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Searched refs:FloorTex (Results 1 – 10 of 10) sorted by relevance

/dports/games/eureka/eureka-1.27b-source/src/
H A Dr_opengl.cc1128 DrawSectorPolygons(sec, subdiv, NULL, +1, sec->floorh, dummy->FloorTex()); in DrawSector()
1137 DrawSectorPolygons(sec, subdiv, NULL, -1, dummy->ceilh, dummy->FloorTex()); in DrawSector()
1141 DrawSectorPolygons(sec, subdiv, NULL, +1, dummy->floorh, sec->FloorTex()); in DrawSector()
1146 DrawSectorPolygons(sec, subdiv, NULL, +1, dummy->floorh, sec->FloorTex()); in DrawSector()
1154 DrawSectorPolygons(sec, subdiv, NULL, +1, dummy->floorh, sec->FloorTex()); in DrawSector()
1162 DrawSectorPolygons(sec, subdiv, &exfloor->f_plane, +1, sec->floorh, sec->FloorTex()); in DrawSector()
1183 const char *bottom_tex = dummy->FloorTex(); in DrawSector()
H A Dui_sector.cc724 f_tex->value(Sectors[obj]->FloorTex()); in UpdateField()
727 f_pic->GetFlat(Sectors[obj]->FloorTex()); in UpdateField()
H A De_basis.cc165 const char * Sector::FloorTex() const in FloorTex() function in Sector
1208 crc += SEC->FloorTex(); in ChecksumSector()
H A De_basis.h236 const char *FloorTex() const;
H A Dui_replace.cc1525 if (Pattern_Match(SEC->FloorTex(), pattern)) in Match_Sector()
1754 if (Pattern_Match(SEC->FloorTex(), pattern)) in Replace_Sector()
H A Dm_udmf.cc874 lump->Printf("texturefloor = \"%s\";\n", NormalizeTex(sec->FloorTex())); in UDMF_WriteSectors()
H A Dm_loadsave.cc1438 W_StoreString(raw.floor_tex, sec->FloorTex(), sizeof(raw.floor_tex)); in SaveSectors()
H A De_checks.cc3839 const char *flat = part ? S->CeilTex() : S->FloorTex(); in Textures_FindUnknownFlat()
3954 if (! W_FlatIsKnown(S->FloorTex())) in Textures_FixUnknownFlat()
H A Dr_software.cc420 floor.FindFlat(front->FloorTex(), front); in ComputeWallSurface()
H A Dui_canvas.cc2067 tex_name = Sectors[num]->FloorTex(); in RenderSector()