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Searched refs:FontRenderer (Results 1 – 25 of 45) sorted by relevance

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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/toon/
H A Dfont.cpp30 FontRenderer::FontRenderer(ToonEngine *vm) : _vm(vm) { in FontRenderer() function in Toon::FontRenderer
39 FontRenderer::~FontRenderer() { in ~FontRenderer()
54 byte FontRenderer::textToFont(byte c) { in textToFont()
70 void FontRenderer::renderText(int16 x, int16 y, const Common::String &origText, int32 mode) { in renderText()
109 void FontRenderer::computeSize(const Common::String &origText, int16 *retX, int16 *retY) { in computeSize()
154 void FontRenderer::setFont(Animation *font) { in setFont()
160 void FontRenderer::setFontColorByCharacter(int32 characterId) { in setFontColorByCharacter()
185 void FontRenderer::setFontColor(int32 fontColor1, int32 fontColor2, int32 fontColor3) { in setFontColor()
194 void FontRenderer::renderMultiLineText(int16 x, int16 y, const Common::String &origText, int32 mode… in renderMultiLineText()
H A Dfont.h30 class FontRenderer {
32 FontRenderer(ToonEngine *vm);
33 ~FontRenderer();
H A Dtoon.h94 class FontRenderer; variable
424 FontRenderer *_fontRenderer;
/dports/games/scummvm/scummvm-2.5.1/engines/toon/
H A Dfont.cpp30 FontRenderer::FontRenderer(ToonEngine *vm) : _vm(vm) { in FontRenderer() function in Toon::FontRenderer
39 FontRenderer::~FontRenderer() { in ~FontRenderer()
54 byte FontRenderer::textToFont(byte c) { in textToFont()
70 void FontRenderer::renderText(int16 x, int16 y, const Common::String &origText, int32 mode) { in renderText()
109 void FontRenderer::computeSize(const Common::String &origText, int16 *retX, int16 *retY) { in computeSize()
154 void FontRenderer::setFont(Animation *font) { in setFont()
160 void FontRenderer::setFontColorByCharacter(int32 characterId) { in setFontColorByCharacter()
185 void FontRenderer::setFontColor(int32 fontColor1, int32 fontColor2, int32 fontColor3) { in setFontColor()
194 void FontRenderer::renderMultiLineText(int16 x, int16 y, const Common::String &origText, int32 mode… in renderMultiLineText()
H A Dfont.h30 class FontRenderer {
32 FontRenderer(ToonEngine *vm);
33 ~FontRenderer();
H A Dtoon.h94 class FontRenderer; variable
423 FontRenderer *_fontRenderer;
/dports/games/spacejunk/spacejunk-1.0.5/src/
H A Dfontrenderer.h29 class FontRenderer : public gcn::Font {
33 FontRenderer() : s(NULL), linespacing(0) {}; in FontRenderer() function
44 virtual ~FontRenderer() {}; in ~FontRenderer()
48 class SFontRenderer : public FontRenderer {
54 SFontRenderer(const SFontRenderer &): FontRenderer() {}; in SFontRenderer()
H A Dfontrenderer.cpp37 void FontRenderer::drawLineL(int x, int y,const std::string & text) { in drawLineL()
41 void FontRenderer::drawL(int x, int y,const std::string & text,Alingment a) { in drawL()
45 void FontRenderer::draw(int x, int y,const std::string & text,Alingment a) { in draw()
79 void FontRenderer::drawString(gcn::Graphics *g,const std::string & text,int x, int y) { in drawString()
H A Dscreens.cpp383 … fr->drawL(int(Graphic::screencenter.x),int(Graphic::screencenter.y),text,FontRenderer::CENTER); in fallenScreen()
