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Searched refs:FlipImageH (Results 1 – 12 of 12) sorted by relevance

/dports/emulators/ppsspp-qt5/ppsspp-1.12.3/UI/
H A DDisplayLayoutEditor.h34 MultiTouchDisplay *FlipImageH(bool flip) { flipImageH_ = flip; return this; } in FlipImageH() function
H A DTouchControlLayoutScreen.cpp498 rbutton->FlipImageH(true); in CreateViews()
512 b->FlipImageH(comboKeyShapes[cfg.shape].f); in CreateViews()
H A DGamepadEmu.h58 MultiTouchButton *FlipImageH(bool flip) { flipImageH_ = flip; return this; } in FlipImageH() function
H A DGamepadEmu.cpp783 aux->FlipImageH(comboKeyShapes[cfg.shape].f); in CreatePadLayout()
820 rTrigger->FlipImageH(true); in CreatePadLayout()
/dports/emulators/ppsspp/ppsspp-1.12.3/UI/
H A DDisplayLayoutEditor.h34 MultiTouchDisplay *FlipImageH(bool flip) { flipImageH_ = flip; return this; } in FlipImageH() function
H A DTouchControlLayoutScreen.cpp498 rbutton->FlipImageH(true); in CreateViews()
512 b->FlipImageH(comboKeyShapes[cfg.shape].f); in CreateViews()
H A DGamepadEmu.h58 MultiTouchButton *FlipImageH(bool flip) { flipImageH_ = flip; return this; } in FlipImageH() function
H A DGamepadEmu.cpp783 aux->FlipImageH(comboKeyShapes[cfg.shape].f); in CreatePadLayout()
820 rTrigger->FlipImageH(true); in CreatePadLayout()
/dports/emulators/libretro-ppsspp/ppsspp-1.12.3/UI/
H A DDisplayLayoutEditor.h34 MultiTouchDisplay *FlipImageH(bool flip) { flipImageH_ = flip; return this; } in FlipImageH() function
H A DTouchControlLayoutScreen.cpp498 rbutton->FlipImageH(true); in CreateViews()
512 b->FlipImageH(comboKeyShapes[cfg.shape].f); in CreateViews()
H A DGamepadEmu.h58 MultiTouchButton *FlipImageH(bool flip) { flipImageH_ = flip; return this; } in FlipImageH() function
H A DGamepadEmu.cpp783 aux->FlipImageH(comboKeyShapes[cfg.shape].f); in CreatePadLayout()
820 rTrigger->FlipImageH(true); in CreatePadLayout()