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Searched refs:FlipWindingOrderProcess (Results 1 – 25 of 71) sorted by relevance

123

/dports/games/spring/spring_98.0/rts/lib/assimp/code/
H A DConvertToLHProcess.cpp280 FlipWindingOrderProcess::FlipWindingOrderProcess() in FlipWindingOrderProcess() function in FlipWindingOrderProcess
285 FlipWindingOrderProcess::~FlipWindingOrderProcess() in ~FlipWindingOrderProcess()
290 bool FlipWindingOrderProcess::IsActive( unsigned int pFlags) const in IsActive()
297 void FlipWindingOrderProcess::Execute( aiScene* pScene) in Execute()
307 void FlipWindingOrderProcess::ProcessMesh( aiMesh* pMesh) in ProcessMesh()
H A DConvertToLHProcess.h118 class FlipWindingOrderProcess : public BaseProcess
124 FlipWindingOrderProcess();
127 ~FlipWindingOrderProcess();
H A DExporter.cpp285 FlipWindingOrderProcess step; in Export()
311 && !dynamic_cast<FlipWindingOrderProcess*>(p) in Export()
H A DPostStepRegistry.cpp216 out.push_back( new FlipWindingOrderProcess()); in GetPostProcessingStepInstanceList()
/dports/graphics/urho3d/Urho3D-1.7.1/Source/ThirdParty/Assimp/code/
H A DConvertToLHProcess.cpp293 FlipWindingOrderProcess::FlipWindingOrderProcess() in FlipWindingOrderProcess() function in FlipWindingOrderProcess
298 FlipWindingOrderProcess::~FlipWindingOrderProcess() in ~FlipWindingOrderProcess()
303 bool FlipWindingOrderProcess::IsActive( unsigned int pFlags) const in IsActive()
310 void FlipWindingOrderProcess::Execute( aiScene* pScene) in Execute()
320 void FlipWindingOrderProcess::ProcessMesh( aiMesh* pMesh) in ProcessMesh()
H A DConvertToLHProcess.h120 class FlipWindingOrderProcess : public BaseProcess
126 FlipWindingOrderProcess();
129 ~FlipWindingOrderProcess();
H A DPostStepRegistry.cpp142 out.push_back( new FlipWindingOrderProcess()); in GetPostProcessingStepInstanceList()
/dports/games/doomsday/doomsday-2.3.1/doomsday/external/assimp/code/
H A DConvertToLHProcess.cpp293 FlipWindingOrderProcess::FlipWindingOrderProcess() in FlipWindingOrderProcess() function in FlipWindingOrderProcess
298 FlipWindingOrderProcess::~FlipWindingOrderProcess() in ~FlipWindingOrderProcess()
303 bool FlipWindingOrderProcess::IsActive( unsigned int pFlags) const in IsActive()
310 void FlipWindingOrderProcess::Execute( aiScene* pScene) in Execute()
320 void FlipWindingOrderProcess::ProcessMesh( aiMesh* pMesh) in ProcessMesh()
H A DConvertToLHProcess.h120 class FlipWindingOrderProcess : public BaseProcess
126 FlipWindingOrderProcess();
129 ~FlipWindingOrderProcess();
H A DPostStepRegistry.cpp142 out.push_back( new FlipWindingOrderProcess()); in GetPostProcessingStepInstanceList()
/dports/graphics/qt5-3d/kde-qt3d-5.15.2p39/src/3rdparty/assimp/code/
H A DConvertToLHProcess.cpp294 FlipWindingOrderProcess::FlipWindingOrderProcess() in FlipWindingOrderProcess() function in FlipWindingOrderProcess
299 FlipWindingOrderProcess::~FlipWindingOrderProcess() in ~FlipWindingOrderProcess()
304 bool FlipWindingOrderProcess::IsActive( unsigned int pFlags) const in IsActive()
311 void FlipWindingOrderProcess::Execute( aiScene* pScene) in Execute()
321 void FlipWindingOrderProcess::ProcessMesh( aiMesh* pMesh) in ProcessMesh()
H A DConvertToLHProcess.h121 class FlipWindingOrderProcess : public BaseProcess
127 FlipWindingOrderProcess();
130 ~FlipWindingOrderProcess();
H A DPostStepRegistry.cpp143 out.push_back( new FlipWindingOrderProcess()); in GetPostProcessingStepInstanceList()
/dports/multimedia/assimp/assimp-5.1.3/code/PostProcessing/
