/dports/games/libretro-scummvm/scummvm-7b1e929/engines/toon/ |
H A D | font.cpp | 30 FontRenderer::FontRenderer(ToonEngine *vm) : _vm(vm) { in FontRenderer() function in Toon::FontRenderer 39 FontRenderer::~FontRenderer() { in ~FontRenderer() 54 byte FontRenderer::textToFont(byte c) { in textToFont() 70 void FontRenderer::renderText(int16 x, int16 y, const Common::String &origText, int32 mode) { in renderText() 109 void FontRenderer::computeSize(const Common::String &origText, int16 *retX, int16 *retY) { in computeSize() 154 void FontRenderer::setFont(Animation *font) { in setFont() 160 void FontRenderer::setFontColorByCharacter(int32 characterId) { in setFontColorByCharacter() 185 void FontRenderer::setFontColor(int32 fontColor1, int32 fontColor2, int32 fontColor3) { in setFontColor() 194 void FontRenderer::renderMultiLineText(int16 x, int16 y, const Common::String &origText, int32 mode… in renderMultiLineText()
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H A D | font.h | 30 class FontRenderer { 32 FontRenderer(ToonEngine *vm); 33 ~FontRenderer();
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H A D | toon.h | 94 class FontRenderer; variable 424 FontRenderer *_fontRenderer;
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/dports/games/scummvm/scummvm-2.5.1/engines/toon/ |
H A D | font.cpp | 30 FontRenderer::FontRenderer(ToonEngine *vm) : _vm(vm) { in FontRenderer() function in Toon::FontRenderer 39 FontRenderer::~FontRenderer() { in ~FontRenderer() 54 byte FontRenderer::textToFont(byte c) { in textToFont() 70 void FontRenderer::renderText(int16 x, int16 y, const Common::String &origText, int32 mode) { in renderText() 109 void FontRenderer::computeSize(const Common::String &origText, int16 *retX, int16 *retY) { in computeSize() 154 void FontRenderer::setFont(Animation *font) { in setFont() 160 void FontRenderer::setFontColorByCharacter(int32 characterId) { in setFontColorByCharacter() 185 void FontRenderer::setFontColor(int32 fontColor1, int32 fontColor2, int32 fontColor3) { in setFontColor() 194 void FontRenderer::renderMultiLineText(int16 x, int16 y, const Common::String &origText, int32 mode… in renderMultiLineText()
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H A D | font.h | 30 class FontRenderer { 32 FontRenderer(ToonEngine *vm); 33 ~FontRenderer();
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H A D | toon.h | 94 class FontRenderer; variable 423 FontRenderer *_fontRenderer;
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/dports/games/spacejunk/spacejunk-1.0.5/src/ |
H A D | fontrenderer.h | 29 class FontRenderer : public gcn::Font { 33 FontRenderer() : s(NULL), linespacing(0) {}; in FontRenderer() function 44 virtual ~FontRenderer() {}; in ~FontRenderer() 48 class SFontRenderer : public FontRenderer { 54 SFontRenderer(const SFontRenderer &): FontRenderer() {}; in SFontRenderer()
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H A D | fontrenderer.cpp | 37 void FontRenderer::drawLineL(int x, int y,const std::string & text) { in drawLineL() 41 void FontRenderer::drawL(int x, int y,const std::string & text,Alingment a) { in drawL() 45 void FontRenderer::draw(int x, int y,const std::string & text,Alingment a) { in draw() 79 void FontRenderer::drawString(gcn::Graphics *g,const std::string & text,int x, int y) { in drawString()
