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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/blink/renderer/platform/geometry/
H A Dfloat_point.h71 static constexpr FloatPoint Zero() { return FloatPoint(); } in Zero()
120 FloatPoint ExpandedTo(const FloatPoint& other) const;
121 FloatPoint ShrunkTo(const FloatPoint& other) const;
123 FloatPoint TransposedPoint() const { return FloatPoint(y_, x_); } in TransposedPoint()
153 inline FloatPoint& operator+=(FloatPoint& a, const FloatSize& b) {
158 inline FloatPoint& operator+=(FloatPoint& a, const FloatPoint& b) {
163 inline FloatPoint& operator-=(FloatPoint& a, const FloatSize& b) {
180 constexpr FloatPoint operator+(const FloatPoint& a, const FloatPoint& b) {
200 constexpr FloatPoint operator-(const FloatPoint& a) {
204 constexpr bool operator==(const FloatPoint& a, const FloatPoint& b) {
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H A Dfloat_polygon_test.cc47 Vector<FloatPoint> vertices(coordinates_length / 2); in FloatPolygonTestValue()
98 EXPECT_EQ(FloatPoint(200, 100), triangle.VertexAt(0)); in TEST()
99 EXPECT_EQ(FloatPoint(200, 200), triangle.VertexAt(1)); in TEST()
100 EXPECT_EQ(FloatPoint(100, 200), triangle.VertexAt(2)); in TEST()
301 EXPECT_TRUE(h.ContainsNonZero(FloatPoint(100, 100))); in TEST()
302 EXPECT_TRUE(h.ContainsNonZero(FloatPoint(125, 100))); in TEST()
303 EXPECT_TRUE(h.ContainsNonZero(FloatPoint(125, 125))); in TEST()
304 EXPECT_TRUE(h.ContainsNonZero(FloatPoint(150, 100))); in TEST()
305 EXPECT_TRUE(h.ContainsNonZero(FloatPoint(200, 200))); in TEST()
306 EXPECT_TRUE(h.ContainsNonZero(FloatPoint(225, 225))); in TEST()
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H A Dfloat_quad_test.cc14 FloatQuad quad(FloatPoint(2, 3), FloatPoint(5, 7), FloatPoint(11, 13), in TEST()
15 FloatPoint(17, 19)); in TEST()
20 FloatQuad quad(FloatPoint(2, 3), FloatPoint(5, 7), FloatPoint(11, 13), in TEST()
21 FloatPoint(17, 19)); in TEST()
31 FloatQuad quad(FloatPoint(-inf, 3), FloatPoint(5, inf), FloatPoint(11, 13), in TEST()
32 FloatPoint(17, 19)); in TEST()
77 EXPECT_TRUE(quad.IntersectsCircle(FloatPoint(12, 12), 1)); in TEST()
83 EXPECT_TRUE(quad.IntersectsCircle(FloatPoint(9, 11), 1)); in TEST()
86 EXPECT_TRUE(quad.IntersectsCircle(FloatPoint(11, 9), 1)); in TEST()
107 EXPECT_FALSE(quad.IntersectsCircle(FloatPoint(9, 9), 1)); in TEST()
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H A Dfloat_point.cc43 float FloatPoint::SlopeAngleRadians() const { in SlopeAngleRadians()
47 float FloatPoint::length() const { in length()
51 FloatPoint FloatPoint::ExpandedTo(const FloatPoint& other) const { in ExpandedTo()
55 FloatPoint FloatPoint::ShrunkTo(const FloatPoint& other) const { in ShrunkTo()
59 FloatPoint FloatPoint::NarrowPrecision(double x, double y) { in NarrowPrecision()
63 bool FindIntersection(const FloatPoint& p1, in FindIntersection()
64 const FloatPoint& p2, in FindIntersection()
65 const FloatPoint& d1, in FindIntersection()
66 const FloatPoint& d2, in FindIntersection()
67 FloatPoint& intersection) { in FindIntersection()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/blink/renderer/platform/geometry/
