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Searched refs:ForceProtect (Results 1 – 9 of 9) sorted by relevance

/dports/games/openjk/OpenJK-07675e2/code/game/
H A Dg_cmds.cpp39 extern void ForceProtect( gentity_t *self );
1453 ForceProtect(ent); in ClientCommand()
H A DAI_Jedi.cpp48 extern void ForceProtect( gentity_t *self );
1667 ForceProtect( NPC ); in Jedi_CombatDistance()
6150 ForceProtect( self ); in NPC_Jedi_Pain()
H A Dg_active.cpp4691 extern void ForceProtect(gentity_t *ent);
4727 ForceProtect(ent); in ProcessGenericCmd()
H A Dbg_pmove.cpp14213 extern void ForceProtect( gentity_t *self );
14250 ForceProtect( ent ); in PM_CheckForceUseButton()
H A Dwp_saber.cpp12068 void ForceProtect( gentity_t *self ) in ForceProtect() function
14224 ForceProtect( self ); in WP_CheckForcedPowers()
/dports/games/openjk/OpenJK-07675e2/codemp/game/
H A Dg_local.h1427 void ForceProtect( gentity_t *self );
H A DNPC_AI_Jedi.c63 extern void ForceProtect( gentity_t *self );
1608 ForceProtect( NPCS.NPC ); in Jedi_CombatDistance()
H A Dw_force.c1509 void ForceProtect( gentity_t *self ) in ForceProtect() function
4479 ForceProtect(self); in WP_DoSpecificPower()
H A Dg_active.c3162 ForceProtect(ent); in ClientThink_real()