397 … fr->drawL(int(Graphic::screencenter.x),int(Graphic::screencenter.y),text,FontRenderer::CENTER); in fallenScreen()
523 fr->drawL(450,125,points,FontRenderer::RIGHT); in scoreScreen()
533 fr->drawL(450,125,points,FontRenderer::RIGHT); in scoreScreen()
625 fr->drawL(450,125,points,FontRenderer::RIGHT); in enterScoreScreen()
645 fr->drawL(450,125,points,FontRenderer::RIGHT); in enterScoreScreen()
752 fr->draw(Graphic::toScreenw(175),0,credittitles,FontRenderer::CENTER); in creditsScreen()
756 fr->draw(Graphic::toScreenw(175),0,creditnames,FontRenderer::CENTER); in creditsScreen()
926 fr->drawL(380,5,o.str(),FontRenderer::RIGHT); \
929 fr->drawL(240,5,o.str(),FontRenderer::RIGHT); \
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H A Dgraphic.h95 friend class FontRenderer; variable
328 class FontLoader : public ResourceLoader<FontRenderer> {
332 FontRenderer * create(const std::string & id);
334 void free(FontRenderer * p) { in free()
H A Dgamecontrols.cpp80 text,FontRenderer::CENTER); in draw()
355 UPDATEOFF(font12->drawL(240,5,ss.str(),FontRenderer::RIGHT)); in draw()
364 UPDATEOFF(font12->drawL(380,5,ss.str(),FontRenderer::RIGHT)); in draw()
366 font12->drawL(380,5,ss.str(),FontRenderer::RIGHT); in draw()
377 font12->drawL(520,5,ss.str(),FontRenderer::RIGHT); in draw()
379 UPDATEOFF(font12->drawL(520,5,ss.str(),FontRenderer::RIGHT)); in draw()
/dports/graphics/libgltext/gltext-0.3.1/src/
H A Dgltext.h327 class FontRenderer : public RefCounted
330 ~FontRenderer() {} in ~FontRenderer()
356 typedef RefPtr<FontRenderer> FontRendererPtr;
369 Stream(FontRenderer* r) in Stream()
402 FontRenderer* getRenderer() in getRenderer()
470 GLTEXT_FUNC(FontRenderer*) GLTextCreateRenderer(
503 inline FontRenderer* CreateRenderer(FontRendererType type, in CreateRenderer()
H A DAbstractRenderer.h41 class AbstractRenderer : public RefImpl<FontRenderer>
H A Dgltext.cpp52 GLTEXT_EXPORT(FontRenderer*) GLTextCreateRenderer( in GLTextCreateRenderer()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/sword2/
H A Dmaketext.cpp86 byte *FontRenderer::makeTextSprite(const byte *sentence, uint16 maxWidth, uint8 pen, uint32 fontRes… in makeTextSprite()
126 uint16 FontRenderer::analyzeSentence(const byte *sentence, uint16 maxWidth, uint32 fontRes, LineInf… in analyzeSentence()
210 byte *FontRenderer::buildTextSprite(const byte *sentence, uint32 fontRes, uint8 pen, LineInfo *line… in buildTextSprite()
316 uint16 FontRenderer::charWidth(byte ch, uint32 fontRes) { in charWidth()
344 uint16 FontRenderer::charHeight(uint32 fontRes) { in charHeight()
369 byte *FontRenderer::findChar(byte ch, byte *charSet) { in findChar()
453 void FontRenderer::copyChar(byte *charPtr, byte *spritePtr, uint16 spriteWidth, uint8 pen) { in copyChar()
508 uint32 FontRenderer::buildNewBloc(byte *ascii, int16 x, int16 y, uint16 width, uint8 pen, uint32 ty… in buildNewBloc()
596 void FontRenderer::printTextBlocs() { in printTextBlocs()
624 void FontRenderer::killTextBloc(uint32 bloc_number) { in killTextBloc()
H A Dmaketext.h79 class FontRenderer {
102 FontRenderer(Sword2Engine *vm) : _vm(vm) { in FontRenderer() function
107 ~FontRenderer() { in ~FontRenderer()
