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Searched refs:ForceAlly (Results 1 – 15 of 15) sorted by relevance

/dports/games/springlobby/springlobby-0.180/src/lsl/src/lsl/battle/
H A Dbattle.cpp249 ForceAlly( user, previousstatus.ally ); in OnUserBattleStatusUpdated()
497 void Battle::ForceAlly( CommonUserPtr user, int ally ) in ForceAlly() function in LSL::Battle::Battle
499 IBattle::ForceAlly( user, ally ); in ForceAlly()
500 m_serv->ForceAlly( shared_from_this(), user, ally ); in ForceAlly()
958 ForceAlly( usr, alliances[i].allynum ); in Autobalance()
1120 ForceAlly( control_teams[i].players[j], control_teams[i].teamnum ); in FixTeamIDs()
H A Dbattle.h59 void ForceAlly( const CommonUserPtr user, int ally );
H A Dibattle.h166 void ForceAlly( const CommonUserPtr user, int ally );
H A Dibattle.cpp530 void IBattle::ForceAlly(const CommonUserPtr user, int ally ) in ForceAlly() function in LSL::Battle::IBattle
/dports/games/springlobby/springlobby-0.180/src/
H A Dbattle.cpp267 ForceAlly( user, previousstatus.ally ); in OnUserBattleStatusUpdated()
519 void Battle::ForceAlly( User& user, int ally ) in ForceAlly() function in Battle
521 IBattle::ForceAlly( user, ally ); in ForceAlly()
522 m_serv.ForceAlly( m_opts.battleid, user, ally ); in ForceAlly()
989 if ( usr.BattleStatus().team == balanceteam ) ForceAlly( usr, alliances[i].allynum ); in Autobalance()
1153 ForceAlly( *control_teams[i].players[j], control_teams[i].teamnum ); in FixTeamIDs()
H A Dbattle.h58 void ForceAlly( User& user, int ally );
H A Dtasserver.h114 void ForceAlly( int battleid, User& user, int ally );
H A Dserver.h109 virtual void ForceAlly( int battleid, User& user, int ally ) = 0;
H A Dibattle.h243 void ForceAlly( User& user, int ally );
H A Dibattle.cpp549 void IBattle::ForceAlly( User& user, int ally ) in ForceAlly() function in IBattle
H A Dtasserver.cpp1966 void TASServer::ForceAlly( int battleid, User& user, int ally ) in ForceAlly() function in TASServer
/dports/games/springlobby/springlobby-0.180/src/lsl/src/lsl/networking/
H A Diserver.h129 void ForceAlly(const IBattlePtr battle, const CommonUserPtr user, int ally);
H A Diserver.cpp918 void Server::ForceAlly( const IBattlePtr battle, const CommonUserPtr user, int ally ) in ForceAlly() function in LSL::Server
/dports/games/springlobby/springlobby-0.180/src/hosting/
H A Dbattleroomlistctrl.cpp404 if( m_sel_user ) ((Battle*)m_battle)->ForceAlly( *m_sel_user, ally ); in OnAllySelect()
H A Dbattleroomtab.cpp801 m_battle->ForceAlly( m_battle->GetMe(), ally - 1 ); in OnAllySel()