/dports/misc/chrono/chrono-1.1.0-4-g70cda7f/chronolib/ |
H A D | frames.go | 20 type Frames struct { struct 21 Frames []Frame argument 25 func (s *Frames) All() []Frame { argument 26 return s.Frames 45 return s.Frames[targetIndex], true 50 for _, frame := range s.Frames { 61 s.Frames = append(s.Frames, frame) 77 s.Frames[index] = target 85 s.Frames = append(s.Frames[:index], s.Frames[index+1:]...) 94 for _, frame := range s.Frames { [all …]
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H A D | framesStorage.go | 17 Load() (Frames, error) 18 Save(frames *Frames) error argument 32 func (s JSONFramesRepo) Load() (Frames, error) { 33 var frames Frames 37 return Frames{}, err 41 return Frames{}, err 43 return Frames{}, nil 59 var frames Frames 63 return Frames{}, nil 67 return Frames{}, err [all …]
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/dports/multimedia/ffms2/ffms2-2.40/src/core/ |
H A D | track.cpp | 88 frame_vec &Frames = Data->Frames; in FFMS_Track() local 110 frame_vec &Frames = Data->Frames; in Write() local 139 frame_vec &Frames = Data->Frames; in WriteTimecodes() local 190 frame_vec &Frames = Data->Frames; in FindClosestVideoKeyFrame() local 206 frame_vec &Frames = Data->Frames; in MaybeReorderFrames() local 212 if (Frames[i].PTS < Frames[i - 1].PTS) in MaybeReorderFrames() 244 frame_vec &Frames = Data->Frames; in MaybeHideFrames() local 258 frame_vec &Frames = Data->Frames; in FillAudioGaps() local 327 frame_vec &Frames = Data->Frames; in FinalizeTrack() local 395 frame_vec &Frames = Data->Frames; in GeneratePublicInfo() local [all …]
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H A D | audiosource.cpp | 75 Frames = Index[Track]; 83 if (Frames.back().PTS == Frames.front().PTS) 108 FillAP(AP, CodecContext, Frames); in Init() 145 if (Frames.HasTS) { in Init() 148 Delay += Frames[i].PTS * Frames.TB.Num * AP.SampleRate / (Frames.TB.Den * 1000); in Init() 174 ((Frames[0].PTS != AV_NOPTS_VALUE && Frames[PacketNumber].PTS == Frames[0].PTS) || in CacheBeginning() 393 Frames.begin(), in GetAudio() 394 std::lower_bound(Frames.begin(), Frames.end(), f, SampleStartComp)); in GetAudio() 439 if (Frames[PacketNumber].PTS != Frames[PacketNumber - 1].PTS && in GetSeekablePacketNumber() 440 … (PacketNumber + 1 == Frames.size() || Frames[PacketNumber].PTS != Frames[PacketNumber + 1].PTS)) in GetSeekablePacketNumber() [all …]
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H A D | utils.cpp | 71 void FillAP(FFMS_AudioProperties &AP, AVCodecContext *CTX, FFMS_Track &Frames) { in FillAP() argument 77 if (!Frames.empty()) { in FillAP() 78 AP.NumSamples = (Frames.back()).SampleStart + (Frames.back()).SampleCount; in FillAP() 79 AP.FirstTime = ((Frames.front().PTS * Frames.TB.Num) / (double)Frames.TB.Den) / 1000; in FillAP() 80 AP.LastTime = ((Frames.back().PTS * Frames.TB.Num) / (double)Frames.TB.Den) / 1000; in FillAP() 81 …AP.LastEndTime = (((Frames.back().PTS + Frames.LastDuration) * Frames.TB.Num) / (double)Frames.TB.… in FillAP()
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/dports/games/openra/OpenRA-release-20200503/mods/d2k/tilesets/ |
