/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/hud/ |
H A D | hud.c | 251 FontStrOpt("Player", svec2i(0, y), opts); 253 FontStrOpt("Lives", svec2i(0, y), opts); 255 FontStrOpt("Kills", svec2i(0, y), opts); 268 FontStrOpt(p->name, svec2i(0, y), opts); 275 FontStrOpt(buf, svec2i(0, y), opts); 281 FontStrOpt(buf, svec2i(0, y), opts); 452 FontStrOpt(s, svec2i_zero(), opts);
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H A D | fps.c | 62 FontStrOpt(s, svec2i_zero(), opts); in FPSCounterDraw()
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H A D | wall_clock.c | 68 FontStrOpt(s, svec2i_zero(), opts); in WallClockDraw()
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H A D | health_gauge.c | 130 FontStrOpt(s, pos, fOpts); in HealthGaugeDraw()
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H A D | player_hud.c | 185 FontStrOpt(buf, svec2i_zero(), opts); in DrawPlayerStatus() 276 FontStrOpt(s, r.Pos, opts); in DrawScore() 389 FontStrOpt(buf, svec2i_zero(), opts); in DrawWeaponStatus() 510 FontStrOpt(buf, svec2i(pos.x + GRENADES_WIDTH - 5, pos.y + 1), opts); in DrawGrenadeStatus()
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H A D | hud_num_popup.c | 234 FontStrOpt(s, pos, opts); in DrawNumUpdate()
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/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/ |
H A D | briefing_screens.c | 131 FontStrOpt(buf, svec2i_zero(), opts); in CampaignIntroDraw() 339 FontStrOpt(mData->Title, svec2i_zero(), mData->TitleOpts); in MissionBriefingDraw() 341 FontStrOpt(mData->Password, svec2i_zero(), mData->PasswordOpts); in MissionBriefingDraw() 751 FontStrOpt(s, svec2i_zero(), opts); in MissionSummaryMenuDraw() 761 FontStrOpt("Failed", svec2i_zero(), opts); in MissionSummaryMenuDraw() 768 FontStrOpt(buf, svec2i_zero(), opts); in MissionSummaryMenuDraw() 772 FontStrOpt("Done", svec2i_zero(), opts); in MissionSummaryMenuDraw() 776 FontStrOpt("Bonus!", svec2i_zero(), opts); in MissionSummaryMenuDraw()
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H A D | screens_end.c | 392 FontStrOpt(CONGRATULATIONS, svec2i(0, y), opts); in VictoryDraw() 395 FontStrOpt(vd->Campaign->Setting.Title, svec2i(0, y), opts); in VictoryDraw()
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H A D | menu.c | 442 FontStrOpt( in ShowControls() 445 FontStrOpt( in ShowControls() 735 FontStrOpt(menu->u.normal.title, ms->pos, opts); in MenuDisplay() 770 FontStrOpt("Version: " CDOGS_SDL_VERSION, ms->pos, opts); in MenuDisplayItems()
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H A D | mainmenu.c | 401 FontStrOpt(s, pos, opts); in CampaignsDisplayFilename()
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/dports/games/cdogs-sdl/cdogs-sdl-1.0.1/src/cdogs/ |
H A D | font.h | 94 void FontStrOpt(const char *s, struct vec2i pos, const FontOpts opts);
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H A D | font.c | 274 void FontStrOpt(const char *s, struct vec2i pos, const FontOpts opts) in FontStrOpt() function 320 FontStrOpt(s, svec2i_zero(), opts); in FontStrCenter()
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H A D | particle.c | 549 FontStrOpt( in DrawParticle()
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