/dports/multimedia/libmediainfo/MediaInfo_CLI_GNU_FromSource/MediaInfoLib/Source/MediaInfo/ |
H A D | TimeCode.cpp | 39 FramesPerSecond(0), in TimeCode() 56 FramesPerSecond(FramesPerSecond_), in TimeCode() 66 : FramesPerSecond(FramesPerSecond_), in TimeCode() 129 if (FramesPerSecond==0) in PlusOne() 143 if (Frames>=FramesPerSecond) in PlusOne() 173 if (FramesPerSecond==0) in MinusOne() 181 Frames=FramesPerSecond; in MinusOne() 206 if (!FramesPerSecond) in ToString() 247 if (!FramesPerSecond) in ToFrames() 252 + int64s(Seconds) )*int64s(FramesPerSecond) in ToFrames() [all …]
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H A D | TimeCode.h | 28 …TimeCode (int8u Hours, int8u Minutes, int8u Seconds, int8u Frames, int8u FramesPerSecond, bool Dro… 29 …TimeCode (int64s Frames, int8u FramesPerSecond, bool DropFrame, bool MustUseSecondField=false, boo… 58 && FramesPerSecond ==tc.FramesPerSecond 71 return FramesPerSecond && HasValue(); in IsValid() 91 int8u FramesPerSecond; variable
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H A D | MediaInfo_Events_Internal.h | 154 Event_TimeCode.FramesPerSecond=Tc.FramesPerSecond; in Events_TimeCode() 176 Event_TimeCode.FramesPerSecond=(MediaInfo_int8u)-1; in Events_TimeCode()
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/dports/multimedia/mediainfo/MediaInfo_CLI_GNU_FromSource/MediaInfoLib/Source/MediaInfo/ |
H A D | TimeCode.cpp | 39 FramesPerSecond(0), in TimeCode() 56 FramesPerSecond(FramesPerSecond_), in TimeCode() 66 : FramesPerSecond(FramesPerSecond_), in TimeCode() 129 if (FramesPerSecond==0) in PlusOne() 143 if (Frames>=FramesPerSecond) in PlusOne() 173 if (FramesPerSecond==0) in MinusOne() 181 Frames=FramesPerSecond; in MinusOne() 206 if (!FramesPerSecond) in ToString() 247 if (!FramesPerSecond) in ToFrames() 252 + int64s(Seconds) )*int64s(FramesPerSecond) in ToFrames() [all …]
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H A D | TimeCode.h | 28 …TimeCode (int8u Hours, int8u Minutes, int8u Seconds, int8u Frames, int8u FramesPerSecond, bool Dro… 29 …TimeCode (int64s Frames, int8u FramesPerSecond, bool DropFrame, bool MustUseSecondField=false, boo… 58 && FramesPerSecond ==tc.FramesPerSecond 71 return FramesPerSecond && HasValue(); in IsValid() 91 int8u FramesPerSecond; variable
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H A D | MediaInfo_Events_Internal.h | 154 Event_TimeCode.FramesPerSecond=Tc.FramesPerSecond; in Events_TimeCode() 176 Event_TimeCode.FramesPerSecond=(MediaInfo_int8u)-1; in Events_TimeCode()
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/dports/multimedia/libzen/MediaInfo_CLI_GNU_FromSource/MediaInfoLib/Source/MediaInfo/ |
H A D | TimeCode.cpp | 39 FramesPerSecond(0), in TimeCode() 56 FramesPerSecond(FramesPerSecond_), in TimeCode() 66 : FramesPerSecond(FramesPerSecond_), in TimeCode() 129 if (FramesPerSecond==0) in PlusOne() 143 if (Frames>=FramesPerSecond) in PlusOne() 173 if (FramesPerSecond==0) in MinusOne() 181 Frames=FramesPerSecond; in MinusOne() 206 if (!FramesPerSecond) in ToString() 247 if (!FramesPerSecond) in ToFrames() 252 + int64s(Seconds) )*int64s(FramesPerSecond) in ToFrames() [all …]
