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Searched refs:GET_ACCESS (Results 1 – 8 of 8) sorted by relevance

/dports/games/NBlood/NBlood-a1689a4/source/rr/src/
H A Dinv.h33 GET_ACCESS, enumerator
H A Dgameexec.cpp1067 case GET_ACCESS: in VM_AddInventory()
2686 case GET_ACCESS: in VM_Execute()
3924 case GET_ACCESS: in RT_VM_Execute()
/dports/games/NBlood/NBlood-a1689a4/source/duke3d/src/
H A Dinv.h33 GET_ACCESS, enumerator
H A Dgameexec.cpp912 case GET_ACCESS:
6147 case GET_ACCESS:
/dports/multimedia/v4l_compat/linux-5.13-rc2/drivers/platform/x86/
H A Dintel_pmt_crashlog.c45 #define GET_ACCESS(v) ((v) & GENMASK(3, 0)) macro
239 header->access_type = GET_ACCESS(readl(disc_table)); in pmt_crashlog_header_decode()
/dports/multimedia/libv4l/linux-5.13-rc2/drivers/platform/x86/
H A Dintel_pmt_crashlog.c45 #define GET_ACCESS(v) ((v) & GENMASK(3, 0)) macro
239 header->access_type = GET_ACCESS(readl(disc_table)); in pmt_crashlog_header_decode()
/dports/multimedia/v4l-utils/linux-5.13-rc2/drivers/platform/x86/
H A Dintel_pmt_crashlog.c45 #define GET_ACCESS(v) ((v) & GENMASK(3, 0)) macro
239 header->access_type = GET_ACCESS(readl(disc_table)); in pmt_crashlog_header_decode()
/dports/games/NBlood/NBlood-a1689a4/extras/rrsrc/
H A DSOUNDEFS.H110 #define GET_ACCESS 6 macro