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H A D | screens.cpp | 383 … fr->drawL(int(Graphic::screencenter.x),int(Graphic::screencenter.y),text,FontRenderer::CENTER); in fallenScreen() 397 … fr->drawL(int(Graphic::screencenter.x),int(Graphic::screencenter.y),text,FontRenderer::CENTER); in fallenScreen() 523 fr->drawL(450,125,points,FontRenderer::RIGHT); in scoreScreen() 533 fr->drawL(450,125,points,FontRenderer::RIGHT); in scoreScreen() 625 fr->drawL(450,125,points,FontRenderer::RIGHT); in enterScoreScreen() 645 fr->drawL(450,125,points,FontRenderer::RIGHT); in enterScoreScreen() 752 fr->draw(Graphic::toScreenw(175),0,credittitles,FontRenderer::CENTER); in creditsScreen() 756 fr->draw(Graphic::toScreenw(175),0,creditnames,FontRenderer::CENTER); in creditsScreen() 926 fr->drawL(380,5,o.str(),FontRenderer::RIGHT); \ 929 fr->drawL(240,5,o.str(),FontRenderer::RIGHT); \ [all …]
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H A D | graphic.h | 95 friend class FontRenderer; variable 328 class FontLoader : public ResourceLoader<FontRenderer> { 332 FontRenderer * create(const std::string & id); 334 void free(FontRenderer * p) { in free()
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H A D | gamecontrols.cpp | 80 text,FontRenderer::CENTER); in draw() 355 UPDATEOFF(font12->drawL(240,5,ss.str(),FontRenderer::RIGHT)); in draw() 364 UPDATEOFF(font12->drawL(380,5,ss.str(),FontRenderer::RIGHT)); in draw() 366 font12->drawL(380,5,ss.str(),FontRenderer::RIGHT); in draw() 377 font12->drawL(520,5,ss.str(),FontRenderer::RIGHT); in draw() 379 UPDATEOFF(font12->drawL(520,5,ss.str(),FontRenderer::RIGHT)); in draw()
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/dports/graphics/libgltext/gltext-0.3.1/src/ |
H A D | gltext.h | 327 class FontRenderer : public RefCounted 330 ~FontRenderer() {} in ~FontRenderer() 356 typedef RefPtr<FontRenderer> FontRendererPtr; 369 Stream(FontRenderer* r) in Stream() 402 FontRenderer* getRenderer() in getRenderer() 470 GLTEXT_FUNC(FontRenderer*) GLTextCreateRenderer( 503 inline FontRenderer* CreateRenderer(FontRendererType type, in CreateRenderer()
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H A D | AbstractRenderer.h | 41 class AbstractRenderer : public RefImpl<FontRenderer>
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H A D | gltext.cpp | 52 GLTEXT_EXPORT(FontRenderer*) GLTextCreateRenderer( in GLTextCreateRenderer()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword2/ |
H A D | maketext.cpp | 86 byte *FontRenderer::makeTextSprite(const byte *sentence, uint16 maxWidth, uint8 pen, uint32 fontRes… in makeTextSprite() 126 uint16 FontRenderer::analyzeSentence(const byte *sentence, uint16 maxWidth, uint32 fontRes, LineInf… in analyzeSentence() 210 byte *FontRenderer::buildTextSprite(const byte *sentence, uint32 fontRes, uint8 pen, LineInfo *line… in buildTextSprite() 316 uint16 FontRenderer::charWidth(byte ch, uint32 fontRes) { in charWidth() 344 uint16 FontRenderer::charHeight(uint32 fontRes) { in charHeight() 369 byte *FontRenderer::findChar(byte ch, byte *charSet) { in findChar() 453 void FontRenderer::copyChar(byte *charPtr, byte *spritePtr, uint16 spriteWidth, uint8 pen) { in copyChar() 508 uint32 FontRenderer::buildNewBloc(byte *ascii, int16 x, int16 y, uint16 width, uint8 pen, uint32 ty… in buildNewBloc() 596 void FontRenderer::printTextBlocs() { in printTextBlocs() 624 void FontRenderer::killTextBloc(uint32 bloc_number) { in killTextBloc()
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H A D | maketext.h | 79 class FontRenderer { 102 FontRenderer(Sword2Engine *vm) : _vm(vm) { in FontRenderer() function 107 ~FontRenderer() { in ~FontRenderer()
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H A D | sword2.h | 68 class FontRenderer; variable 180 FontRenderer *_fontRenderer;
