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Searched refs:GAME_EV_PLAYER_CLANS (Results 1 – 4 of 4) sorted by relevance

/dports/games/maxr/maxr-0.2.9/src/game/logic/
H A Dclientevents.h47 GAME_EV_PLAYER_CLANS, // data about the clans of the players enumerator
H A Dclient.cpp328 assert (message.iType == GAME_EV_PLAYER_CLANS); in HandleNetMessage_GAME_EV_PLAYER_CLANS()
1589 case GAME_EV_PLAYER_CLANS: HandleNetMessage_GAME_EV_PLAYER_CLANS (message); break; in handleNetMessage()
H A Dserverevents.cpp899 auto message = std::make_unique<cNetMessage> (GAME_EV_PLAYER_CLANS); in sendClans()
/dports/games/maxr/maxr-0.2.9/src/
H A Dnetmessage.cpp410 case GAME_EV_PLAYER_CLANS: return "GAME_EV_PLAYER_CLANS"; in getTypeAsString()