Searched refs:GET_ACTIVE_CHANNELS (Results 1 – 2 of 2) sorted by relevance
/dports/games/el/Eternal-Lands-1.9.5.9-1/ | ||
H A D | client_serv.h | 805 #define GET_ACTIVE_CHANNELS 71 macro |
H A D | multiplayer.c | 1954 case GET_ACTIVE_CHANNELS: in process_message_from_server() |