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/dports/misc/chrono/chrono-1.1.0-4-g70cda7f/chronolib/
H A Dframes.go20 type Frames struct { struct
21 Frames []Frame argument
25 func (s *Frames) All() []Frame { argument
26 return s.Frames
45 return s.Frames[targetIndex], true
50 for _, frame := range s.Frames {
61 s.Frames = append(s.Frames, frame)
77 s.Frames[index] = target
85 s.Frames = append(s.Frames[:index], s.Frames[index+1:]...)
94 for _, frame := range s.Frames {
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H A DframesStorage.go17 Load() (Frames, error)
18 Save(frames *Frames) error argument
32 func (s JSONFramesRepo) Load() (Frames, error) {
33 var frames Frames
37 return Frames{}, err
41 return Frames{}, err
43 return Frames{}, nil
59 var frames Frames
63 return Frames{}, nil
67 return Frames{}, err
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/dports/multimedia/ffms2/ffms2-2.40/src/core/
H A Dtrack.cpp88 frame_vec &Frames = Data->Frames; in FFMS_Track() local
110 frame_vec &Frames = Data->Frames; in Write() local
139 frame_vec &Frames = Data->Frames; in WriteTimecodes() local
190 frame_vec &Frames = Data->Frames; in FindClosestVideoKeyFrame() local
206 frame_vec &Frames = Data->Frames; in MaybeReorderFrames() local
212 if (Frames[i].PTS < Frames[i - 1].PTS) in MaybeReorderFrames()
244 frame_vec &Frames = Data->Frames; in MaybeHideFrames() local
258 frame_vec &Frames = Data->Frames; in FillAudioGaps() local
327 frame_vec &Frames = Data->Frames; in FinalizeTrack() local
395 frame_vec &Frames = Data->Frames; in GeneratePublicInfo() local
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H A Daudiosource.cpp75 Frames = Index[Track];
83 if (Frames.back().PTS == Frames.front().PTS)
108 FillAP(AP, CodecContext, Frames); in Init()
145 if (Frames.HasTS) { in Init()
148 Delay += Frames[i].PTS * Frames.TB.Num * AP.SampleRate / (Frames.TB.Den * 1000); in Init()
174 ((Frames[0].PTS != AV_NOPTS_VALUE && Frames[PacketNumber].PTS == Frames[0].PTS) || in CacheBeginning()
393 Frames.begin(), in GetAudio()
394 std::lower_bound(Frames.begin(), Frames.end(), f, SampleStartComp)); in GetAudio()
439 if (Frames[PacketNumber].PTS != Frames[PacketNumber - 1].PTS && in GetSeekablePacketNumber()
440 … (PacketNumber + 1 == Frames.size() || Frames[PacketNumber].PTS != Frames[PacketNumber + 1].PTS)) in GetSeekablePacketNumber()
[all …]
H A Dutils.cpp71 void FillAP(FFMS_AudioProperties &AP, AVCodecContext *CTX, FFMS_Track &Frames) { in FillAP() argument
77 if (!Frames.empty()) { in FillAP()
78 AP.NumSamples = (Frames.back()).SampleStart + (Frames.back()).SampleCount; in FillAP()
