/dports/games/megaglest/megaglest-source-3.13.0/mk/linux/tools-for-standalone-client/installer/scripts/ |
H A D | config.lua | 2 local GAME_VERSION = "3.13.0"; 10 description = _("MegaGlest v" .. GAME_VERSION), 11 version = GAME_VERSION, 107 description = _("MegaGlest v" .. GAME_VERSION), 118 name = _("MegaGlest v" .. GAME_VERSION), 130 name = _("MegaGlest Map Editor v" .. GAME_VERSION), 143 name = _("MegaGlest G3D Model Viewer v" .. GAME_VERSION), 156 name = _("MegaGlest Uninstall v" .. GAME_VERSION),
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/dports/games/openxcom/OpenXcom-1.0/install/win/ |
H A D | installer.nsi | 13 !define GAME_VERSION "1.0" definition 20 Name "${GAME_NAME} ${GAME_VERSION}" 21 OutFile "openxcom-v${GAME_VERSION}-win.exe" 257 …crosoft\Windows\CurrentVersion\Uninstall\${GAME_NAME}" "DisplayName" "${GAME_NAME} ${GAME_VERSION}" 259 …are\Microsoft\Windows\CurrentVersion\Uninstall\${GAME_NAME}" "DisplayVersion" "${GAME_VERSION}.0.0" 406 VIProductVersion "${GAME_VERSION}.0.0" 408 VIAddVersionKey /LANG=${LANG_ENGLISH} "ProductVersion" "${GAME_VERSION}.0.0" 412 VIAddVersionKey /LANG=${LANG_ENGLISH} "FileVersion" "${GAME_VERSION}.0.0"
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/dports/games/opensonic/opensnc-src-0.1.4/src/core/ |
H A D | engine.c | 284 …sprintf(window_title, "%s %d.%d.%d - work-in-progress version", GAME_TITLE, GAME_VERSION, GAME_SUB… in get_window_title() 286 …sprintf(window_title, "%s %d.%d.%d", GAME_TITLE, GAME_VERSION, GAME_SUB_VERSION, GAME_WIP_VERSION); in get_window_title()
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H A D | lang.c | 84 if(!(GAME_VERSION == ver && GAME_SUB_VERSION == subver && GAME_WIP_VERSION == wipver)) in lang_loadfile() 85 … with version %d.%d.%d of the engine", filepath, ver, subver, wipver, GAME_VERSION, GAME_SUB_VERSI… in lang_loadfile()
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H A D | logfile.c | 45 …logfile_message("%s version %d.%d.%d", GAME_TITLE, GAME_VERSION, GAME_SUB_VERSION, GAME_WIP_VERSIO… in logfile_init()
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H A D | global.h | 30 #define GAME_VERSION 0 macro
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/dports/games/opensonic/opensnc-src-0.1.4/src/scenes/ |
H A D | langselect.c | 271 if(ver == GAME_VERSION && subver == GAME_SUB_VERSION && wipver == GAME_WIP_VERSION) { in dirfill() 277 … this version of the game (%d.%d.%d)", filename, ver, subver, wipver, GAME_VERSION, GAME_SUB_VERSI… in dirfill() 286 if(ver == GAME_VERSION && subver == GAME_SUB_VERSION && wipver == GAME_WIP_VERSION) in dircount()
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/dports/games/bubble-chains/bubble-chains-0.2.0/ |
H A D | version.h | 4 #define GAME_VERSION 0x000200 macro
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/dports/games/astromenace/astromenace-1.4.1/src/ |
H A D | build_config.h | 31 #define GAME_VERSION "1.4.1" macro
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/dports/games/abe/abe-1.1/src/ |
H A D | Game.c | 33 path_sprintf(path, "save%d.dat", GAME_VERSION); in deleteSavedGame() 35 path_sprintf(path, "savedmap%d.dat", GAME_VERSION); in deleteSavedGame() 54 path_sprintf(path, "save%d.dat", GAME_VERSION); in saveGame() 82 path_sprintf(path, "savedmap%d.dat", GAME_VERSION); in saveGame() 96 version = (int) GAME_VERSION; in loadGame() 99 path_sprintf(path, "savedmap%d.dat", GAME_VERSION); in loadGame()
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H A D | Game.h | 33 #define GAME_VERSION 3 macro
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/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/ |
H A D | GameVersion.cc | 5 #define FULL_VERSION "Stracciatella " TOSTRING(GAME_VERSION)
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/dports/games/dustrac/DustRacing2D-ae380b8/src/common/ |
H A D | config.hpp | 70 static constexpr auto GAME_VERSION = VERSION; variable
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/dports/games/dhewm3/dhewm3-1.5.1/neo/game/ |
H A D | GameBase.h | 50 #define GAME_VERSION "baseDOOM-1" macro
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/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/ |
H A D | GameBase.h | 53 #define GAME_VERSION "baseDOOM-1" macro
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/dports/games/avanor/avanor-0.5.8/helpers/ |
H A D | hiscore.h | 26 #define GAME_VERSION "0.5.8" macro
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/dports/games/dustrac/DustRacing2D-ae380b8/src/editor/ |
H A D | aboutdlg.cpp | 42 QString("<h2>") + Config::Game::GAME_NAME + " v" + Config::Game::GAME_VERSION + "</h2>" in initWidgets()
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/dports/games/formido/formido-1.0.1/src/ |
H A D | main.cpp | 46 #define GAME_VERSION "v1.0.1" macro 78 font_write(screen, FONT_NORMAL, SCREEN_W/2-20, SCREEN_H-35, GAME_VERSION); in update()
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/dports/games/7kaa/7kaa-2.15.4p1/include/ |
H A D | GAMEDEF.h | 32 extern const int GAME_VERSION;
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/dports/games/pysolfc/PySolFC-2.14.1/pysollib/game/ |
H A D | dump.py | 31 p.dump(game_.GAME_VERSION)
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/dports/games/avanor/avanor-0.5.8/ |
H A D | Main.cpp | 44 " version " GAME_VERSION "\n",
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/dports/games/mrboom/MrBoom-src-5.2/ |
H A D | common.hpp | 13 #define GAME_VERSION "5.2" macro
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/dports/games/astromenace/astromenace-1.4.1/src/ui/ |
H A D | font.cpp | 120 tmpSymbols10 += GAME_VERSION; in GenerateFonts()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/ |
H A D | staticres.cpp | 231 char const *const GAME_VERSION = "ScummVM Version"; variable
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/dports/games/pouetchess/pouetChess_0.11/src/ |
H A D | globalInfos.h | 17 #define GAME_VERSION "0.11" macro
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