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H A D | TimeCode.h | 28 …TimeCode (int8u Hours, int8u Minutes, int8u Seconds, int8u Frames, int8u FramesPerSecond, bool Dro… 29 …TimeCode (int64s Frames, int8u FramesPerSecond, bool DropFrame, bool MustUseSecondField=false, boo… 58 && FramesPerSecond ==tc.FramesPerSecond 71 return FramesPerSecond && HasValue(); in IsValid() 91 int8u FramesPerSecond; variable
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H A D | MediaInfo_Events_Internal.h | 154 Event_TimeCode.FramesPerSecond=Tc.FramesPerSecond; in Events_TimeCode() 176 Event_TimeCode.FramesPerSecond=(MediaInfo_int8u)-1; in Events_TimeCode()
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/include/ |
H A D | SAnimatedMesh.h | 22 …e::E_ANIMATED_MESH_TYPE type=scene::EAMT_UNKNOWN) : IAnimatedMesh(), FramesPerSecond(25.f), Type(t… in IAnimatedMesh() 50 return FramesPerSecond; in getAnimationSpeed() 58 FramesPerSecond=fps; in setAnimationSpeed() 178 f32 FramesPerSecond; member
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/include/ |
H A D | SAnimatedMesh.h | 22 …e::E_ANIMATED_MESH_TYPE type=scene::EAMT_UNKNOWN) : IAnimatedMesh(), FramesPerSecond(25.f), Type(t… in IAnimatedMesh() 50 return FramesPerSecond; in getAnimationSpeed() 58 FramesPerSecond=fps; in setAnimationSpeed() 178 f32 FramesPerSecond; member
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/dports/graphics/lazpaint/lazpaint-7.1.6/bgrabitmapnew/test/test4lcl_opengl/tux_game/ |
H A D | mainunit.pas | 44 …ualScreen1FramesPerSecond(Sender: TObject; {%H-}BGLContext: TBGLContext; FramesPerSecond: integer); 51 …ualScreen2FramesPerSecond(Sender: TObject; {%H-}BGLContext: TBGLContext; FramesPerSecond: integer); 208 BGLContext: TBGLContext; FramesPerSecond: integer); 211 GameContext1.FPS := FramesPerSecond; 256 BGLContext: TBGLContext; FramesPerSecond: integer); 259 GameContext2.FPS := FramesPerSecond;
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/dports/editors/cudatext/CudaText-1.151.0/bgrabitmap/test/test4lcl_opengl/tux_game/ |
H A D | mainunit.pas | 44 …ualScreen1FramesPerSecond(Sender: TObject; {%H-}BGLContext: TBGLContext; FramesPerSecond: integer); 51 …ualScreen2FramesPerSecond(Sender: TObject; {%H-}BGLContext: TBGLContext; FramesPerSecond: integer); 208 BGLContext: TBGLContext; FramesPerSecond: integer); 211 GameContext1.FPS := FramesPerSecond; 256 BGLContext: TBGLContext; FramesPerSecond: integer); 259 GameContext2.FPS := FramesPerSecond;
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/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/ |
H A D | CAnimatedMeshSceneNode.cpp | 34 StartFrame(0), EndFrame(0), FramesPerSecond(0.025f), in CAnimatedMeshSceneNode() 95 CurrentFrameNr += timeMs * FramesPerSecond; in buildFrameNr() 99 if (FramesPerSecond > 0.f) //forwards... in buildFrameNr() 114 CurrentFrameNr += timeMs * FramesPerSecond; in buildFrameNr() 115 if (FramesPerSecond > 0.f) //forwards... in buildFrameNr() 455 if (FramesPerSecond < 0) in setFrameLoop() 467 FramesPerSecond = framesPerSecond * 0.001f; in setAnimationSpeed() 473 return FramesPerSecond * 1000.f; in getAnimationSpeed() 705 out->addFloat("FramesPerSecond", FramesPerSecond); in serializeAttributes() 721 FramesPerSecond = in->getAttributeAsFloat("FramesPerSecond"); in deserializeAttributes() [all …]
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/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/ |
