/dports/x11/virtualgl/virtualgl-3.0/server/fltk/FL/ |
H A D | mac.H | 61 class Fl_X 69 Fl_X *next; // linked tree to support subwindows 70 Fl_X *xidChildren, *xidNext; // more subwindow tree 73 static Fl_X* first; 74 static Fl_X* i(const Fl_Window* w) {return w->i;} in i() 84 static void q_release_context(Fl_X *x=0); // free all resources associated with fl_gc 92 extern int MacUnlinkWindow(Fl_X*,Fl_X*start=0L); 96 return Fl_X::i(w)->xid; in fl_xid()
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H A D | x.H | 110 class FL_EXPORT Fl_X { 116 Fl_X *next; 119 static Fl_X* first; 120 static Fl_X* i(const Fl_Window* wi) {return wi->i;} in i() 124 static Fl_X* set_xid(Fl_Window*, Window); 132 inline Window fl_xid(const Fl_Window*w) {return Fl_X::i(w)->xid;} in fl_xid()
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H A D | win32.H | 71 class FL_EXPORT Fl_X { 78 Fl_X *next; 84 static Fl_X* first; 85 static Fl_X* i(const Fl_Window* w) {return w->i;} in i() 92 static Fl_X* make(Fl_Window*); 96 inline Window fl_xid(const Fl_Window*w) {Fl_X *temp = Fl_X::i(w); return temp ? temp->xid : 0;} in fl_xid()
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/dports/x11-toolkits/fltk/fltk-1.3.8/src/ |
H A D | Fl_Gl_Window.cxx | 83 Fl_X::make_xid(this, g->vis, g->colormap); in show() 101 …return (fl_mac_os_version >= 100700 && Fl::use_high_res_GL() && Fl_X::i(this) && Fl_X::i(this)->ma… in pixels_per_unit() 185 if (Fl_X::i(this)->changed_resolution()){ in make_current() 186 Fl_X::i(this)->changed_resolution(false); in make_current() 188 Fl_X::GLcontext_update(context_); in make_current() 246 SwapBuffers(Fl_X::i(this)->private_dc); in swap_buffers() 302 Fl_X *i = Fl_X::i(this); in flush() 304 Fl_X::GLcontext_update((GLContext)context()); in flush() 316 wglRealizeLayerPalette(Fl_X::i(this)->private_dc, 1, TRUE); in flush() 406 Fl_X::GLcontext_flushbuffer(context_); in flush() [all …]
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H A D | Fl.cxx | 731 Fl_X* Fl_X::first; 735 Fl_X *window; in fl_find() 756 Fl_X* i = Fl_X::first; in first_window() 766 Fl_X* i = Fl_X::i(window)->next; in next_window() 804 for (Fl_X* i = Fl_X::first; i; i = i->next) { in flush() 1007 Fl_X *x = Fl_X::i(win); in focus() 1012 Fl_X *x = Fl_X::i(win); in focus() 1581 Fl_X** pp = &Fl_X::first; in hide() 1593 for (Fl_X *wi = Fl_X::first; wi;) { in hide() 1853 Fl_X* i = Fl_X::i((Fl_Window*)this); in damage() [all …]
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H A D | Fl_compose.cxx | 31 int Fl_X::next_marked_length = 0; 99 Fl::compose_state = Fl_X::next_marked_length; in compose() 116 Fl_X::next_marked_length = 0; in reset_marked_text() 119 int Fl_X::insertion_point_location(int *px, int *py, int *pheight) in insertion_point_location()
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/dports/math/giacxcas/fltk-1.3.0/src/ |
H A D | Fl.cxx | 666 Fl_X* Fl_X::first; 670 Fl_X *window; in fl_find() 698 Fl_X* i = Fl_X::first; in first_window() 708 Fl_X* i = Fl_X::i(window)->next; in next_window() 729 for (Fl_X* i = Fl_X::first; i; i = i->next) i->w->redraw(); in redraw() 746 for (Fl_X* i = Fl_X::first; i; i = i->next) { in flush() 867 Fl_X *x = Fl_X::i(win); in focus() 1375 Fl_X** pp = &Fl_X::first; in hide() 1388 for (Fl_X *wi = Fl_X::first; wi;) { in hide() 1635 Fl_X* i = Fl_X::i((Fl_Window*)this); in damage() [all …]
