Searched refs:GBAIOWrite32 (Results 1 – 6 of 6) sorted by relevance
/dports/emulators/mgba/mgba-0.9.2/src/gba/ |
H A D | io.c | 426 GBAIOWrite32(gba, address, (gba->memory.io[(address >> 1) + 1] << 16) | value); in GBAIOWrite() 433 GBAIOWrite32(gba, address - 2, gba->memory.io[(address >> 1) - 1] | (value << 16)); in GBAIOWrite() 438 GBAIOWrite32(gba, address, (gba->memory.io[(address >> 1) + 1] << 16) | value); in GBAIOWrite() 443 GBAIOWrite32(gba, address - 2, gba->memory.io[(address >> 1) - 1] | (value << 16)); in GBAIOWrite() 455 GBAIOWrite32(gba, address, (gba->memory.io[(address >> 1) + 1] << 16) | value); in GBAIOWrite() 466 GBAIOWrite32(gba, address - 2, gba->memory.io[(address >> 1) - 1] | (value << 16)); in GBAIOWrite() 624 void GBAIOWrite32(struct GBA* gba, uint32_t address, uint32_t value) { in GBAIOWrite32() function
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H A D | memory.c | 750 GBAIOWrite32(gba, address & (OFFSET_MASK - 3), value);
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/dports/games/libretro-mgba/mgba-6186d45/src/gba/ |
H A D | io.c | 420 GBAIOWrite32(gba, address, (gba->memory.io[(address >> 1) + 1] << 16) | value); in GBAIOWrite() 427 GBAIOWrite32(gba, address - 2, gba->memory.io[(address >> 1) - 1] | (value << 16)); in GBAIOWrite() 432 GBAIOWrite32(gba, address, (gba->memory.io[(address >> 1) + 1] << 16) | value); in GBAIOWrite() 437 GBAIOWrite32(gba, address - 2, gba->memory.io[(address >> 1) - 1] | (value << 16)); in GBAIOWrite() 449 GBAIOWrite32(gba, address, (gba->memory.io[(address >> 1) + 1] << 16) | value); in GBAIOWrite() 460 GBAIOWrite32(gba, address - 2, gba->memory.io[(address >> 1) - 1] | (value << 16)); in GBAIOWrite() 616 void GBAIOWrite32(struct GBA* gba, uint32_t address, uint32_t value) { in GBAIOWrite32() function
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H A D | memory.c | 723 GBAIOWrite32(gba, address & (OFFSET_MASK - 3), value);
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/dports/emulators/mgba/mgba-0.9.2/include/mgba/internal/gba/ |
H A D | io.h | 170 void GBAIOWrite32(struct GBA* gba, uint32_t address, uint32_t value);
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/dports/games/libretro-mgba/mgba-6186d45/include/mgba/internal/gba/ |
H A D | io.h | 170 void GBAIOWrite32(struct GBA* gba, uint32_t address, uint32_t value);
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