Searched refs:GAMERESULT_LOST (Results 1 – 3 of 3) sorted by relevance
51 GAMERESULT_LOST enumerator
3412 else if( game_g->getGameResult() == GAMERESULT_LOST ) in draw()3428 if( game_g->getGameResult() == GAMERESULT_LOST ) { in draw()
4070 gameResult = GAMERESULT_LOST; in updateGame()