H A D | arrakis.yaml | 684 Frames: 322 692 Frames: 302 700 Frames: 288 2157 Frames: 1 2165 Frames: 2 2173 Frames: 3 2181 Frames: 4 2189 Frames: 5 2197 Frames: 6 3504 Frames: 6 [all …]
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/dports/games/wargus/wargus-3.2.0/scripts/ |
H A D | missiles.lua | 37 { File = "missiles/lightning.png", Size = {32, 32}, Frames = 30, NumDirections = 9, 54 { File = "missiles/fireball.png", Size = {32, 32}, Frames = 5, NumDirections = 9, 79 { File = "missiles/exorcism.png", Size = {48, 48}, Frames = 10, NumDirections = 1, 91 { File = "missiles/rune.png", Size = {16, 16}, Frames = 4, NumDirections = 1, 96 { File = "missiles/tornado.png", Size = {56, 56}, Frames = 4, NumDirections = 1, 112 { File = "missiles/arrow.png", Size = {40, 40}, Frames = 5, NumDirections = 9, 117 { File = "missiles/arrow.png", Size = {40, 40}, Frames = 5, NumDirections = 9, 122 { File = "missiles/axe.png", Size = {32, 32}, Frames = 15, NumDirections = 9, 143 { File = "missiles/big_fire.png", Size = {48, 48}, Frames = 10, NumDirections = 1, 159 { File = "missiles/cannon.png", Size = {32, 32}, Frames = 15, NumDirections = 9, [all …]
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/dports/games/openra/OpenRA-release-20200503/mods/d2k/sequences/ |
H A D | infantry.yaml | 7 Frames: 387, 394, 401, 408, 415, 422, 429, 436 11 Frames: 388, 395, 402, 409, 416, 423, 430, 437 76 Frames: 639, 646, 653, 660, 667, 674, 681, 688 80 Frames: 640, 647, 654, 661, 668, 675, 682, 689 118 Frames: 635, 642, 649, 656, 663, 670, 677, 684 122 Frames: 636, 643, 650, 657, 664, 671, 678, 685 126 Frames: 637, 644, 651, 658, 665, 672, 679, 686 130 Frames: 638, 645, 652, 659, 666, 673, 680, 687 239 Frames: 3882, 3883, 3879, 3880, 3881 274 Frames: 875, 882, 889, 896, 903, 910, 917, 924 [all …]
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H A D | structures.yaml | 290 Frames: 617, 618, 637, 638 294 Frames: 649, 650, 669, 670 318 Frames: 617, 618, 637, 638 585 Frames: 631, 632, 633 589 Frames: 663, 664, 665 995 Frames: 631, 632, 633 999 Frames: 663, 664, 665 1393 Frames: 631, 632, 633 1397 Frames: 663, 664, 665 1501 Frames: 631, 632, 633 [all …]
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/dports/biology/pbbam/pbbam-0.18.0/include/pbbam/internal/ |
H A D | Frames.inl | 2 /// \file Frames.inl 3 /// \brief Inline implementations for the Frames class. 7 #include "pbbam/Frames.h" 15 inline std::vector<uint16_t>& Frames::DataRaw() 18 inline std::vector<uint8_t> Frames::Encode() const 19 { return Frames::Encode(data_); } 21 inline Frames& Frames::Data(std::vector<uint16_t> frames) 42 inline size_t Frames::size() const 45 inline bool Frames::empty() const 48 inline bool Frames::operator==(const Frames& other) const [all …]
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/dports/security/vault/vault-1.8.2/vendor/github.com/influxdata/influxdb/storage/reads/ |
H A D | response_writer.gen.go | 46 w.res.Frames = w.res.Frames[:ss] 58 w.res.Frames = append(w.res.Frames, datatypes.ReadResponse_Frame{Data: p}) 97 w.res.Frames = w.res.Frames[:ss] 135 w.res.Frames = w.res.Frames[:ss] 186 w.res.Frames = w.res.Frames[:ss] 224 w.res.Frames = w.res.Frames[:ss] 275 w.res.Frames = w.res.Frames[:ss] 313 w.res.Frames = w.res.Frames[:ss] 364 w.res.Frames = w.res.Frames[:ss] 402 w.res.Frames = w.res.Frames[:ss] [all …]