H A Dfloat_point.h71 static constexpr FloatPoint Zero() { return FloatPoint(); } in Zero()
120 FloatPoint ExpandedTo(const FloatPoint& other) const;
121 FloatPoint ShrunkTo(const FloatPoint& other) const;
123 FloatPoint TransposedPoint() const { return FloatPoint(y_, x_); } in TransposedPoint()
153 inline FloatPoint& operator+=(FloatPoint& a, const FloatSize& b) {
158 inline FloatPoint& operator+=(FloatPoint& a, const FloatPoint& b) {
163 inline FloatPoint& operator-=(FloatPoint& a, const FloatSize& b) {
180 constexpr FloatPoint operator+(const FloatPoint& a, const FloatPoint& b) {
200 constexpr FloatPoint operator-(const FloatPoint& a) {
204 constexpr bool operator==(const FloatPoint& a, const FloatPoint& b) {
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H A Dfloat_polygon_test.cc47 Vector<FloatPoint> vertices(coordinates_length / 2); in FloatPolygonTestValue()
98 EXPECT_EQ(FloatPoint(200, 100), triangle.VertexAt(0)); in TEST()
99 EXPECT_EQ(FloatPoint(200, 200), triangle.VertexAt(1)); in TEST()
100 EXPECT_EQ(FloatPoint(100, 200), triangle.VertexAt(2)); in TEST()
301 EXPECT_TRUE(h.ContainsNonZero(FloatPoint(100, 100))); in TEST()
302 EXPECT_TRUE(h.ContainsNonZero(FloatPoint(125, 100))); in TEST()
303 EXPECT_TRUE(h.ContainsNonZero(FloatPoint(125, 125))); in TEST()
304 EXPECT_TRUE(h.ContainsNonZero(FloatPoint(150, 100))); in TEST()
305 EXPECT_TRUE(h.ContainsNonZero(FloatPoint(200, 200))); in TEST()
306 EXPECT_TRUE(h.ContainsNonZero(FloatPoint(225, 225))); in TEST()
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H A Dfloat_quad_test.cc14 FloatQuad quad(FloatPoint(2, 3), FloatPoint(5, 7), FloatPoint(11, 13), in TEST()
15 FloatPoint(17, 19)); in TEST()
20 FloatQuad quad(FloatPoint(2, 3), FloatPoint(5, 7), FloatPoint(11, 13), in TEST()
21 FloatPoint(17, 19)); in TEST()
31 FloatQuad quad(FloatPoint(-inf, 3), FloatPoint(5, inf), FloatPoint(11, 13), in TEST()
32 FloatPoint(17, 19)); in TEST()
77 EXPECT_TRUE(quad.IntersectsCircle(FloatPoint(12, 12), 1)); in TEST()
83 EXPECT_TRUE(quad.IntersectsCircle(FloatPoint(9, 11), 1)); in TEST()
86 EXPECT_TRUE(quad.IntersectsCircle(FloatPoint(11, 9), 1)); in TEST()
107 EXPECT_FALSE(quad.IntersectsCircle(FloatPoint(9, 9), 1)); in TEST()
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H A Dfloat_point.cc44 float FloatPoint::SlopeAngleRadians() const { in SlopeAngleRadians()
55 float FloatPoint::length() const { in length()
59 FloatPoint FloatPoint::ExpandedTo(const FloatPoint& other) const { in ExpandedTo()
63 FloatPoint FloatPoint::ShrunkTo(const FloatPoint& other) const { in ShrunkTo()
67 FloatPoint FloatPoint::NarrowPrecision(double x, double y) { in NarrowPrecision()
71 bool FindIntersection(const FloatPoint& p1, in FindIntersection()
72 const FloatPoint& p2, in FindIntersection()
73 const FloatPoint& d1, in FindIntersection()
74 const FloatPoint& d2, in FindIntersection()
75 FloatPoint& intersection) { in FindIntersection()
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/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/WebCore/platform/graphics/
H A DFloatPoint.h67 class FloatPoint {
74 static FloatPoint zero() { return FloatPoint(); } in zero()
146 inline FloatPoint& operator+=(FloatPoint& a, const FloatSize& b)
