Searched refs:GDK_WIN32_PE_AVAILABLE (Results 1 – 4 of 4) sorted by relevance
145 if (cmapp->use[i] == GDK_WIN32_PE_AVAILABLE && in alloc_color_cells()147 (nfree == 0 || cmapp->use[i-1] == GDK_WIN32_PE_AVAILABLE))) in alloc_color_cells()167 if (cmapp->use[i] == GDK_WIN32_PE_AVAILABLE) in alloc_color_cells()264 if (cmapp->use[index] == GDK_WIN32_PE_AVAILABLE) in alloc_color()279 if (cmapp->use[i] == GDK_WIN32_PE_AVAILABLE) in alloc_color()393 cmapp->use[pixels[i]] = GDK_WIN32_PE_AVAILABLE; in free_colors()398 if (cmapp->use[i] != GDK_WIN32_PE_AVAILABLE) in free_colors()500 cmapp->use[i] = GDK_WIN32_PE_AVAILABLE; in create_colormap()
163 GDK_WIN32_PE_AVAILABLE, enumerator
139 GDK_WIN32_PE_AVAILABLE, enumerator
151 GDK_WIN32_PE_AVAILABLE, enumerator