Searched refs:GAMESS_MCSCF (Results 1 – 3 of 3) sorted by relevance
2526 …if (MainData->InputOptions->Control->GetSCFType()==GAMESS_MCSCF) { //Calculate the # of occupied M… in OpenGAMESSlog()2966 …if (MainData->InputOptions->Control->GetSCFType()==GAMESS_MCSCF) { //Calculate the # of occupied M… in OpenGAMESSlog()3051 if (MainData->InputOptions->Control->GetSCFType()==GAMESS_MCSCF) { in OpenGAMESSlog()3192 if ((MainData->InputOptions->Control->GetSCFType()==GAMESS_MCSCF)&& in OpenGAMESSlog()3461 if (MainData->InputOptions->Control->GetSCFType()==GAMESS_MCSCF) { in OpenGAMESSlog()3617 if (MainData->InputOptions->Control->GetSCFType()==GAMESS_MCSCF) in OpenGAMESSlog()3620 if (MainData->InputOptions->Control->GetSCFType()==GAMESS_MCSCF) in OpenGAMESSlog()3639 if (MainData->InputOptions->Control->GetSCFType()==GAMESS_MCSCF) { in OpenGAMESSlog()3656 if (MainData->InputOptions->Control->GetSCFType() != GAMESS_MCSCF) { in OpenGAMESSlog()3690 if (MainData->InputOptions->Control->GetSCFType() != GAMESS_MCSCF) { in OpenGAMESSlog()
128 GAMESS_MCSCF, enumerator
245 case GAMESS_MCSCF: in GAMESSSCFTypeToText()276 else if ((SCFType==GAMESS_MCSCF)&& in GetMPLevel()