79 AP.FirstTime = ((Frames.front().PTS * Frames.TB.Num) / (double)Frames.TB.Den) / 1000; in FillAP()
80 AP.LastTime = ((Frames.back().PTS * Frames.TB.Num) / (double)Frames.TB.Den) / 1000; in FillAP()
81 …AP.LastEndTime = (((Frames.back().PTS + Frames.LastDuration) * Frames.TB.Num) / (double)Frames.TB.… in FillAP()
/dports/games/openra/OpenRA-release-20200503/mods/d2k/tilesets/
H A Darrakis.yaml684 Frames: 322
692 Frames: 302
700 Frames: 288
2157 Frames: 1
2165 Frames: 2
2173 Frames: 3
2181 Frames: 4
2189 Frames: 5
2197 Frames: 6
3504 Frames: 6
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/dports/games/wargus/wargus-3.2.0/scripts/
H A Dmissiles.lua37 { File = "missiles/lightning.png", Size = {32, 32}, Frames = 30, NumDirections = 9,
54 { File = "missiles/fireball.png", Size = {32, 32}, Frames = 5, NumDirections = 9,
79 { File = "missiles/exorcism.png", Size = {48, 48}, Frames = 10, NumDirections = 1,
91 { File = "missiles/rune.png", Size = {16, 16}, Frames = 4, NumDirections = 1,
96 { File = "missiles/tornado.png", Size = {56, 56}, Frames = 4, NumDirections = 1,
112 { File = "missiles/arrow.png", Size = {40, 40}, Frames = 5, NumDirections = 9,
117 { File = "missiles/arrow.png", Size = {40, 40}, Frames = 5, NumDirections = 9,
122 { File = "missiles/axe.png", Size = {32, 32}, Frames = 15, NumDirections = 9,
143 { File = "missiles/big_fire.png", Size = {48, 48}, Frames = 10, NumDirections = 1,
159 { File = "missiles/cannon.png", Size = {32, 32}, Frames = 15, NumDirections = 9,
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/dports/games/openra/OpenRA-release-20200503/mods/d2k/sequences/
H A Dinfantry.yaml7 Frames: 387, 394, 401, 408, 415, 422, 429, 436
11 Frames: 388, 395, 402, 409, 416, 423, 430, 437
76 Frames: 639, 646, 653, 660, 667, 674, 681, 688
80 Frames: 640, 647, 654, 661, 668, 675, 682, 689
118 Frames: 635, 642, 649, 656, 663, 670, 677, 684
122 Frames: 636, 643, 650, 657, 664, 671, 678, 685
126 Frames: 637, 644, 651, 658, 665, 672, 679, 686
130 Frames: 638, 645, 652, 659, 666, 673, 680, 687
239 Frames: 3882, 3883, 3879, 3880, 3881
274 Frames: 875, 882, 889, 896, 903, 910, 917, 924
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H A Dstructures.yaml290 Frames: 617, 618, 637, 638
294 Frames: 649, 650, 669, 670
318 Frames: 617, 618, 637, 638
585 Frames: 631, 632, 633
589 Frames: 663, 664, 665
995 Frames: 631, 632, 633
999 Frames: 663, 664, 665
1393 Frames: 631, 632, 633
1397 Frames: 663, 664, 665
1501 Frames: 631, 632, 633
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/dports/biology/pbbam/pbbam-0.18.0/include/pbbam/internal/
H A DFrames.inl2 /// \file Frames.inl
3 /// \brief Inline implementations for the Frames class.