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/dports/net-p2p/go-ethereum/go-ethereum-1.10.14/vendor/github.com/influxdata/influxdb/storage/reads/ |
H A D | response_writer.gen.go | 46 w.res.Frames = w.res.Frames[:ss] 58 w.res.Frames = append(w.res.Frames, datatypes.ReadResponse_Frame{Data: p}) 111 w.res.Frames = w.res.Frames[:ss] 149 w.res.Frames = w.res.Frames[:ss] 214 w.res.Frames = w.res.Frames[:ss] 252 w.res.Frames = w.res.Frames[:ss] 317 w.res.Frames = w.res.Frames[:ss] 355 w.res.Frames = w.res.Frames[:ss] 420 w.res.Frames = w.res.Frames[:ss] 458 w.res.Frames = w.res.Frames[:ss] [all …]
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/dports/net-mgmt/bosun/bosun-0.9.0-preview/vendor/github.com/influxdata/influxdb/services/storage/ |
H A D | response_writer.gen.go | 40 w.res.Frames = w.res.Frames[:ss] 52 w.res.Frames = append(w.res.Frames, ReadResponse_Frame{p}) 91 w.res.Frames = w.res.Frames[:ss] 124 w.res.Frames = w.res.Frames[:ss] 175 w.res.Frames = w.res.Frames[:ss] 208 w.res.Frames = w.res.Frames[:ss] 259 w.res.Frames = w.res.Frames[:ss] 292 w.res.Frames = w.res.Frames[:ss] 343 w.res.Frames = w.res.Frames[:ss] 376 w.res.Frames = w.res.Frames[:ss] [all …]
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/dports/biology/pbbam/pbbam-0.18.0/include/pbbam/ |
H A D | Frames.h | 25 class PBBAM_EXPORT Frames 56 Frames(std::vector<uint16_t> frames); 58 Frames(); 59 Frames(const Frames&) = default; 60 Frames(Frames&&) = default; 61 Frames& operator=(const Frames&) = default; 62 Frames& operator=(Frames&&) = default; 63 ~Frames() = default; 90 bool operator==(const Frames& other) const; 91 bool operator!=(const Frames& other) const; [all …]
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/dports/games/wyrmsun/Wyrmsun-3.5.4/scripts/ |
H A D | missiles.lua | 29 File = "missiles/arrow.png", Size = {32, 32}, Frames = 5, NumDirections = 9, 35 File = "missiles/flaming_arrow.png", Size = {32, 32}, Frames = 5, NumDirections = 9, 41 File = "missiles/goblin_arrow.png", Size = {32, 32}, Frames = 5, NumDirections = 9, 65 File = "missiles/javelin.png", Size = {48, 48}, Frames = 5, NumDirections = 9, 71 File = "missiles/bullet.png", Size = {32, 32}, Frames = 3, NumDirections = 1, 105 File = "missiles/cannon_ball.png", Size = {32, 32}, Frames = 3, NumDirections = 1, 119 File = "missiles/gobtoss.png", Size = {32, 32}, Frames = 40, NumDirections = 9, 141 File = "missiles/axe_twirl.png", Size = {72, 72}, Frames = 8, NumDirections = 1, 146 File = "missiles/magic.png", Size = {32, 42}, Frames = 21, NumDirections = 1, 157 File = "missiles/big_fire.png", Size = {48, 48}, Frames = 10, NumDirections = 1, [all …]
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/dports/net-mgmt/prometheus2/prometheus-2.30.3/vendor/github.com/influxdata/influxdb/storage/reads/ |
