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Searched refs:GFX_ALIGN (Results 1 – 25 of 33) sorted by relevance

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/dports/multimedia/gmmlib/gmmlib-intel-gmmlib-22.0.2/Source/GmmLib/Texture/
H A DGmmGen11Texture.cpp360 *pUOffsetX = GFX_ALIGN(*pUOffsetX, TileWidth); in FillPlanarOffsetAddress()
361 *pUOffsetY = GFX_ALIGN(*pUOffsetY, TileHeight); in FillPlanarOffsetAddress()
362 *pVOffsetX = GFX_ALIGN(*pVOffsetX, TileWidth); in FillPlanarOffsetAddress()
365 GFX_ALIGN(YHeight, TileHeight) + GFX_ALIGN(VHeight, TileHeight); in FillPlanarOffsetAddress()
397 *pUOffsetX = GFX_ALIGN(*pUOffsetX, TileWidth); in FillPlanarOffsetAddress()
399 *pVOffsetX = GFX_ALIGN(*pVOffsetX, TileWidth); in FillPlanarOffsetAddress()
629 YCcsSize = GFX_ALIGN(YCcsSize, PAGE_SIZE); in FillLinearCCS()
641 UVCcsSize = GFX_ALIGN(UVCcsSize, PAGE_SIZE); in FillLinearCCS()
996 Height = GFX_ALIGN(Height, __GMM_EVEN_ROW); in FillTexPlanar()
1057 … Height = GFX_ALIGN(YHeight, TileHeight) + (UVPacked ? GFX_ALIGN(AdjustedVHeight, TileHeight) : in FillTexPlanar()
[all …]
H A DGmmTexture.cpp113 GFX_ALIGN(pTexInfo->BaseHeight, GMM_IMCx_PLANE_ROW_ALIGNMENT) + in FillPlanarOffsetAddress()
303 YHeight = GFX_ALIGN(Height, __GMM_EVEN_ROW); in FillPlanarOffsetAddress()
346 *pUOffsetX = GFX_ALIGN(*pUOffsetX, TileWidth); in FillPlanarOffsetAddress()
347 *pUOffsetY = GFX_ALIGN(*pUOffsetY, TileHeight); in FillPlanarOffsetAddress()
348 *pVOffsetX = GFX_ALIGN(*pVOffsetX, TileWidth); in FillPlanarOffsetAddress()
350 GFX_ALIGN(*pVOffsetY, TileHeight) : in FillPlanarOffsetAddress()
351 GFX_ALIGN(YHeight, TileHeight) + GFX_ALIGN(VHeight, TileHeight); in FillPlanarOffsetAddress()
368 *pUOffsetX = GFX_ALIGN(*pUOffsetX, TileWidth); in FillPlanarOffsetAddress()
369 *pUOffsetY = GFX_ALIGN(*pUOffsetY, TileHeight); in FillPlanarOffsetAddress()
370 *pVOffsetX = GFX_ALIGN(*pVOffsetX, TileWidth); in FillPlanarOffsetAddress()
[all …]
H A DGmmGen12Texture.cpp122 BlockHeight += GFX_ALIGN(HeightLinesLevel1, VAlign); in Get2DMipMapHeight()
126 BlockHeight += GFX_ALIGN(HeightLinesLevel2, VAlign); in Get2DMipMapHeight()
189 YCcsSize = GFX_ALIGN(YCcsSize, PAGE_SIZE); in FillTexCCS()
217 CcsSize = GFX_ALIGN(CcsSize, PAGE_SIZE); in FillTexCCS()
451 Pitch = GFX_ALIGN(Pitch, pRestrictions->PitchAlignment); in FillTex2D()
486 BlockHeight = GFX_ALIGN(BlockHeight, __GMM_EVEN_ROW); in FillTex2D()
798 Height = GFX_ALIGN(Height, __GMM_EVEN_ROW); in FillTexPlanar()
899 … Height = GFX_ALIGN(YHeight, TileHeight) + (UVPacked ? GFX_ALIGN(AdjustedVHeight, TileHeight) : in FillTexPlanar()
900 … (GFX_ALIGN(VHeight, TileHeight) + GFX_ALIGN(AdjustedVHeight, TileHeight))); in FillTexPlanar()
936 YHeight = GFX_ALIGN(YHeight, TileHeight); in FillTexPlanar()
[all …]
H A DGmmGen10Texture.cpp472 Pitch = GFX_ALIGN(Pitch, pRestrictions->PitchAlignment); in FillTex2D()
507 BlockHeight = GFX_ALIGN(BlockHeight, __GMM_EVEN_ROW); in FillTex2D()
576 YHeight = GFX_ALIGN(YHeight, GMM_IMCx_PLANE_ROW_ALIGNMENT); in FillTexPlanar()
594 YHeight = GFX_ALIGN(YHeight, GMM_IMCx_PLANE_ROW_ALIGNMENT); in FillTexPlanar()
644 YHeight = GFX_ALIGN(YHeight, GMM_IMCx_PLANE_ROW_ALIGNMENT); in FillTexPlanar()
663 YHeight = GFX_ALIGN(YHeight, GMM_IMCx_PLANE_ROW_ALIGNMENT); in FillTexPlanar()
769 GFX_ALIGN(YHeight, YSizeForUVPurposesDimensionalAlignment); in FillTexPlanar()
794 Height = GFX_ALIGN(Height, __GMM_EVEN_ROW); in FillTexPlanar()
855 … Height = GFX_ALIGN(YHeight, TileHeight) + (UVPacked ? GFX_ALIGN(AdjustedVHeight, TileHeight) : in FillTexPlanar()
856 … (GFX_ALIGN(VHeight, TileHeight) + GFX_ALIGN(AdjustedVHeight, TileHeight))); in FillTexPlanar()
[all …]
