Searched refs:FullScreenRect (Results 1 – 4 of 4) sorted by relevance
12 FullScreenRect::FullScreenRect() = default;13 FullScreenRect::~FullScreenRect() = default;15 void FullScreenRect::Render(UiElementRenderer* renderer, in Render()24 bool FullScreenRect::IsWorldPositioned() const { in IsWorldPositioned()
15 class FullScreenRect : public Rect {17 FullScreenRect();18 ~FullScreenRect() override;25 DISALLOW_COPY_AND_ASSIGN(FullScreenRect);
2095 SGPRect FullScreenRect = { 0, 0, SCREEN_WIDTH, SCREEN_HEIGHT }; in RestoreClipRegionToFullScreen() local2096 SetClippingRect( &FullScreenRect ); in RestoreClipRegionToFullScreen()
1661 auto bg = std::make_unique<FullScreenRect>(); in CreateWebVrSubtree()1841 Create<FullScreenRect>(kSolidBackground, kPhaseBackground); in CreateBackground()