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Searched refs:FramesPerSecond (Results 1 – 25 of 173) sorted by relevance

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/dports/multimedia/libmediainfo/MediaInfo_CLI_GNU_FromSource/MediaInfoLib/Source/MediaInfo/
H A DTimeCode.cpp39 FramesPerSecond(0), in TimeCode()
56 FramesPerSecond(FramesPerSecond_), in TimeCode()
66 : FramesPerSecond(FramesPerSecond_), in TimeCode()
129 if (FramesPerSecond==0) in PlusOne()
143 if (Frames>=FramesPerSecond) in PlusOne()
173 if (FramesPerSecond==0) in MinusOne()
181 Frames=FramesPerSecond; in MinusOne()
206 if (!FramesPerSecond) in ToString()
247 if (!FramesPerSecond) in ToFrames()
252 + int64s(Seconds) )*int64s(FramesPerSecond) in ToFrames()
[all …]
H A DTimeCode.h28 …TimeCode (int8u Hours, int8u Minutes, int8u Seconds, int8u Frames, int8u FramesPerSecond, bool Dro…
29 …TimeCode (int64s Frames, int8u FramesPerSecond, bool DropFrame, bool MustUseSecondField=false, boo…
58 && FramesPerSecond ==tc.FramesPerSecond
71 return FramesPerSecond && HasValue(); in IsValid()
91 int8u FramesPerSecond; variable
H A DMediaInfo_Events_Internal.h154 Event_TimeCode.FramesPerSecond=Tc.FramesPerSecond; in Events_TimeCode()
176 Event_TimeCode.FramesPerSecond=(MediaInfo_int8u)-1; in Events_TimeCode()
/dports/multimedia/mediainfo/MediaInfo_CLI_GNU_FromSource/MediaInfoLib/Source/MediaInfo/
H A DTimeCode.cpp39 FramesPerSecond(0), in TimeCode()
56 FramesPerSecond(FramesPerSecond_), in TimeCode()
66 : FramesPerSecond(FramesPerSecond_), in TimeCode()
129 if (FramesPerSecond==0) in PlusOne()
143 if (Frames>=FramesPerSecond) in PlusOne()
173 if (FramesPerSecond==0) in MinusOne()
181 Frames=FramesPerSecond; in MinusOne()
206 if (!FramesPerSecond) in ToString()
247 if (!FramesPerSecond) in ToFrames()
252 + int64s(Seconds) )*int64s(FramesPerSecond) in ToFrames()
[all …]
H A DTimeCode.h28 …TimeCode (int8u Hours, int8u Minutes, int8u Seconds, int8u Frames, int8u FramesPerSecond, bool Dro…
29 …TimeCode (int64s Frames, int8u FramesPerSecond, bool DropFrame, bool MustUseSecondField=false, boo…
58 && FramesPerSecond ==tc.FramesPerSecond
71 return FramesPerSecond && HasValue(); in IsValid()
91 int8u FramesPerSecond; variable
H A DMediaInfo_Events_Internal.h154 Event_TimeCode.FramesPerSecond=Tc.FramesPerSecond; in Events_TimeCode()
176 Event_TimeCode.FramesPerSecond=(MediaInfo_int8u)-1; in Events_TimeCode()
/dports/multimedia/libzen/MediaInfo_CLI_GNU_FromSource/MediaInfoLib/Source/MediaInfo/
H A DTimeCode.cpp39 FramesPerSecond(0), in TimeCode()
56 FramesPerSecond(FramesPerSecond_), in TimeCode()
66 : FramesPerSecond(FramesPerSecond_), in TimeCode()
129 if (FramesPerSecond==0) in PlusOne()
143 if (Frames>=FramesPerSecond) in PlusOne()
173 if (FramesPerSecond==0) in MinusOne()
181 Frames=FramesPerSecond; in MinusOne()
206 if (!FramesPerSecond) in ToString()
247 if (!FramesPerSecond) in ToFrames()
252 + int64s(Seconds) )*int64s(FramesPerSecond) in ToFrames()
