Searched refs:GAME_EV_PLAYER_CLANS (Results 1 – 4 of 4) sorted by relevance
47 GAME_EV_PLAYER_CLANS, // data about the clans of the players enumerator
328 assert (message.iType == GAME_EV_PLAYER_CLANS); in HandleNetMessage_GAME_EV_PLAYER_CLANS()1589 case GAME_EV_PLAYER_CLANS: HandleNetMessage_GAME_EV_PLAYER_CLANS (message); break; in handleNetMessage()
899 auto message = std::make_unique<cNetMessage> (GAME_EV_PLAYER_CLANS); in sendClans()
410 case GAME_EV_PLAYER_CLANS: return "GAME_EV_PLAYER_CLANS"; in getTypeAsString()