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Searched refs:GAME_EV_WANT_SELFDESTROY (Results 1 – 3 of 3) sorted by relevance

/dports/games/maxr/maxr-0.2.9/src/game/logic/
H A Dserverevents.h80 GAME_EV_WANT_SELFDESTROY, enumerator
H A Dclientevents.cpp572 auto message = std::make_unique<cNetMessage> (GAME_EV_WANT_SELFDESTROY); in sendWantSelfDestroy()
H A Dserver.cpp2004 assert (message.iType == GAME_EV_WANT_SELFDESTROY); in handleNetMessage_GAME_EV_WANT_SELFDESTROY()
2114 case GAME_EV_WANT_SELFDESTROY: handleNetMessage_GAME_EV_WANT_SELFDESTROY (message); break; in handleNetMessage()