[all …]
H A DTimeCode.h28 …TimeCode (int8u Hours, int8u Minutes, int8u Seconds, int8u Frames, int8u FramesPerSecond, bool Dro…
29 …TimeCode (int64s Frames, int8u FramesPerSecond, bool DropFrame, bool MustUseSecondField=false, boo…
58 && FramesPerSecond ==tc.FramesPerSecond
71 return FramesPerSecond && HasValue(); in IsValid()
91 int8u FramesPerSecond; variable
H A DMediaInfo_Events_Internal.h154 Event_TimeCode.FramesPerSecond=Tc.FramesPerSecond; in Events_TimeCode()
176 Event_TimeCode.FramesPerSecond=(MediaInfo_int8u)-1; in Events_TimeCode()
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/include/
H A DSAnimatedMesh.h22 …e::E_ANIMATED_MESH_TYPE type=scene::EAMT_UNKNOWN) : IAnimatedMesh(), FramesPerSecond(25.f), Type(t… in IAnimatedMesh()
50 return FramesPerSecond; in getAnimationSpeed()
58 FramesPerSecond=fps; in setAnimationSpeed()
178 f32 FramesPerSecond; member
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/include/
H A DSAnimatedMesh.h22 …e::E_ANIMATED_MESH_TYPE type=scene::EAMT_UNKNOWN) : IAnimatedMesh(), FramesPerSecond(25.f), Type(t… in IAnimatedMesh()
50 return FramesPerSecond; in getAnimationSpeed()
58 FramesPerSecond=fps; in setAnimationSpeed()
178 f32 FramesPerSecond; member
/dports/graphics/lazpaint/lazpaint-7.1.6/bgrabitmapnew/test/test4lcl_opengl/tux_game/
H A Dmainunit.pas44 …ualScreen1FramesPerSecond(Sender: TObject; {%H-}BGLContext: TBGLContext; FramesPerSecond: integer);
51 …ualScreen2FramesPerSecond(Sender: TObject; {%H-}BGLContext: TBGLContext; FramesPerSecond: integer);
208 BGLContext: TBGLContext; FramesPerSecond: integer);
211 GameContext1.FPS := FramesPerSecond;
256 BGLContext: TBGLContext; FramesPerSecond: integer);
259 GameContext2.FPS := FramesPerSecond;
/dports/editors/cudatext/CudaText-1.151.0/bgrabitmap/test/test4lcl_opengl/tux_game/
H A Dmainunit.pas44 …ualScreen1FramesPerSecond(Sender: TObject; {%H-}BGLContext: TBGLContext; FramesPerSecond: integer);
51 …ualScreen2FramesPerSecond(Sender: TObject; {%H-}BGLContext: TBGLContext; FramesPerSecond: integer);
208 BGLContext: TBGLContext; FramesPerSecond: integer);
211 GameContext1.FPS := FramesPerSecond;
256 BGLContext: TBGLContext; FramesPerSecond: integer);
259 GameContext2.FPS := FramesPerSecond;
/dports/games/supertuxkart/SuperTuxKart-1.2-src/lib/irrlicht/source/Irrlicht/
H A DCAnimatedMeshSceneNode.cpp34 StartFrame(0), EndFrame(0), FramesPerSecond(0.025f), in CAnimatedMeshSceneNode()
95 CurrentFrameNr += timeMs * FramesPerSecond; in buildFrameNr()
99 if (FramesPerSecond > 0.f) //forwards... in buildFrameNr()
114 CurrentFrameNr += timeMs * FramesPerSecond; in buildFrameNr()
115 if (FramesPerSecond > 0.f) //forwards... in buildFrameNr()
455 if (FramesPerSecond < 0) in setFrameLoop()
467 FramesPerSecond = framesPerSecond * 0.001f; in setAnimationSpeed()
473 return FramesPerSecond * 1000.f; in getAnimationSpeed()
705 out->addFloat("FramesPerSecond", FramesPerSecond); in serializeAttributes()