7 #include "pbbam/Frames.h"
15 inline std::vector<uint16_t>& Frames::DataRaw()
18 inline std::vector<uint8_t> Frames::Encode() const
19 { return Frames::Encode(data_); }
21 inline Frames& Frames::Data(std::vector<uint16_t> frames)
42 inline size_t Frames::size() const
45 inline bool Frames::empty() const
48 inline bool Frames::operator==(const Frames& other) const
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/dports/security/vault/vault-1.8.2/vendor/github.com/influxdata/influxdb/storage/reads/
H A Dresponse_writer.gen.go46 w.res.Frames = w.res.Frames[:ss]
58 w.res.Frames = append(w.res.Frames, datatypes.ReadResponse_Frame{Data: p})
97 w.res.Frames = w.res.Frames[:ss]
135 w.res.Frames = w.res.Frames[:ss]
186 w.res.Frames = w.res.Frames[:ss]
224 w.res.Frames = w.res.Frames[:ss]
275 w.res.Frames = w.res.Frames[:ss]
313 w.res.Frames = w.res.Frames[:ss]
364 w.res.Frames = w.res.Frames[:ss]
402 w.res.Frames = w.res.Frames[:ss]
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/dports/net-p2p/go-ethereum/go-ethereum-1.10.14/vendor/github.com/influxdata/influxdb/storage/reads/
H A Dresponse_writer.gen.go46 w.res.Frames = w.res.Frames[:ss]
58 w.res.Frames = append(w.res.Frames, datatypes.ReadResponse_Frame{Data: p})
111 w.res.Frames = w.res.Frames[:ss]
149 w.res.Frames = w.res.Frames[:ss]
214 w.res.Frames = w.res.Frames[:ss]
252 w.res.Frames = w.res.Frames[:ss]
317 w.res.Frames = w.res.Frames[:ss]
355 w.res.Frames = w.res.Frames[:ss]
420 w.res.Frames = w.res.Frames[:ss]
458 w.res.Frames = w.res.Frames[:ss]
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/dports/net-mgmt/bosun/bosun-0.9.0-preview/vendor/github.com/influxdata/influxdb/services/storage/
H A Dresponse_writer.gen.go40 w.res.Frames = w.res.Frames[:ss]
52 w.res.Frames = append(w.res.Frames, ReadResponse_Frame{p})
91 w.res.Frames = w.res.Frames[:ss]
124 w.res.Frames = w.res.Frames[:ss]
175 w.res.Frames = w.res.Frames[:ss]
208 w.res.Frames = w.res.Frames[:ss]
259 w.res.Frames = w.res.Frames[:ss]
292 w.res.Frames = w.res.Frames[:ss]
343 w.res.Frames = w.res.Frames[:ss]
376 w.res.Frames = w.res.Frames[:ss]
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/dports/biology/pbbam/pbbam-0.18.0/include/pbbam/
H A DFrames.h25 class PBBAM_EXPORT Frames
56 Frames(std::vector<uint16_t> frames);
58 Frames();
59 Frames(const Frames&) = default;
60 Frames(Frames&&) = default;
61 Frames& operator=(const Frames&) = default;
62 Frames& operator=(Frames&&) = default;
63 ~Frames() = default;
90 bool operator==(const Frames& other) const;
91 bool operator!=(const Frames& other) const;
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/dports/games/wyrmsun/Wyrmsun-3.5.4/scripts/
H A Dmissiles.lua29 File = "missiles/arrow.png", Size = {32, 32}, Frames = 5, NumDirections = 9,
35 File = "missiles/flaming_arrow.png", Size = {32, 32}, Frames = 5, NumDirections = 9,
41 File = "missiles/goblin_arrow.png", Size = {32, 32}, Frames = 5, NumDirections = 9,
65 File = "missiles/javelin.png", Size = {48, 48}, Frames = 5, NumDirections = 9,
71 File = "missiles/bullet.png", Size = {32, 32}, Frames = 3, NumDirections = 1,
105 File = "missiles/cannon_ball.png", Size = {32, 32}, Frames = 3, NumDirections = 1,