H A D | response_writer.gen.go | 67 w.res.Frames = w.res.Frames[:ss] 79 w.res.Frames = append(w.res.Frames, datatypes.ReadResponse_Frame{Data: p}) 132 w.res.Frames = w.res.Frames[:ss] 191 w.res.Frames = w.res.Frames[:ss] 256 w.res.Frames = w.res.Frames[:ss] 315 w.res.Frames = w.res.Frames[:ss] 380 w.res.Frames = w.res.Frames[:ss] 439 w.res.Frames = w.res.Frames[:ss] 504 w.res.Frames = w.res.Frames[:ss] 563 w.res.Frames = w.res.Frames[:ss] [all …]
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/dports/www/grafana8/grafana-8.3.6/pkg/tsdb/influxdb/flux/ |
H A D | executor_test.go | 82 require.Len(t, dr.Frames, 1) 95 require.Len(t, dr.Frames, 1) 100 require.Len(t, dr.Frames, 3) 113 require.Len(t, dr.Frames, 1) 118 require.Len(t, dr.Frames, 3) 131 require.Len(t, dr.Frames, 1) 170 require.Len(t, dr.Frames, 1) 241 require.Len(t, dr.Frames, 1) 274 require.Len(t, dr.Frames, 4) 275 frame := dr.Frames[0] [all …]
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/dports/games/openmortal/openmortal-0.7/data/characters/ |
H A D | Dani.pl | 10 my ( @Frames, %FrameLookup, %Frames, %States, %Shorthands, 17 @Frames = LoadFrames( "$codename.dat.txt", 280, 100 ); 18 %FrameLookup = CreateFrameLookup( scalar @Frames -1, 99 WalkingFrames( \%FrameLookup, \@Frames, 0, 141, $Con ), 191 TravelingStates( \%FrameLookup, \@Frames, \%States, "falling", 1, 14 ); 192 TravelingStates( \%FrameLookup, \@Frames, \%States, "getup", 0, 0 ); 193 TravelingStates( \%FrameLookup, \@Frames, \%States, "hurt", 0, 0 ); 194 TravelingStates( \%FrameLookup, \@Frames, \%States, "ram", 0, 0 ); 195 TravelingStates( \%FrameLookup, \@Frames, \%States, "swept", 0, 0 ); 205 'FRAMES' => \@Frames,
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H A D | Sirpi.pl | 10 my ( @Frames, %FrameLookup, %Frames, %States, %Shorthands, 17 @Frames = LoadFrames( "$codename.dat.txt", 250, 110 ); 18 %FrameLookup = CreateFrameLookup( scalar @Frames -1, 93 WalkingFrames( \%FrameLookup, \@Frames, 2, 80, $Con ), 180 TravelingStates( \%FrameLookup, \@Frames, \%States, "falling", 1, 15 ); 181 TravelingStates( \%FrameLookup, \@Frames, \%States, "getup", 0, 0 ); 182 TravelingStates( \%FrameLookup, \@Frames, \%States, "swept", 0, 0 ); #? 183 TravelingStates( \%FrameLookup, \@Frames, \%States, "spin", 0, 0 ); 184 TravelingStates( \%FrameLookup, \@Frames, \%States, "specpunch", 0, 0 ); 196 'FRAMES' => \@Frames,
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H A D | Ambrus.pl | 10 my ( @Frames, %FrameLookup, %Frames, %States, %Shorthands, 17 @Frames = LoadFrames( "$codename.dat.txt", 400, 200 ); 18 %FrameLookup = CreateFrameLookup( scalar @Frames -1, 95 WalkingFrames( \%FrameLookup, \@Frames, 0, 120, $Con ), 186 TravelingStates( \%FrameLookup, \@Frames, \%States, "falling", 1, 16 ); 187 TravelingStates( \%FrameLookup, \@Frames, \%States, "getup", 0, 0 ); 188 TravelingStates( \%FrameLookup, \@Frames, \%States, "swept", 0, 0 ); 198 'FRAMES' => \@Frames,
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H A D | Descant.pl | 9 my ( @Frames, %FrameLookup, %Frames, %States, %Shorthands, 16 @Frames = LoadFrames( "$codename.dat.txt", 280, 200 ); 17 %FrameLookup = CreateFrameLookup( scalar @Frames -1, 93 WalkingFrames( \%FrameLookup, \@Frames, 1, 100, $Con ), 182 TravelingStates( \%FrameLookup, \@Frames, \%States, "falling", 1, 17 ); 183 TravelingStates( \%FrameLookup, \@Frames, \%States, "getup", 0, 0 ); 184 TravelingStates( \%FrameLookup, \@Frames, \%States, "swept", 0, 0 ); 196 'FRAMES' => \@Frames,
