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Searched refs:GAME_VERSION (Results 1 – 25 of 96) sorted by relevance

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/dports/games/megaglest/megaglest-source-3.13.0/mk/linux/tools-for-standalone-client/installer/scripts/
H A Dconfig.lua2 local GAME_VERSION = "3.13.0";
10 description = _("MegaGlest v" .. GAME_VERSION),
11 version = GAME_VERSION,
107 description = _("MegaGlest v" .. GAME_VERSION),
118 name = _("MegaGlest v" .. GAME_VERSION),
130 name = _("MegaGlest Map Editor v" .. GAME_VERSION),
143 name = _("MegaGlest G3D Model Viewer v" .. GAME_VERSION),
156 name = _("MegaGlest Uninstall v" .. GAME_VERSION),
/dports/games/openxcom/OpenXcom-1.0/install/win/
H A Dinstaller.nsi13 !define GAME_VERSION "1.0" definition
20 Name "${GAME_NAME} ${GAME_VERSION}"
21 OutFile "openxcom-v${GAME_VERSION}-win.exe"
257 …crosoft\Windows\CurrentVersion\Uninstall\${GAME_NAME}" "DisplayName" "${GAME_NAME} ${GAME_VERSION}"
259 …are\Microsoft\Windows\CurrentVersion\Uninstall\${GAME_NAME}" "DisplayVersion" "${GAME_VERSION}.0.0"
406 VIProductVersion "${GAME_VERSION}.0.0"
408 VIAddVersionKey /LANG=${LANG_ENGLISH} "ProductVersion" "${GAME_VERSION}.0.0"
412 VIAddVersionKey /LANG=${LANG_ENGLISH} "FileVersion" "${GAME_VERSION}.0.0"
/dports/games/opensonic/opensnc-src-0.1.4/src/core/
H A Dengine.c284 …sprintf(window_title, "%s %d.%d.%d - work-in-progress version", GAME_TITLE, GAME_VERSION, GAME_SUB… in get_window_title()
286 …sprintf(window_title, "%s %d.%d.%d", GAME_TITLE, GAME_VERSION, GAME_SUB_VERSION, GAME_WIP_VERSION); in get_window_title()
H A Dlang.c84 if(!(GAME_VERSION == ver && GAME_SUB_VERSION == subver && GAME_WIP_VERSION == wipver)) in lang_loadfile()
85 … with version %d.%d.%d of the engine", filepath, ver, subver, wipver, GAME_VERSION, GAME_SUB_VERSI… in lang_loadfile()
H A Dlogfile.c45 …logfile_message("%s version %d.%d.%d", GAME_TITLE, GAME_VERSION, GAME_SUB_VERSION, GAME_WIP_VERSIO… in logfile_init()
H A Dglobal.h30 #define GAME_VERSION 0 macro
/dports/games/opensonic/opensnc-src-0.1.4/src/scenes/
H A Dlangselect.c271 if(ver == GAME_VERSION && subver == GAME_SUB_VERSION && wipver == GAME_WIP_VERSION) { in dirfill()
277 … this version of the game (%d.%d.%d)", filename, ver, subver, wipver, GAME_VERSION, GAME_SUB_VERSI… in dirfill()
286 if(ver == GAME_VERSION && subver == GAME_SUB_VERSION && wipver == GAME_WIP_VERSION) in dircount()
/dports/games/bubble-chains/bubble-chains-0.2.0/
H A Dversion.h4 #define GAME_VERSION 0x000200 macro
/dports/games/astromenace/astromenace-1.4.1/src/
H A Dbuild_config.h31 #define GAME_VERSION "1.4.1" macro
/dports/games/abe/abe-1.1/src/
H A DGame.c33 path_sprintf(path, "save%d.dat", GAME_VERSION); in deleteSavedGame()
35 path_sprintf(path, "savedmap%d.dat", GAME_VERSION); in deleteSavedGame()
54 path_sprintf(path, "save%d.dat", GAME_VERSION); in saveGame()
82 path_sprintf(path, "savedmap%d.dat", GAME_VERSION); in saveGame()
96 version = (int) GAME_VERSION; in loadGame()
99 path_sprintf(path, "savedmap%d.dat", GAME_VERSION); in loadGame()
H A DGame.h33 #define GAME_VERSION 3 macro
/dports/games/jaggedalliance2/ja2-stracciatella-0.18.0/src/game/
H A DGameVersion.cc5 #define FULL_VERSION "Stracciatella " TOSTRING(GAME_VERSION)
/dports/games/dustrac/DustRacing2D-ae380b8/src/common/
H A Dconfig.hpp70 static constexpr auto GAME_VERSION = VERSION; variable
/dports/games/dhewm3/dhewm3-1.5.1/neo/game/
H A DGameBase.h50 #define GAME_VERSION "baseDOOM-1" macro
/dports/games/dhewm3/dhewm3-1.5.1/neo/d3xp/
H A DGameBase.h53 #define GAME_VERSION "baseDOOM-1" macro
/dports/games/avanor/avanor-0.5.8/helpers/
H A Dhiscore.h26 #define GAME_VERSION "0.5.8" macro
/dports/games/dustrac/DustRacing2D-ae380b8/src/editor/
H A Daboutdlg.cpp42 QString("<h2>") + Config::Game::GAME_NAME + " v" + Config::Game::GAME_VERSION + "</h2>" in initWidgets()
/dports/games/formido/formido-1.0.1/src/
H A Dmain.cpp46 #define GAME_VERSION "v1.0.1" macro
78 font_write(screen, FONT_NORMAL, SCREEN_W/2-20, SCREEN_H-35, GAME_VERSION); in update()
/dports/games/7kaa/7kaa-2.15.4p1/include/
H A DGAMEDEF.h32 extern const int GAME_VERSION;
/dports/games/pysolfc/PySolFC-2.14.1/pysollib/game/
H A Ddump.py31 p.dump(game_.GAME_VERSION)
/dports/games/avanor/avanor-0.5.8/
H A DMain.cpp44 " version " GAME_VERSION "\n",
/dports/games/mrboom/MrBoom-src-5.2/
H A Dcommon.hpp13 #define GAME_VERSION "5.2" macro
/dports/games/astromenace/astromenace-1.4.1/src/ui/
H A Dfont.cpp120 tmpSymbols10 += GAME_VERSION; in GenerateFonts()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/tsage/
H A Dstaticres.cpp231 char const *const GAME_VERSION = "ScummVM Version"; variable
/dports/games/pouetchess/pouetChess_0.11/src/
H A DglobalInfos.h17 #define GAME_VERSION "0.11" macro

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