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H A D | Fl_Gl_Choice.cxx | 278 Fl_X* i = Fl_X::i(window); in fl_create_gl_context() 304 if ( ! f) f = (wf)Fl_X::get_carbon_function("GetWindowPort"); in fl_GetWindowPort() 325 aglSetWindowRef(context, Fl_X::i(window)->window_ref() ); in fl_create_gl_context() 329 aglSetWindowRef(context, Fl_X::i(window)->window_ref() ); in fl_create_gl_context() 331 aglSetDrawable( context, fl_GetWindowPort( Fl_X::i(window)->window_ref() ) ); in fl_create_gl_context() 335 aglSetDrawable( context, fl_GetWindowPort( Fl_X::i(window)->window_ref() ) ); in fl_create_gl_context() 353 wglMakeCurrent(Fl_X::i(w)->private_dc, context); in fl_set_gl_context() 365 aglSetWindowRef(context, Fl_X::i(w)->window_ref() ); in fl_set_gl_context() 369 aglSetWindowRef(context, Fl_X::i(w)->window_ref() ); in fl_set_gl_context() 371 aglSetDrawable( context, fl_GetWindowPort( Fl_X::i(w)->window_ref() ) ); in fl_set_gl_context() [all …]
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H A D | Fl_Gl_Window.cxx | 94 Fl_X::make_xid(this, g->vis, g->colormap); in show() 247 BOOL ret = wglSwapLayerBuffers(Fl_X::i(this)->private_dc, WGL_SWAP_MAIN_PLANE); in swap_buffers() 250 SwapBuffers(Fl_X::i(this)->private_dc); in swap_buffers() 299 if (Fl_X::i(this)->cursor && Fl_X::i(this)->cursor != fl_default_cursor) { in flush() 305 wglRealizeLayerPalette(Fl_X::i(this)->private_dc, 1, TRUE); in flush() 312 wglSwapLayerBuffers(Fl_X::i(this)->private_dc, WGL_SWAP_OVERLAY1); in flush() 315 if (fixcursor) SetCursor(Fl_X::i(this)->cursor); in flush() 412 if (fixcursor) SetCursor(Fl_X::i(this)->cursor); in flush()
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H A D | Fl_Double_Window.cxx | 254 Fl_X::q_begin_image(rect, srcx, srcy, sw, sh); in fl_copy_offscreen_to_display() 256 Fl_X::q_end_image(); in fl_copy_offscreen_to_display() 301 Fl_X::q_release_context(); in fl_end_offscreen() 337 Fl_X *myi = Fl_X::i(this); in flush() 424 Fl_X* myi = Fl_X::i(this); in resize() 433 Fl_X* myi = Fl_X::i(this); in resize() 441 Fl_X* myi = Fl_X::i(this); in hide()
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H A D | Fl_mac.cxx | 809 Fl_X *x = Fl_X::first; in QuitAppleEventHandler() 1667 Fl_X *i = Fl_X::i( window ); in handleUpdateEvent() 2114 Fl_X* x = new Fl_X; in make() 2121 Fl_X *xo = Fl_X::i(win); in make() 2209 Fl_X* x = new Fl_X; in make() 2229 WindowRef pw = Fl_X::first ? Fl_X::first->xid : 0 ; in make() 2533 void Fl_X::q_release_context(Fl_X *x) { in q_release_context() 2805 int MacUnlinkWindow(Fl_X *ip, Fl_X *start) { in MacUnlinkWindow() 2825 for ( Fl_X *pc = Fl_X::first; pc; pc = pc->next ) { in MacUnlinkWindow() 2833 static void MacRelinkWindow(Fl_X *x, Fl_X *p) { in MacRelinkWindow() [all …]
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/dports/x11/virtualgl/virtualgl-3.0/server/fltk/src/ |
H A D | Fl.cxx | 431 Fl_X* Fl_X::first; 434 Fl_X *window; 456 Fl_X* i = Fl_X::first; 461 Fl_X* i = Fl_X::i(window)->next; 471 for (Fl_X* i = Fl_X::first; i; i = i->next) i->w->redraw(); 477 for (Fl_X* i = Fl_X::first; i; i = i->next) { 928 Fl_X* ip = i; 929 Fl_X** pp = &Fl_X::first; 942 for (Fl_X *wi = Fl_X::first; wi;) { 1142 Fl_X* i = Fl_X::i((Fl_Window*)this); [all …]