152 inline FloatPoint& operator+=(FloatPoint& a, const FloatPoint& b)
158 inline FloatPoint& operator-=(FloatPoint& a, const FloatSize& b)
164 inline FloatPoint operator+(const FloatPoint& a, const FloatSize& b)
169 inline FloatPoint operator+(const FloatPoint& a, const FloatPoint& b)
184 inline bool operator==(const FloatPoint& a, const FloatPoint& b)
189 inline bool operator!=(const FloatPoint& a, const FloatPoint& b)
194 inline float operator*(const FloatPoint& a, const FloatPoint& b)
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H A DPathTraversalState.cpp30 static inline FloatPoint midPoint(const FloatPoint& first, const FloatPoint& second) in midPoint()
35 static inline float distanceLine(const FloatPoint& start, const FloatPoint& end) in distanceLine()
42 QuadraticBezier(const FloatPoint& s, const FloatPoint& c, const FloatPoint& e) in QuadraticBezier()
67 FloatPoint start;
68 FloatPoint control;
69 FloatPoint end;
74 … CubicBezier(const FloatPoint& s, const FloatPoint& c1, const FloatPoint& c2, const FloatPoint& e) in CubicBezier()
104 FloatPoint start;
105 FloatPoint control1;
107 FloatPoint end;
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/dports/x11-toolkits/mygui-ogre/mygui-MyGUI3.4.0/Wrappers/MyGUI_Managed/
H A DFloatPoint.h20 public value struct FloatPoint struct
26 static bool operator == ( FloatPoint lvalue, FloatPoint rvalue )
30 virtual bool Equals(FloatPoint other) in Equals() argument
34 static bool operator != ( FloatPoint lvalue, FloatPoint rvalue )
43 typedef MMYGUI_EXTERNAL_NAMESPACE FloatPoint FloatPoint;
49 typedef FloatPoint Type;
50 inline static const FloatPoint& To(const MyGUI::FloatPoint& _value)
54 inline static MyGUI::FloatPoint& From(FloatPoint& _value)
61 typedef FloatPoint Type;
62 inline static const FloatPoint& To(const MyGUI::FloatPoint& _value)
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/dports/x11-toolkits/mygui-dummy/mygui-MyGUI3.4.0/Wrappers/MyGUI_Managed/
H A DFloatPoint.h20 public value struct FloatPoint struct
26 static bool operator == ( FloatPoint lvalue, FloatPoint rvalue )
30 virtual bool Equals(FloatPoint other) in Equals() argument
34 static bool operator != ( FloatPoint lvalue, FloatPoint rvalue )
43 typedef MMYGUI_EXTERNAL_NAMESPACE FloatPoint FloatPoint;
49 typedef FloatPoint Type;
50 inline static const FloatPoint& To(const MyGUI::FloatPoint& _value)
54 inline static MyGUI::FloatPoint& From(FloatPoint& _value)
61 typedef FloatPoint Type;
62 inline static const FloatPoint& To(const MyGUI::FloatPoint& _value)
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/dports/x11-toolkits/mygui-opengl/mygui-MyGUI3.4.0/Wrappers/MyGUI_Managed/
H A DFloatPoint.h20 public value struct FloatPoint struct
26 static bool operator == ( FloatPoint lvalue, FloatPoint rvalue )
30 virtual bool Equals(FloatPoint other) in Equals() argument
34 static bool operator != ( FloatPoint lvalue, FloatPoint rvalue )
43 typedef MMYGUI_EXTERNAL_NAMESPACE FloatPoint FloatPoint;
49 typedef FloatPoint Type;
50 inline static const FloatPoint& To(const MyGUI::FloatPoint& _value)
54 inline static MyGUI::FloatPoint& From(FloatPoint& _value)
61 typedef FloatPoint Type;
