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Searched refs:GC_THINK_BACK (Results 1 – 1 of 1) sorted by relevance

/dports/games/xbomb/xbomb-2.2b/
H A Dxwindow.c75 #define GC_THINK_BACK 2 /*+ For drawing the flag background. +*/ macro
447 which_gc=GC_THINK_BACK; in DrawSquare()
482 XCopyArea(display,bombpix[1],play_window,gc[GC_THINK_BACK],0,0,pixw,pixh,xpos,ypos); in DrawSquare()