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/dports/math/giacxcas/fltk-1.3.0/FL/ |
H A D | mac.H | 112 class Fl_X { 120 Fl_X *next; // linked tree to support subwindows 121 Fl_X *xidChildren, *xidNext; // more subwindow tree 124 static Fl_X* first; 125 static Fl_X* i(const Fl_Window* w) {return w->i;} in i() 133 static void q_release_context(Fl_X *x=0); // free all resources associated with fl_gc 140 int unlink(Fl_X* start = NULL);
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H A D | win32.H | 74 class FL_EXPORT Fl_X { 81 Fl_X *next; 87 static Fl_X* first; 88 static Fl_X* i(const Fl_Window* w) {return w->i;} in i() 95 static Fl_X* make(Fl_Window*); 105 inline Window fl_xid(const Fl_Window* w) { Fl_X *temp = Fl_X::i(w); return temp ? temp->xid : 0; } in fl_xid()
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H A D | x.H | 153 class FL_EXPORT Fl_X { 159 Fl_X *next; 162 static Fl_X* first; 163 static Fl_X* i(const Fl_Window* wi) {return wi->i;} in i() 167 static Fl_X* set_xid(Fl_Window*, Window); 177 inline Window fl_xid(const Fl_Window* w) { Fl_X *temp = Fl_X::i(w); return temp ? temp->xid : 0; } in fl_xid()
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/dports/x11-toolkits/ntk/ntk/FL/ |
H A D | mac.H | 112 class Fl_X { 120 Fl_X *next; // linked tree to support subwindows 121 Fl_X *xidChildren, *xidNext; // more subwindow tree 124 static Fl_X* first; 125 static Fl_X* i(const Fl_Window* w) {return w->i;} in i() 133 static void q_release_context(Fl_X *x=0); // free all resources associated with fl_gc 140 int unlink(Fl_X* start = NULL);
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H A D | win32.H | 74 class FL_EXPORT Fl_X { 81 Fl_X *next; 87 static Fl_X* first; 88 static Fl_X* i(const Fl_Window* w) {return w->i;} in i() 95 static Fl_X* make(Fl_Window*); 105 inline Window fl_xid(const Fl_Window* w) { Fl_X *temp = Fl_X::i(w); return temp ? temp->xid : 0; } in fl_xid()
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H A D | x.H | 163 class FL_EXPORT Fl_X { 171 Fl_X *next; 174 static Fl_X* first; 175 static Fl_X* i(const Fl_Window* wi) {return wi->i;} in i() 179 static Fl_X* set_xid(Fl_Window*, Window); 190 inline Window fl_xid(const Fl_Window* w) { Fl_X *temp = Fl_X::i(w); return temp ? temp->xid : 0; } in fl_xid()
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/dports/x11-toolkits/ntk/ntk/src/ |
H A D | Fl.cxx | 666 Fl_X* Fl_X::first; 670 Fl_X *window; in fl_find() 698 Fl_X* i = Fl_X::first; in first_window() 708 Fl_X* i = Fl_X::i(window)->next; in next_window() 729 for (Fl_X* i = Fl_X::first; i; i = i->next) i->w->redraw(); in redraw() 746 for (Fl_X* i = Fl_X::first; i; i = i->next) { in flush() 871 Fl_X *x = Fl_X::i(win); in focus() 1379 Fl_X** pp = &Fl_X::first; in hide() 1392 for (Fl_X *wi = Fl_X::first; wi;) { in hide() 1638 Fl_X* i = Fl_X::i((Fl_Window*)this); in damage() [all …]