62 inline static const FloatPoint& To(const MyGUI::FloatPoint& _value)
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/dports/x11-toolkits/mygui/mygui-MyGUI3.4.0/Wrappers/MyGUI_Managed/
H A DFloatPoint.h20 public value struct FloatPoint struct
26 static bool operator == ( FloatPoint lvalue, FloatPoint rvalue )
30 virtual bool Equals(FloatPoint other) in Equals() argument
34 static bool operator != ( FloatPoint lvalue, FloatPoint rvalue )
43 typedef MMYGUI_EXTERNAL_NAMESPACE FloatPoint FloatPoint;
49 typedef FloatPoint Type;
50 inline static const FloatPoint& To(const MyGUI::FloatPoint& _value)
54 inline static MyGUI::FloatPoint& From(FloatPoint& _value)
61 typedef FloatPoint Type;
62 inline static const FloatPoint& To(const MyGUI::FloatPoint& _value)
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/dports/converters/wkhtmltopdf/qt-5db36ec/src/3rdparty/webkit/Source/WebCore/platform/graphics/gpu/
H A DLoopBlinnMathUtils.h39 bool approxEqual(const FloatPoint& v0, const FloatPoint& v1);
45 bool linesIntersect(const FloatPoint& p1,
46 const FloatPoint& q1,
47 const FloatPoint& p2,
48 const FloatPoint& q2);
54 const FloatPoint& a,
55 const FloatPoint& b,
56 const FloatPoint& c);
62 bool trianglesOverlap(const FloatPoint& a1,
72 void chopCubicAt(const FloatPoint src[4], FloatPoint dst[7], float t);
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/dports/www/kf5-khtml/khtml-5.89.0/src/platform/graphics/
H A DFloatPoint.h62 class FloatPoint
95 FloatPoint(const CGPoint &);
100 FloatPoint(const NSPoint &);
111 FloatPoint(const TPoint &);
120 inline FloatPoint &operator+=(FloatPoint &a, const FloatSize &b)
126 inline FloatPoint &operator-=(FloatPoint &a, const FloatSize &b)
132 inline FloatPoint operator+(const FloatPoint &a, const FloatSize &b)
137 inline FloatSize operator-(const FloatPoint &a, const FloatPoint &b)
142 inline FloatPoint operator-(const FloatPoint &a, const FloatSize &b)
147 inline bool operator==(const FloatPoint &a, const FloatPoint &b)
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H A DPath.cpp52 FloatPoint *points = element->points; in pathLengthApplierFunction()
141 path.moveTo(FloatPoint(x + dx, y)); in createRoundedRectangle()
147 …path.addBezierCurveTo(FloatPoint(x + width - dx * (1 - QUARTER), y), FloatPoint(x + width, y + dy … in createRoundedRectangle()
153 …dBezierCurveTo(FloatPoint(x + width, y + height - dy * (1 - QUARTER)), FloatPoint(x + width - dx *… in createRoundedRectangle()
159 …path.addBezierCurveTo(FloatPoint(x + dx * (1 - QUARTER), y + height), FloatPoint(x, y + height - d… in createRoundedRectangle()
165 …path.addBezierCurveTo(FloatPoint(x, y + dy * (1 - QUARTER)), FloatPoint(x + dx * (1 - QUARTER), y)… in createRoundedRectangle()
210 …ezierCurveTo(FloatPoint(x, y + topLeftRadius.height() * (1 - QUARTER)), FloatPoint(x + topLeftRadi… in createRoundedRectangle()
228 path.moveTo(FloatPoint(x, y)); in createRectangle()
229 path.addLineTo(FloatPoint(x + width, y)); in createRectangle()
263 path.moveTo(FloatPoint(x, y)); in createEllipse()
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H A DPathTraversalState.cpp33 static inline FloatPoint midPoint(const FloatPoint &first, const FloatPoint &second) in midPoint()