H A DConvertToLHProcess.h123 class FlipWindingOrderProcess : public BaseProcess
129 FlipWindingOrderProcess();
132 ~FlipWindingOrderProcess();
H A DConvertToLHProcess.cpp315 FlipWindingOrderProcess::FlipWindingOrderProcess() {} in FlipWindingOrderProcess() function in FlipWindingOrderProcess
319 FlipWindingOrderProcess::~FlipWindingOrderProcess() {} in ~FlipWindingOrderProcess()
323 bool FlipWindingOrderProcess::IsActive(unsigned int pFlags) const { in IsActive()
329 void FlipWindingOrderProcess::Execute(aiScene *pScene) { in Execute()
338 void FlipWindingOrderProcess::ProcessMesh(aiMesh *pMesh) { in ProcessMesh()
/dports/devel/upp/upp/bazaar/plugin/assimp/code/PostProcessing/
H A DConvertToLHProcess.h123 class FlipWindingOrderProcess : public BaseProcess
129 FlipWindingOrderProcess();
132 ~FlipWindingOrderProcess();
H A DConvertToLHProcess.cpp334 FlipWindingOrderProcess::FlipWindingOrderProcess() in FlipWindingOrderProcess() function in FlipWindingOrderProcess
339 FlipWindingOrderProcess::~FlipWindingOrderProcess() in ~FlipWindingOrderProcess()
344 bool FlipWindingOrderProcess::IsActive( unsigned int pFlags) const in IsActive()
351 void FlipWindingOrderProcess::Execute( aiScene* pScene) in Execute()
361 void FlipWindingOrderProcess::ProcessMesh( aiMesh* pMesh) in ProcessMesh()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/assimp/code/PostProcessing/
H A DConvertToLHProcess.h123 class FlipWindingOrderProcess : public BaseProcess
129 FlipWindingOrderProcess();
132 ~FlipWindingOrderProcess();
H A DConvertToLHProcess.cpp334 FlipWindingOrderProcess::FlipWindingOrderProcess() in FlipWindingOrderProcess() function in FlipWindingOrderProcess
339 FlipWindingOrderProcess::~FlipWindingOrderProcess() in ~FlipWindingOrderProcess()
344 bool FlipWindingOrderProcess::IsActive( unsigned int pFlags) const in IsActive()
351 void FlipWindingOrderProcess::Execute( aiScene* pScene) in Execute()
361 void FlipWindingOrderProcess::ProcessMesh( aiMesh* pMesh) in ProcessMesh()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/assimp/code/PostProcessing/
H A DConvertToLHProcess.h123 class FlipWindingOrderProcess : public BaseProcess
129 FlipWindingOrderProcess();
132 ~FlipWindingOrderProcess();
H A DConvertToLHProcess.cpp334 FlipWindingOrderProcess::FlipWindingOrderProcess() in FlipWindingOrderProcess() function in FlipWindingOrderProcess
339 FlipWindingOrderProcess::~FlipWindingOrderProcess() in ~FlipWindingOrderProcess()
344 bool FlipWindingOrderProcess::IsActive( unsigned int pFlags) const in IsActive()
351 void FlipWindingOrderProcess::Execute( aiScene* pScene) in Execute()
361 void FlipWindingOrderProcess::ProcessMesh( aiMesh* pMesh) in ProcessMesh()
/dports/devel/upp/upp/bazaar/plugin/assimp/code/Common/
H A DPostStepRegistry.cpp161 out.push_back( new FlipWindingOrderProcess()); in GetPostProcessingStepInstanceList()
/dports/multimedia/assimp/assimp-5.1.3/code/Common/
H A DPostStepRegistry.cpp161 out.push_back( new FlipWindingOrderProcess()); in GetPostProcessingStepInstanceList()
/dports/devel/godot/godot-3.2.3-stable/thirdparty/assimp/code/Common/
H A DPostStepRegistry.cpp161 out.push_back( new FlipWindingOrderProcess()); in GetPostProcessingStepInstanceList()
/dports/devel/godot-tools/godot-3.2.3-stable/thirdparty/assimp/code/Common/
H A DPostStepRegistry.cpp161 out.push_back( new FlipWindingOrderProcess()); in GetPostProcessingStepInstanceList()

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