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H A D | Fl_Gl_Choice.cxx | 278 Fl_X* i = Fl_X::i(window); in fl_create_gl_context() 304 if ( ! f) f = (wf)Fl_X::get_carbon_function("GetWindowPort"); in fl_GetWindowPort() 325 aglSetWindowRef(context, Fl_X::i(window)->window_ref() ); in fl_create_gl_context() 329 aglSetWindowRef(context, Fl_X::i(window)->window_ref() ); in fl_create_gl_context() 331 aglSetDrawable( context, fl_GetWindowPort( Fl_X::i(window)->window_ref() ) ); in fl_create_gl_context() 335 aglSetDrawable( context, fl_GetWindowPort( Fl_X::i(window)->window_ref() ) ); in fl_create_gl_context() 353 wglMakeCurrent(Fl_X::i(w)->private_dc, context); in fl_set_gl_context() 365 aglSetWindowRef(context, Fl_X::i(w)->window_ref() ); in fl_set_gl_context() 369 aglSetWindowRef(context, Fl_X::i(w)->window_ref() ); in fl_set_gl_context() 371 aglSetDrawable( context, fl_GetWindowPort( Fl_X::i(w)->window_ref() ) ); in fl_set_gl_context() [all …]
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H A D | Fl_Gl_Window.cxx | 94 Fl_X::make_xid(this, g->vis, g->colormap); in show() 247 BOOL ret = wglSwapLayerBuffers(Fl_X::i(this)->private_dc, WGL_SWAP_MAIN_PLANE); in swap_buffers() 250 SwapBuffers(Fl_X::i(this)->private_dc); in swap_buffers() 299 if (Fl_X::i(this)->cursor && Fl_X::i(this)->cursor != fl_default_cursor) { in flush() 305 wglRealizeLayerPalette(Fl_X::i(this)->private_dc, 1, TRUE); in flush() 312 wglSwapLayerBuffers(Fl_X::i(this)->private_dc, WGL_SWAP_OVERLAY1); in flush() 315 if (fixcursor) SetCursor(Fl_X::i(this)->cursor); in flush() 412 if (fixcursor) SetCursor(Fl_X::i(this)->cursor); in flush()
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H A D | Fl_mac.cxx | 809 Fl_X *x = Fl_X::first; in QuitAppleEventHandler() 1667 Fl_X *i = Fl_X::i( window ); in handleUpdateEvent() 2114 Fl_X* x = new Fl_X; in make() 2121 Fl_X *xo = Fl_X::i(win); in make() 2209 Fl_X* x = new Fl_X; in make() 2229 WindowRef pw = Fl_X::first ? Fl_X::first->xid : 0 ; in make() 2533 void Fl_X::q_release_context(Fl_X *x) { in q_release_context() 2805 int MacUnlinkWindow(Fl_X *ip, Fl_X *start) { in MacUnlinkWindow() 2825 for ( Fl_X *pc = Fl_X::first; pc; pc = pc->next ) { in MacUnlinkWindow() 2833 static void MacRelinkWindow(Fl_X *x, Fl_X *p) { in MacRelinkWindow() [all …]
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/dports/x11-toolkits/fltk/fltk-1.3.8/FL/ |
H A D | win32.H | 65 class FL_EXPORT Fl_X { 72 Fl_X *next; 79 static Fl_X* first; 80 static Fl_X* i(const Fl_Window* w) {return w->i;} in i() 93 static Fl_X* make(Fl_Window*); 102 inline Window fl_xid(const Fl_Window* w) { Fl_X *temp = Fl_X::i(w); return temp ? temp->xid : 0; } in fl_xid()
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H A D | x.H | 132 class FL_EXPORT Fl_X { 138 Fl_X *next; 141 static Fl_X* first; 142 static Fl_X* i(const Fl_Window* wi) {return wi->i;} in i() 150 static Fl_X* set_xid(Fl_Window*, Window); 163 inline Window fl_xid(const Fl_Window* w) { Fl_X *xTemp = Fl_X::i(w); return xTemp ? xTemp->xid : 0;… in fl_xid()
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H A D | mac.H | 149 class Fl_X { 159 Fl_X *next; // chain of mapped windows 161 Fl_X *xidChildren; // useless with true subwindows, recycled to replace mapped_to_retina_ 162 Fl_X *xidNext; // useless with true subwindows 166 static Fl_X* first; 167 static Fl_X* i(const Fl_Window* w) {return w->i;} in i() 189 static void q_release_context(Fl_X *x=0); // free all resources associated with fl_gc
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