119 File = "missiles/gobtoss.png", Size = {32, 32}, Frames = 40, NumDirections = 9,
141 File = "missiles/axe_twirl.png", Size = {72, 72}, Frames = 8, NumDirections = 1,
146 File = "missiles/magic.png", Size = {32, 42}, Frames = 21, NumDirections = 1,
157 File = "missiles/big_fire.png", Size = {48, 48}, Frames = 10, NumDirections = 1,
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/dports/net-mgmt/prometheus2/prometheus-2.30.3/vendor/github.com/influxdata/influxdb/storage/reads/
H A Dresponse_writer.gen.go67 w.res.Frames = w.res.Frames[:ss]
79 w.res.Frames = append(w.res.Frames, datatypes.ReadResponse_Frame{Data: p})
132 w.res.Frames = w.res.Frames[:ss]
191 w.res.Frames = w.res.Frames[:ss]
256 w.res.Frames = w.res.Frames[:ss]
315 w.res.Frames = w.res.Frames[:ss]
380 w.res.Frames = w.res.Frames[:ss]
439 w.res.Frames = w.res.Frames[:ss]
504 w.res.Frames = w.res.Frames[:ss]
563 w.res.Frames = w.res.Frames[:ss]
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/dports/www/grafana8/grafana-8.3.6/pkg/tsdb/influxdb/flux/
H A Dexecutor_test.go82 require.Len(t, dr.Frames, 1)
95 require.Len(t, dr.Frames, 1)
100 require.Len(t, dr.Frames, 3)
113 require.Len(t, dr.Frames, 1)
118 require.Len(t, dr.Frames, 3)
131 require.Len(t, dr.Frames, 1)
170 require.Len(t, dr.Frames, 1)
241 require.Len(t, dr.Frames, 1)
274 require.Len(t, dr.Frames, 4)
275 frame := dr.Frames[0]
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/dports/games/openmortal/openmortal-0.7/data/characters/
H A DDani.pl10 my ( @Frames, %FrameLookup, %Frames, %States, %Shorthands,
17 @Frames = LoadFrames( "$codename.dat.txt", 280, 100 );
18 %FrameLookup = CreateFrameLookup( scalar @Frames -1,
99 WalkingFrames( \%FrameLookup, \@Frames, 0, 141, $Con ),
191 TravelingStates( \%FrameLookup, \@Frames, \%States, "falling", 1, 14 );
192 TravelingStates( \%FrameLookup, \@Frames, \%States, "getup", 0, 0 );
193 TravelingStates( \%FrameLookup, \@Frames, \%States, "hurt", 0, 0 );
194 TravelingStates( \%FrameLookup, \@Frames, \%States, "ram", 0, 0 );
195 TravelingStates( \%FrameLookup, \@Frames, \%States, "swept", 0, 0 );
205 'FRAMES' => \@Frames,
H A DSirpi.pl10 my ( @Frames, %FrameLookup, %Frames, %States, %Shorthands,
17 @Frames = LoadFrames( "$codename.dat.txt", 250, 110 );
18 %FrameLookup = CreateFrameLookup( scalar @Frames -1,
93 WalkingFrames( \%FrameLookup, \@Frames, 2, 80, $Con ),
180 TravelingStates( \%FrameLookup, \@Frames, \%States, "falling", 1, 15 );
181 TravelingStates( \%FrameLookup, \@Frames, \%States, "getup", 0, 0 );
182 TravelingStates( \%FrameLookup, \@Frames, \%States, "swept", 0, 0 ); #?
183 TravelingStates( \%FrameLookup, \@Frames, \%States, "spin", 0, 0 );
184 TravelingStates( \%FrameLookup, \@Frames, \%States, "specpunch", 0, 0 );
196 'FRAMES' => \@Frames,
H A DAmbrus.pl10 my ( @Frames, %FrameLookup, %Frames, %States, %Shorthands,
17 @Frames = LoadFrames( "$codename.dat.txt", 400, 200 );
18 %FrameLookup = CreateFrameLookup( scalar @Frames -1,
95 WalkingFrames( \%FrameLookup, \@Frames, 0, 120, $Con ),
186 TravelingStates( \%FrameLookup, \@Frames, \%States, "falling", 1, 16 );
187 TravelingStates( \%FrameLookup, \@Frames, \%States, "getup", 0, 0 );
188 TravelingStates( \%FrameLookup, \@Frames, \%States, "swept", 0, 0 );
198 'FRAMES' => \@Frames,