721 FramesPerSecond = in->getAttributeAsFloat("FramesPerSecond"); in deserializeAttributes()
[all …]
/dports/x11-toolkits/irrlicht/irrlicht-1.8.5/source/Irrlicht/
H A DCAnimatedMeshMD2.h38 return FramesPerSecond; in getAnimationSpeed()
46 FramesPerSecond=fps; in setAnimationSpeed()
147 f32 FramesPerSecond; variable
H A DCAnimatedMeshSceneNode.cpp35 StartFrame(0), EndFrame(0), FramesPerSecond(0.025f), in CAnimatedMeshSceneNode()
104 CurrentFrameNr += timeMs * FramesPerSecond; in buildFrameNr()
108 if (FramesPerSecond > 0.f) //forwards... in buildFrameNr()
123 CurrentFrameNr += timeMs * FramesPerSecond; in buildFrameNr()
124 if (FramesPerSecond > 0.f) //forwards... in buildFrameNr()
497 if (FramesPerSecond < 0) in setFrameLoop()
509 FramesPerSecond = framesPerSecond * 0.001f; in setAnimationSpeed()
515 return FramesPerSecond * 1000.f; in getAnimationSpeed()
791 out->addFloat("FramesPerSecond", FramesPerSecond); in serializeAttributes()
807 FramesPerSecond = in->getAttributeAsFloat("FramesPerSecond"); in deserializeAttributes()
[all …]
H A DCAnimatedMeshMD3.h48 return FramesPerSecond; in getAnimationSpeed()
56 FramesPerSecond=fps; in setAnimationSpeed()
127 f32 FramesPerSecond; variable
H A DCAnimatedMeshHalfLife.h425 f32 FramesPerSecond; // Speed in Frames/Seconds the animation is played member
437 FramesPerSecond ( fps ), RelativeSpeed ( relativefps ), in Name()
519 return FramesPerSecond; in getAnimationSpeed()
527 FramesPerSecond=fps; in setAnimationSpeed()
562 f32 FramesPerSecond; variable
/dports/converters/wkhtmltopdf/qt-5db36ec/src/testlib/
H A Dqbenchmarkmetric.cpp70 case FramesPerSecond: in benchmarkMetricName()
97 case FramesPerSecond: in benchmarkMetricUnit()
H A Dqbenchmarkmetric.h56 FramesPerSecond, in QT_MODULE() enumerator
/dports/science/InsightToolkit/ITK-5.0.1/Modules/Video/IO/include/
H A DitkVideoFileWriter.h71 itkSetMacro(FramesPerSecond, TemporalRatioType);
72 itkGetMacro(FramesPerSecond, TemporalRatioType);
/dports/games/SpaceCadetPinball/SpaceCadetPinball-Release_2.0/SpaceCadetPinball/
H A Dwinmain.cpp496 Options.FramesPerSecond = options::DefFps; in RenderUi()
502 Options.FramesPerSecond = std::min(Options.UpdatesPerSecond, Options.FramesPerSecond); in RenderUi()
504 if (ImGui::SliderInt("FPS", &Options.FramesPerSecond, options::MinFps, options::MaxFps, "%d", in RenderUi()
508 Options.UpdatesPerSecond = std::max(Options.UpdatesPerSecond, Options.FramesPerSecond); in RenderUi()
893 auto fps = Options.FramesPerSecond, ups = Options.UpdatesPerSecond; in UpdateFrameRate()
/dports/databases/qt5-sqldrivers-sqlite2/kde-qtbase-5.15.2p263/src/testlib/
H A Dqbenchmarkmetric.h52 FramesPerSecond, enumerator
/dports/databases/qt5-sqldrivers-sqlite3/kde-qtbase-5.15.2p263/src/testlib/
H A Dqbenchmarkmetric.h52 FramesPerSecond, enumerator
/dports/databases/qt5-sqldrivers-tds/kde-qtbase-5.15.2p263/src/testlib/
H A Dqbenchmarkmetric.h52 FramesPerSecond, enumerator

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