38 static inline float distanceLine(const FloatPoint &start, const FloatPoint &end) in distanceLine()
45 QuadraticBezier(const FloatPoint &s, const FloatPoint &c, const FloatPoint &e) in QuadraticBezier()
70 FloatPoint start;
71 FloatPoint control;
72 FloatPoint end;
77 … CubicBezier(const FloatPoint &s, const FloatPoint &c1, const FloatPoint &c2, const FloatPoint &e) in CubicBezier()
107 FloatPoint start;
108 FloatPoint control1;
110 FloatPoint end;
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/blink/renderer/core/paint/
H A Ddetails_marker_painter.cc47 static Path CreatePath(const FloatPoint* path) { in CreatePath()
49 result.MoveTo(FloatPoint(path[0].X(), path[0].Y())); in CreatePath()
51 result.AddLineTo(FloatPoint(path[i].X(), path[i].Y())); in CreatePath()
56 FloatPoint points[4] = {FloatPoint(0.0f, 0.07f), FloatPoint(0.5f, 0.93f), in CreateDownArrowPath()
57 FloatPoint(1.0f, 0.07f), FloatPoint(0.0f, 0.07f)}; in CreateDownArrowPath()
62 FloatPoint points[4] = {FloatPoint(0.0f, 0.93f), FloatPoint(0.5f, 0.07f), in CreateUpArrowPath()
63 FloatPoint(1.0f, 0.93f), FloatPoint(0.0f, 0.93f)}; in CreateUpArrowPath()
68 FloatPoint points[4] = {FloatPoint(1.0f, 0.0f), FloatPoint(0.14f, 0.5f), in CreateLeftArrowPath()
69 FloatPoint(1.0f, 1.0f), FloatPoint(1.0f, 0.0f)}; in CreateLeftArrowPath()
74 FloatPoint points[4] = {FloatPoint(0.0f, 0.0f), FloatPoint(0.86f, 0.5f), in CreateRightArrowPath()
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/blink/renderer/core/paint/
H A Ddetails_marker_painter.cc49 static Path CreatePath(const FloatPoint* path) { in CreatePath()
51 result.MoveTo(FloatPoint(path[0].X(), path[0].Y())); in CreatePath()
53 result.AddLineTo(FloatPoint(path[i].X(), path[i].Y())); in CreatePath()
58 FloatPoint points[4] = {FloatPoint(0.0f, 0.07f), FloatPoint(0.5f, 0.93f), in CreateDownArrowPath()
59 FloatPoint(1.0f, 0.07f), FloatPoint(0.0f, 0.07f)}; in CreateDownArrowPath()
64 FloatPoint points[4] = {FloatPoint(0.0f, 0.93f), FloatPoint(0.5f, 0.07f), in CreateUpArrowPath()
65 FloatPoint(1.0f, 0.93f), FloatPoint(0.0f, 0.93f)}; in CreateUpArrowPath()
70 FloatPoint points[4] = {FloatPoint(1.0f, 0.0f), FloatPoint(0.14f, 0.5f), in CreateLeftArrowPath()
71 FloatPoint(1.0f, 1.0f), FloatPoint(1.0f, 0.0f)}; in CreateLeftArrowPath()
76 FloatPoint points[4] = {FloatPoint(0.0f, 0.0f), FloatPoint(0.86f, 0.5f), in CreateRightArrowPath()
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/dports/games/libretro-scummvm/scummvm-7b1e929/graphics/
H A Dtransform_tools.h33 struct FloatPoint { struct
36 FloatPoint() : x(0), y(0) {} in FloatPoint() function
37 FloatPoint(float x1, float y1) : x(x1), y(y1) {} in FloatPoint() function
38 FloatPoint(const Common::Point p) : x(p.x), y(p.y) {} in FloatPoint() function
39 …bool operator==(const FloatPoint &p) const { return fabs(x - p.x) < kEpsilon && fabs(y - p.y) < kE…
40 …bool operator!=(const FloatPoint &p) const { return fabs(x - p.x) > kEpsilon || fabs(y - p.y) > k…
41FloatPoint operator+(const FloatPoint &delta) const { return FloatPoint (x + delta.x, y + delta.y)…
42FloatPoint operator-(const FloatPoint &delta) const { return FloatPoint (x - delta.x, y - delta.y)…