H A DDescant.pl9 my ( @Frames, %FrameLookup, %Frames, %States, %Shorthands,
16 @Frames = LoadFrames( "$codename.dat.txt", 280, 200 );
17 %FrameLookup = CreateFrameLookup( scalar @Frames -1,
93 WalkingFrames( \%FrameLookup, \@Frames, 1, 100, $Con ),
182 TravelingStates( \%FrameLookup, \@Frames, \%States, "falling", 1, 17 );
183 TravelingStates( \%FrameLookup, \@Frames, \%States, "getup", 0, 0 );
184 TravelingStates( \%FrameLookup, \@Frames, \%States, "swept", 0, 0 );
196 'FRAMES' => \@Frames,
H A DMacy.pl10 my ( @Frames, %FrameLookup, %Frames, %States, %Shorthands,
17 @Frames = LoadFrames( "$codename.dat.txt", 316, 90 );
18 %FrameLookup = CreateFrameLookup( scalar @Frames -1,
92 WalkingFrames( \%FrameLookup, \@Frames, 1, 106, $Con ),
179 TravelingStates( \%FrameLookup, \@Frames, \%States, "falling", 1, 13 );
180 TravelingStates( \%FrameLookup, \@Frames, \%States, "getup", 0, 0 );
181 TravelingStates( \%FrameLookup, \@Frames, \%States, "spin", 0, 0 );
193 'FRAMES' => \@Frames,
H A DKinga.pl9 my ( @Frames, %FrameLookup, %Frames, %States, %Shorthands,
16 @Frames = LoadFrames( "$codename.dat.txt", 400, 170 );
17 %FrameLookup = CreateFrameLookup( scalar @Frames -1,
96 WalkingFrames( \%FrameLookup, \@Frames, 0, 160, $Con ),
190 TravelingStates( \%FrameLookup, \@Frames, \%States, "falling", 1, 13 );
191 TravelingStates( \%FrameLookup, \@Frames, \%States, "getup", 0, 0 );
192 TravelingStates( \%FrameLookup, \@Frames, \%States, "won", 0, 0 );
202 'FRAMES' => \@Frames,
/dports/games/edge/Edge-1.35-source/deh_edge/
H A Dweapons.cc169 Frames::ResetAll(); in HandleFrames()
191 Frames::SpreadGroups(); in HandleFrames()
193 Frames::OutputGroup(info->upstate, 'u'); in HandleFrames()
194 Frames::OutputGroup(info->downstate, 'd'); in HandleFrames()
195 Frames::OutputGroup(info->readystate, 'r'); in HandleFrames()
205 (Frames::attack_slot[0] ? 1 : 0) + in HandleAttacks()
206 (Frames::attack_slot[1] ? 1 : 0) + in HandleAttacks()
207 (Frames::attack_slot[2] ? 1 : 0); in HandleAttacks()
218 const char *atk = Frames::attack_slot[0]; in HandleAttacks()
221 atk = Frames::attack_slot[1]; in HandleAttacks()
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/dports/games/widelands/widelands-build21/src/ui_basic/
H A Dfullscreen_window.cc48 set_frame_image(FullscreenWindow::Frames::kEdgeLeftTile, "fsmenu/left.png"); in FullscreenWindow()
49 set_frame_image(FullscreenWindow::Frames::kEdgeRightTile, "fsmenu/right.png"); in FullscreenWindow()
50 set_frame_image(FullscreenWindow::Frames::kEdgeTopTile, "fsmenu/top.png"); in FullscreenWindow()
52 set_frame_image(FullscreenWindow::Frames::kCenter, "fsmenu/center.png"); in FullscreenWindow()
89 blit_image(dst, get_frame_image(FullscreenWindow::Frames::kCenter), in draw()
98 blit_image(dst, get_frame_image(FullscreenWindow::Frames::kEdgeLeftTile), in draw()
100 blit_image(dst, get_frame_image(FullscreenWindow::Frames::kEdgeRightTile), in draw()
102 blit_image(dst, get_frame_image(FullscreenWindow::Frames::kEdgeTopTile), in draw()
104 blit_image(dst, get_frame_image(FullscreenWindow::Frames::kEdgeBottomTile), in draw()
108 blit_image(dst, get_frame_image(FullscreenWindow::Frames::kCornerTopLeft), in draw()
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