon.cpp | 56 sVECTOR3D FireLocation; member 651 FireLocation = PresetEarthWeaponData[WeaponNum - 1].FireLocation; in cWeapon() 685 FireLocation = PresetAlienWeaponData[IntWeaponNum - 1].FireLocation; in cWeapon() 703 FireLocation = PresetPirateWeaponData[IntWeaponNum - 1].FireLocation; in cWeapon() 755 WeaponBound = FireLocation; in cWeapon() 875 FireLocation(-0.5f, -0.5f, 2.6f); in Update() 878 FireLocation(0.5f, -0.8f, 2.6f); in Update() 881 FireLocation(-0.5f, -0.8f, 2.6f); in Update() 884 FireLocation(0.5f, -0.5f, 2.6f); in Update() 890 FireLocation(0.2f, -0.65f, 2.6f); in Update() [all …]
|
H A D | weapon.h | 96 sVECTOR3D FireLocation{0.0f, 0.0f, 0.0f};
|
/dports/games/astromenace/astromenace-1.4.1/src/object3d/space_ship/ |
H A D | space_ship.cpp | 1105 sharedWeapon->FireLocation + in Update() 1126 sharedWeapon->FireLocation + in Update() 1147 …WeaponAvLocation = WeaponAvLocation + tmpWeaponSlot.Location + sharedWeapon->FireLocation + Locati… in Update() 1167 …nOnTargetOrientation(ObjectStatus, Location + WeaponSlots[i].Location + sharedWeapon->FireLocation, in Update() 1168 Location + WeaponSlots[i].Location + sharedWeapon->FireLocation, Rotation, in Update() 1229 …WeaponAvLocation = WeaponAvLocation + tmpWeaponSlot.Location + sharedWeapon->FireLocation + Locati… in Update() 1249 …nOnTargetOrientation(ObjectStatus, Location + WeaponSlots[i].Location + sharedWeapon->FireLocation, in Update() 1254 …nOnTargetOrientation(ObjectStatus, Location + WeaponSlots[i].Location + sharedWeapon->FireLocation, in Update() 1259 …nOnTargetOrientation(ObjectStatus, Location + WeaponSlots[i].Location + sharedWeapon->FireLocation, in Update() 1260 … Location + WeaponSlots[i].Location + sharedWeapon->FireLocation, sharedWeapon->Rotation, in Update() [all …]
|