44 FloatPoint& operator+=(const FloatPoint &delta) {
49 FloatPoint& operator-=(const FloatPoint &delta) {
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/dports/games/residualvm/residualvm-0.3.1/graphics/
H A Dtransform_tools.h33 struct FloatPoint { struct
36 FloatPoint() : x(0), y(0) {} in FloatPoint() function
37 FloatPoint(float x1, float y1) : x(x1), y(y1) {} in FloatPoint() function
38 FloatPoint(const Common::Point p) : x(p.x), y(p.y) {} in FloatPoint() function
39 …bool operator==(const FloatPoint &p) const { return fabs(x - p.x) < kEpsilon && fabs(y - p.y) < kE…
40 …bool operator!=(const FloatPoint &p) const { return fabs(x - p.x) > kEpsilon || fabs(y - p.y) > k…
41FloatPoint operator+(const FloatPoint &delta) const { return FloatPoint (x + delta.x, y + delta.y)…
42FloatPoint operator-(const FloatPoint &delta) const { return FloatPoint (x - delta.x, y - delta.y)…
44 FloatPoint& operator+=(const FloatPoint &delta) {
49 FloatPoint& operator-=(const FloatPoint &delta) {
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/dports/games/scummvm/scummvm-2.5.1/graphics/
H A Dtransform_tools.h33 struct FloatPoint { struct
36 FloatPoint() : x(0), y(0) {} in FloatPoint() argument
37 FloatPoint(float x1, float y1) : x(x1), y(y1) {} in FloatPoint() argument
38 FloatPoint(const Common::Point p) : x(p.x), y(p.y) {} in FloatPoint() argument
39 …bool operator==(const FloatPoint &p) const { return fabs(x - p.x) < kEpsilon && fabs(y - p.y) < kE…
40 …bool operator!=(const FloatPoint &p) const { return fabs(x - p.x) > kEpsilon || fabs(y - p.y) > k…
41FloatPoint operator+(const FloatPoint &delta) const { return FloatPoint (x + delta.x, y + delta.y)…
42FloatPoint operator-(const FloatPoint &delta) const { return FloatPoint (x - delta.x, y - delta.y)…
44 FloatPoint& operator+=(const FloatPoint &delta) {
49 FloatPoint& operator-=(const FloatPoint &delta) {
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/dports/www/qt5-webengine/qtwebengine-everywhere-src-5.15.2/src/3rdparty/chromium/third_party/blink/renderer/core/svg/
H A Dsvg_path_builder.h44 void EmitMoveTo(const FloatPoint&);
45 void EmitLineTo(const FloatPoint&);
46 void EmitQuadTo(const FloatPoint&, const FloatPoint&);
47 void EmitSmoothQuadTo(const FloatPoint&);
48 void EmitCubicTo(const FloatPoint&, const FloatPoint&, const FloatPoint&);
49 void EmitSmoothCubicTo(const FloatPoint&, const FloatPoint&);
50 void EmitArcTo(const FloatPoint&,
56 FloatPoint SmoothControl(bool is_smooth) const;
61 FloatPoint subpath_point_;
62 FloatPoint current_point_;
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/blink/renderer/core/svg/
H A Dsvg_path_builder.h44 void EmitMoveTo(const FloatPoint&);
45 void EmitLineTo(const FloatPoint&);
46 void EmitQuadTo(const FloatPoint&, const FloatPoint&);
47 void EmitSmoothQuadTo(const FloatPoint&);
48 void EmitCubicTo(const FloatPoint&, const FloatPoint&, const FloatPoint&);
49 void EmitSmoothCubicTo(const FloatPoint&, const FloatPoint&);
50 void EmitArcTo(const FloatPoint&,
56 FloatPoint SmoothControl(bool is_smooth) const;
61 FloatPoint subpath_point_;
62 FloatPoint current_point_;
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