H A D | CAnimatedMeshMD2.h | 38 return FramesPerSecond; in getAnimationSpeed() 46 FramesPerSecond=fps; in setAnimationSpeed() 147 f32 FramesPerSecond; variable
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H A D | CAnimatedMeshSceneNode.cpp | 35 StartFrame(0), EndFrame(0), FramesPerSecond(0.025f), in CAnimatedMeshSceneNode() 104 CurrentFrameNr += timeMs * FramesPerSecond; in buildFrameNr() 108 if (FramesPerSecond > 0.f) //forwards... in buildFrameNr() 123 CurrentFrameNr += timeMs * FramesPerSecond; in buildFrameNr() 124 if (FramesPerSecond > 0.f) //forwards... in buildFrameNr() 497 if (FramesPerSecond < 0) in setFrameLoop() 509 FramesPerSecond = framesPerSecond * 0.001f; in setAnimationSpeed() 515 return FramesPerSecond * 1000.f; in getAnimationSpeed() 791 out->addFloat("FramesPerSecond", FramesPerSecond); in serializeAttributes() 807 FramesPerSecond = in->getAttributeAsFloat("FramesPerSecond"); in deserializeAttributes() [all …]
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H A D | CAnimatedMeshMD3.h | 48 return FramesPerSecond; in getAnimationSpeed() 56 FramesPerSecond=fps; in setAnimationSpeed() 127 f32 FramesPerSecond; variable
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H A D | CAnimatedMeshHalfLife.h | 425 f32 FramesPerSecond; // Speed in Frames/Seconds the animation is played member 437 FramesPerSecond ( fps ), RelativeSpeed ( relativefps ), in Name() 519 return FramesPerSecond; in getAnimationSpeed() 527 FramesPerSecond=fps; in setAnimationSpeed() 562 f32 FramesPerSecond; variable
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/dports/converters/wkhtmltopdf/qt-5db36ec/src/testlib/ |
H A D | qbenchmarkmetric.cpp | 70 case FramesPerSecond: in benchmarkMetricName() 97 case FramesPerSecond: in benchmarkMetricUnit()
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H A D | qbenchmarkmetric.h | 56 FramesPerSecond, in QT_MODULE() enumerator
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/dports/science/InsightToolkit/ITK-5.0.1/Modules/Video/IO/include/ |
H A D | itkVideoFileWriter.h | 71 itkSetMacro(FramesPerSecond, TemporalRatioType); 72 itkGetMacro(FramesPerSecond, TemporalRatioType);
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/dports/games/SpaceCadetPinball/SpaceCadetPinball-Release_2.0/SpaceCadetPinball/ |
H A D | winmain.cpp | 496 Options.FramesPerSecond = options::DefFps; in RenderUi() 502 Options.FramesPerSecond = std::min(Options.UpdatesPerSecond, Options.FramesPerSecond); in RenderUi() 504 if (ImGui::SliderInt("FPS", &Options.FramesPerSecond, options::MinFps, options::MaxFps, "%d", in RenderUi() 508 Options.UpdatesPerSecond = std::max(Options.UpdatesPerSecond, Options.FramesPerSecond); in RenderUi() 893 auto fps = Options.FramesPerSecond, ups = Options.UpdatesPerSecond; in UpdateFrameRate()
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/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/testlib/ |
H A D | qbenchmarkmetric.h | 52 FramesPerSecond, enumerator
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/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/testlib/ |
H A D | qbenchmarkmetric.h | 52 FramesPerSecond, enumerator
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/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/testlib/ |
H A D | qbenchmarkmetric.h | 52 FramesPerSecond, enumerator
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