Searched refs:GAME_EV_WANT_SELFDESTROY (Results 1 – 3 of 3) sorted by relevance
80 GAME_EV_WANT_SELFDESTROY, enumerator
572 auto message = std::make_unique<cNetMessage> (GAME_EV_WANT_SELFDESTROY); in sendWantSelfDestroy()
2004 assert (message.iType == GAME_EV_WANT_SELFDESTROY); in handleNetMessage_GAME_EV_WANT_SELFDESTROY()2114 case GAME_EV_WANT_SELFDESTROY: handleNetMessage_GAME_EV_WANT_SELFDESTROY (message); break; in handleNetMessage()