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H A D | Macy.pl | 10 my ( @Frames, %FrameLookup, %Frames, %States, %Shorthands, 17 @Frames = LoadFrames( "$codename.dat.txt", 316, 90 ); 18 %FrameLookup = CreateFrameLookup( scalar @Frames -1, 92 WalkingFrames( \%FrameLookup, \@Frames, 1, 106, $Con ), 179 TravelingStates( \%FrameLookup, \@Frames, \%States, "falling", 1, 13 ); 180 TravelingStates( \%FrameLookup, \@Frames, \%States, "getup", 0, 0 ); 181 TravelingStates( \%FrameLookup, \@Frames, \%States, "spin", 0, 0 ); 193 'FRAMES' => \@Frames,
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H A D | Kinga.pl | 9 my ( @Frames, %FrameLookup, %Frames, %States, %Shorthands, 16 @Frames = LoadFrames( "$codename.dat.txt", 400, 170 ); 17 %FrameLookup = CreateFrameLookup( scalar @Frames -1, 96 WalkingFrames( \%FrameLookup, \@Frames, 0, 160, $Con ), 190 TravelingStates( \%FrameLookup, \@Frames, \%States, "falling", 1, 13 ); 191 TravelingStates( \%FrameLookup, \@Frames, \%States, "getup", 0, 0 ); 192 TravelingStates( \%FrameLookup, \@Frames, \%States, "won", 0, 0 ); 202 'FRAMES' => \@Frames,
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/dports/games/edge/Edge-1.35-source/deh_edge/ |
H A D | weapons.cc | 169 Frames::ResetAll(); in HandleFrames() 191 Frames::SpreadGroups(); in HandleFrames() 193 Frames::OutputGroup(info->upstate, 'u'); in HandleFrames() 194 Frames::OutputGroup(info->downstate, 'd'); in HandleFrames() 195 Frames::OutputGroup(info->readystate, 'r'); in HandleFrames() 205 (Frames::attack_slot[0] ? 1 : 0) + in HandleAttacks() 206 (Frames::attack_slot[1] ? 1 : 0) + in HandleAttacks() 207 (Frames::attack_slot[2] ? 1 : 0); in HandleAttacks() 218 const char *atk = Frames::attack_slot[0]; in HandleAttacks() 221 atk = Frames::attack_slot[1]; in HandleAttacks() [all …]
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/dports/games/widelands/widelands-build21/src/ui_basic/ |
H A D | fullscreen_window.cc | 48 set_frame_image(FullscreenWindow::Frames::kEdgeLeftTile, "fsmenu/left.png"); in FullscreenWindow() 49 set_frame_image(FullscreenWindow::Frames::kEdgeRightTile, "fsmenu/right.png"); in FullscreenWindow() 50 set_frame_image(FullscreenWindow::Frames::kEdgeTopTile, "fsmenu/top.png"); in FullscreenWindow() 52 set_frame_image(FullscreenWindow::Frames::kCenter, "fsmenu/center.png"); in FullscreenWindow() 89 blit_image(dst, get_frame_image(FullscreenWindow::Frames::kCenter), in draw() 98 blit_image(dst, get_frame_image(FullscreenWindow::Frames::kEdgeLeftTile), in draw() 100 blit_image(dst, get_frame_image(FullscreenWindow::Frames::kEdgeRightTile), in draw() 102 blit_image(dst, get_frame_image(FullscreenWindow::Frames::kEdgeTopTile), in draw() 104 blit_image(dst, get_frame_image(FullscreenWindow::Frames::kEdgeBottomTile), in draw() 108 blit_image(dst, get_frame_image(FullscreenWindow::Frames::kCornerTopLeft), in draw() [all …]
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