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Searched refs:FixPt_MAX (Results 1 – 9 of 9) sorted by relevance

/dports/games/dunelegacy/dunelegacy-0.96.4/include/fixmath/
H A DFixPoint.h27 #define FixPt_MAX FixPt32_MAX macro
/dports/games/dunelegacy/dunelegacy-0.96.4/src/units/
H A DSandWorm.cpp210 maxDistance = FixPt_MAX; in engageTarget()
220 maxDistance = FixPt_MAX; in engageTarget()
412 FixPoint closestDistance = FixPt_MAX; in findTarget()
H A DCarryall.cpp532 FixPoint closestConstructionYardDistance = FixPt_MAX; in findConstYard()
/dports/games/dunelegacy/dunelegacy-0.96.4/src/
H A DObjectBase.cpp373 FixPoint closestDistance = FixPt_MAX; in findClosestTargetStructure()
395 FixPoint closestDistance = FixPt_MAX; in findClosestTargetUnit()
413 FixPoint closestDistance = FixPt_MAX; in findClosestTarget()
486 FixPoint closestTargetDistance = FixPt_MAX; in findTarget()
H A DAStarSearch.cpp42 FixPoint smallestHeuristic = FixPt_MAX; in AStarSearch()
H A DHouse.cpp865 FixPoint closestDistance = FixPt_MAX; in decrementHarvesters()
H A DMap.cpp382 FixPoint closestDistance = FixPt_MAX; in findDeploySpot()
H A DTile.cpp767 FixPoint closestDistance = FixPt_MAX; in getObjectAt()
/dports/games/dunelegacy/dunelegacy-0.96.4/src/players/
H A DQuantBot.cpp1649 FixPoint closestDistance = FixPt_MAX; in findSquadRetreatLocation()