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Searched refs:FreeSoundEmitter (Results 1 – 10 of 10) sorted by relevance

/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/
H A DSound.cpp202 FreeSoundEmitter( true ); in UpdateChangeableSpawnArgs()
246 FreeSoundEmitter( true ); in SetSound()
H A DLight.cpp179 FreeSoundEmitter( true ); in UpdateChangeableSpawnArgs()
1009 light->FreeSoundEmitter( true ); in Event_SetSoundHandles()
H A DEntity.h249 void FreeSoundEmitter( bool immediate );
H A DEntity.cpp665 FreeSoundEmitter( false ); in ~idEntity()
1801 void idEntity::FreeSoundEmitter( bool immediate ) { in FreeSoundEmitter() function in idEntity
H A DPlayer.cpp2585 FreeSoundEmitter( false ); in PrepareForRestart()
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/
H A DSound.cpp202 FreeSoundEmitter( true ); in UpdateChangeableSpawnArgs()
246 FreeSoundEmitter( true ); in SetSound()
H A DLight.cpp179 FreeSoundEmitter( true ); in UpdateChangeableSpawnArgs()
1002 light->FreeSoundEmitter( true ); in Event_SetSoundHandles()
H A DEntity.h233 void FreeSoundEmitter( bool immediate );
H A DEntity.cpp622 FreeSoundEmitter( false ); in ~idEntity()
1709 void idEntity::FreeSoundEmitter( bool immediate ) { in FreeSoundEmitter() function in idEntity
H A DPlayer.cpp2103 FreeSoundEmitter( false ); in PrepareForRestart()