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Searched refs:GAME_SetTurnArmiesOfPlayer (Results 1 – 4 of 4) sorted by relevance

/dports/games/xfrisk/XFrisk/
H A Dgame.h55 void GAME_SetTurnArmiesOfPlayer(Int32 iCurrentPlayer);
H A DaiClientMain.c525 GAME_SetTurnArmiesOfPlayer(iCurrentPlayer);
H A Dcallbacks.c415 GAME_SetTurnArmiesOfPlayer(iCurrentPlayer); in CBK_IncomingMessage()
H A Dgame.c118 void GAME_SetTurnArmiesOfPlayer(Int32 iCurrentPlayer) in GAME_SetTurnArmiesOfPlayer() function