Searched refs:FogParent (Results 1 – 1 of 1) sorted by relevance
523 ISceneNode* FogParent; member in CQuake3EventHandler552 BulletParent(0), FogParent(0), SkyNode(0), Meta(0) in CQuake3EventHandler()1011 dropElement ( FogParent ); in dropMap()1101 FogParent = smgr->addEmptySceneNode(); in LoadMap()1102 if ( FogParent ) in LoadMap()1103 FogParent->setName ( "Fog Container" ); in LoadMap()1584 if ( FogParent ) in OnEvent()1587 for (; it != FogParent->getChildren().end(); ++it) in OnEvent()1650 if ( FogParent ) in OnEvent()1652 bool v = !FogParent->isVisible (); in OnEvent()[all …]