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Searched refs:ForceRemoveSolidObject (Results 1 – 5 of 5) sorted by relevance

/dports/games/spring/spring_98.0/rts/Rendering/Env/Decals/
H A DDecalsDrawerGL4.h28 virtual void ForceRemoveSolidObject(CSolidObject* object) {} in ForceRemoveSolidObject() function
49 virtual void ForceRemoveSolidObject(CSolidObject* object) {/*FIXME*/} in ForceRemoveSolidObject() function
H A DGroundDecalHandler.h135 virtual void ForceRemoveSolidObject(CSolidObject* object);
H A DGroundDecalHandler.cpp1219 void CGroundDecalHandler::ForceRemoveSolidObject(CSolidObject* object) in ForceRemoveSolidObject() function in CGroundDecalHandler
/dports/games/spring/spring_98.0/rts/Rendering/Env/
H A DIGroundDecalDrawer.h39 virtual void ForceRemoveSolidObject(CSolidObject* object) = 0;
/dports/games/spring/spring_98.0/rts/Lua/
H A DLuaSyncedCtrl.cpp2391 groundDecals->ForceRemoveSolidObject(unit); in RemoveBuildingDecal()