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/dports/games/scummvm/scummvm-2.5.1/engines/sword2/ |
H A D | maketext.cpp | 86 byte *FontRenderer::makeTextSprite(const byte *sentence, uint16 maxWidth, uint8 pen, uint32 fontRes… in makeTextSprite() 126 uint16 FontRenderer::analyzeSentence(const byte *sentence, uint16 maxWidth, uint32 fontRes, LineInf… in analyzeSentence() 210 byte *FontRenderer::buildTextSprite(const byte *sentence, uint32 fontRes, uint8 pen, LineInfo *line… in buildTextSprite() 316 uint16 FontRenderer::charWidth(byte ch, uint32 fontRes) { in charWidth() 344 uint16 FontRenderer::charHeight(uint32 fontRes) { in charHeight() 369 byte *FontRenderer::findChar(byte ch, byte *charSet) { in findChar() 453 void FontRenderer::copyChar(byte *charPtr, byte *spritePtr, uint16 spriteWidth, uint8 pen) { in copyChar() 508 uint32 FontRenderer::buildNewBloc(byte *ascii, int16 x, int16 y, uint16 width, uint8 pen, uint32 ty… in buildNewBloc() 598 void FontRenderer::printTextBlocs() { in printTextBlocs() 626 void FontRenderer::killTextBloc(uint32 bloc_number) { in killTextBloc()
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H A D | maketext.h | 79 class FontRenderer { 102 FontRenderer(Sword2Engine *vm) : _vm(vm) { in FontRenderer() function 107 ~FontRenderer() { in ~FontRenderer()
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H A D | sword2.h | 65 class FontRenderer; variable 178 FontRenderer *_fontRenderer;
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/dports/graphics/libgltext/gltext-0.3.1/ |
H A D | ChangeLog | 14 2003-02-25 aegis Added getHeight() to FontRenderer. 15 2003-02-25 aegis Re-added getFont() to FontRenderer and added getDPI() 17 2003-02-25 aegis When rendering a \n, the FontRenderer now drops down 31 Cache GLGlyph objects in the FontRenderer so all
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/dports/graphics/lazpaint/lazpaint-7.1.6/bgrabitmapnew/test/testbgrafunc/ |
H A D | utest32.pas | 79 background.FontRenderer := fontRenderer; 125 virtualScreen.FontRenderer := fontRenderer; 127 fontRenderer := virtualScreen.FontRenderer as TBGRAVectorizedFontRenderer;
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/dports/editors/cudatext/CudaText-1.151.0/bgrabitmap/test/testbgrafunc/ |
H A D | utest32.pas | 79 background.FontRenderer := fontRenderer; 125 virtualScreen.FontRenderer := fontRenderer; 127 fontRenderer := virtualScreen.FontRenderer as TBGRAVectorizedFontRenderer;
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/dports/devel/py-pyface/pyface-7.2.0/pyface/wx/spreadsheet/ |
H A D | font_renderer.py | 16 class FontRenderer(DefaultRenderer): class 90 return FontRenderer(table, self.color, self.font, self.fontsize)
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/dports/graphics/lazpaint/lazpaint-7.1.6/bgrabitmapnew/bgrabitmap/ |
H A D | bgradefaultbitmap.pas | 897 result := FontRenderer.GetFontPixelMetric; 2855 layout := TBidiTextLayout.Create(FontRenderer, sUTF8) 2879 layout := TBidiTextLayout.Create(FontRenderer, sUTF8) 2917 FontRenderer.TextOut(self,x,y,CleanTextOutString(sUTF8),c,align, ARightToLeft); 2924 FontRenderer.TextRect(self,ARect,system.round(x),system.round(y),sUTF8,style,c); 2938 result := FontRenderer.TextSize(CleanTextOutString(sUTF8)); 2947 layout := TBidiTextLayout.Create(FontRenderer, sUTF8) 2962 size := FontRenderer.TextSizeAngle(sUTF8, FontOrientation); 2969 result := FontRenderer.TextSize(sUTF8, AMaxWidth, GetFontRightToLeftFor(sUTF8)); 2975 result := FontRenderer.TextSize(sUTF8, AMaxWidth, ARightToLeft); [all …]
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