H A Dsword2.h68 class FontRenderer; variable
180 FontRenderer *_fontRenderer;
/dports/games/scummvm/scummvm-2.5.1/engines/sword2/
H A Dmaketext.cpp86 byte *FontRenderer::makeTextSprite(const byte *sentence, uint16 maxWidth, uint8 pen, uint32 fontRes… in makeTextSprite()
126 uint16 FontRenderer::analyzeSentence(const byte *sentence, uint16 maxWidth, uint32 fontRes, LineInf… in analyzeSentence()
210 byte *FontRenderer::buildTextSprite(const byte *sentence, uint32 fontRes, uint8 pen, LineInfo *line… in buildTextSprite()
316 uint16 FontRenderer::charWidth(byte ch, uint32 fontRes) { in charWidth()
344 uint16 FontRenderer::charHeight(uint32 fontRes) { in charHeight()
369 byte *FontRenderer::findChar(byte ch, byte *charSet) { in findChar()
453 void FontRenderer::copyChar(byte *charPtr, byte *spritePtr, uint16 spriteWidth, uint8 pen) { in copyChar()
508 uint32 FontRenderer::buildNewBloc(byte *ascii, int16 x, int16 y, uint16 width, uint8 pen, uint32 ty… in buildNewBloc()
598 void FontRenderer::printTextBlocs() { in printTextBlocs()
626 void FontRenderer::killTextBloc(uint32 bloc_number) { in killTextBloc()
H A Dmaketext.h79 class FontRenderer {
102 FontRenderer(Sword2Engine *vm) : _vm(vm) { in FontRenderer() function
107 ~FontRenderer() { in ~FontRenderer()
H A Dsword2.h65 class FontRenderer; variable
178 FontRenderer *_fontRenderer;
/dports/graphics/libgltext/gltext-0.3.1/
H A DChangeLog14 2003-02-25 aegis Added getHeight() to FontRenderer.
15 2003-02-25 aegis Re-added getFont() to FontRenderer and added getDPI()
17 2003-02-25 aegis When rendering a \n, the FontRenderer now drops down
31 Cache GLGlyph objects in the FontRenderer so all
/dports/graphics/lazpaint/lazpaint-7.1.6/bgrabitmapnew/test/testbgrafunc/
H A Dutest32.pas79 background.FontRenderer := fontRenderer;
125 virtualScreen.FontRenderer := fontRenderer;
127 fontRenderer := virtualScreen.FontRenderer as TBGRAVectorizedFontRenderer;
/dports/editors/cudatext/CudaText-1.151.0/bgrabitmap/test/testbgrafunc/
H A Dutest32.pas79 background.FontRenderer := fontRenderer;
125 virtualScreen.FontRenderer := fontRenderer;
127 fontRenderer := virtualScreen.FontRenderer as TBGRAVectorizedFontRenderer;
/dports/devel/py-pyface/pyface-7.2.0/pyface/wx/spreadsheet/
H A Dfont_renderer.py16 class FontRenderer(DefaultRenderer): class
90 return FontRenderer(table, self.color, self.font, self.fontsize)
/dports/graphics/lazpaint/lazpaint-7.1.6/bgrabitmapnew/bgrabitmap/
H A Dbgradefaultbitmap.pas897 result := FontRenderer.GetFontPixelMetric;
2855 layout := TBidiTextLayout.Create(FontRenderer, sUTF8)
2879 layout := TBidiTextLayout.Create(FontRenderer, sUTF8)
2917 FontRenderer.TextOut(self,x,y,CleanTextOutString(sUTF8),c,align, ARightToLeft);
2924 FontRenderer.TextRect(self,ARect,system.round(x),system.round(y),sUTF8,style,c);
2938 result := FontRenderer.TextSize(CleanTextOutString(sUTF8));
2947 layout := TBidiTextLayout.Create(FontRenderer, sUTF8)
2962 size := FontRenderer.TextSizeAngle(sUTF8, FontOrientation);
2969 result := FontRenderer.TextSize(sUTF8, AMaxWidth, GetFontRightToLeftFor(sUTF8));
2975 result := FontRenderer.TextSize(sUTF8, AMaxWidth, ARightToLeft);
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