H A DGmmTextureAlloc.cpp394 WidthBytesPhysical = GFX_ALIGN(WidthBytesPhysical, in FillTexPitchAndSize()
421 WidthBytesPhysical = GFX_ALIGN(WidthBytesPhysical, in FillTexPitchAndSize()
445 WidthBytesRender = GFX_ALIGN(WidthBytesRender, in FillTexPitchAndSize()
463 WidthBytesLock = GFX_ALIGN(WidthBytesLock, in FillTexPitchAndSize()
527 pTexInfo->Pitch = GFX_ALIGN(pTexInfo->Pitch, 512); in FillTexPitchAndSize()
616 GFX_ALIGN( in FillTexPitchAndSize()
702 Size = GFX_ALIGN(Size, GMM_KBYTE(64)); in FillTexPitchAndSize()
759 Size = GFX_ALIGN(Size, PAGE_SIZE); in FillTexPitchAndSize()
1125 Height = GFX_ALIGN(Height, __GMM_EVEN_ROW); in FillTexPlanar()
1177 … Height = GFX_ALIGN(YHeight, TileHeight) + (GFX_ALIGN(VHeight, TileHeight) * (UVPacked ? 1 : 2)); in FillTexPlanar()
[all …]
H A DGmmGen7Texture.cpp189 Pitch = GFX_ALIGN(Pitch, pRestrictions->PitchAlignment); in FillTex2D()
211 Pitch = GFX_ALIGN(Pitch, TRTileWidth); in FillTex2D()
212 BlockHeight = GFX_ALIGN(BlockHeight, TRTileHeight); in FillTex2D()
231 BlockHeight = GFX_ALIGN(BlockHeight, __GMM_EVEN_ROW); in FillTex2D()
616 AlignedMipWidth = GFX_ALIGN(MipWidth, UnitAlignWidth); in Fill3DTexOffsetAddress()
617 AlignedMipHeight = GFX_ALIGN(MipHeight, UnitAlignHeight); in Fill3DTexOffsetAddress()
762 AlignedMipWidth = GFX_ALIGN(MipWidth, UnitAlignWidth); in FillTex3D()
843 WidthBytesPhysical = GFX_ALIGN(WidthBytesPhysical, in FillTex3D()
852 Total3DHeight = GFX_ALIGN(Total3DHeight, in FillTex3D()
854 WidthBytesPhysical = GFX_ALIGN(WidthBytesPhysical, in FillTex3D()
[all …]
H A DGmmTextureSpecialCases.cpp346 SliceHeight = GFX_ALIGN(Surf.BaseHeight, VAlign); in SurfaceRequires64KBTileOptimization()
350 SliceHeight = (GFX_ALIGN(Surf.BaseHeight, VAlign) * 3) / 2; in SurfaceRequires64KBTileOptimization()
371 Pitch = GFX_ALIGN(Pitch, pPlatform->TileInfo[Surf.TileMode].LogicalTileWidth); in SurfaceRequires64KBTileOptimization()
372 … BlockHeight = GFX_ALIGN(BlockHeight, pPlatform->TileInfo[Surf.TileMode].LogicalTileHeight); in SurfaceRequires64KBTileOptimization()
423 SliceHeight = GFX_ALIGN(Surf.BaseHeight, VAlign); in SurfaceRequires64KBTileOptimization()
427 SliceHeight = (GFX_ALIGN(Surf.BaseHeight, VAlign) * 3) / 2; in SurfaceRequires64KBTileOptimization()
447 Pitch = GFX_ALIGN(Pitch, pPlatform->TileInfo[Surf.TileMode].LogicalTileWidth); in SurfaceRequires64KBTileOptimization()
448 … BlockHeight = GFX_ALIGN(BlockHeight, pPlatform->TileInfo[Surf.TileMode].LogicalTileHeight); in SurfaceRequires64KBTileOptimization()
H A DGmmGen8Texture.cpp114 … BlockHeight = GFX_ALIGN(BlockHeight, pPlatform->TileInfo[pTexInfo->TileMode].LogicalTileHeight); in FillTex2D()
252 Pitch = GFX_ALIGN(Pitch, pRestrictions->PitchAlignment); in FillTex2D()
259 Pitch = GFX_ALIGN(Pitch, pPlatform->TileInfo[pTexInfo->TileMode].LogicalTileWidth); in FillTex2D()
260 … BlockHeight = GFX_ALIGN(BlockHeight, pPlatform->TileInfo[pTexInfo->TileMode].LogicalTileHeight); in FillTex2D()
273 Pitch = GFX_ALIGN(Pitch, TRTileWidth); in FillTex2D()
274 BlockHeight = GFX_ALIGN(BlockHeight, TRTileHeight); in FillTex2D()
293 BlockHeight = GFX_ALIGN(BlockHeight, __GMM_EVEN_ROW); in FillTex2D()
H A DGmmGen9Texture.cpp193 pTexInfo->Alignment.QPitch = GFX_ALIGN((ArraySize > 1) ? Width : 0, HAlign); // in pixels in FillTex1D()
203 Size = GFX_ALIGN((uint64_t)Width * ArraySize, PAGE_SIZE); in FillTex1D()
348 BlockHeight += GFX_ALIGN(HeightLinesLevel1, VAlign); in Get2DMipMapHeight()
352 BlockHeight += GFX_ALIGN(HeightLinesLevel2, VAlign); in Get2DMipMapHeight()
359 … BlockHeight = GFX_ALIGN(BlockHeight, pPlatform->TileInfo[pTexInfo->TileMode].LogicalTileHeight); in Get2DMipMapHeight()
614 … ArrayQPitch = GFX_ALIGN(ArrayQPitch, pPlatform->TileInfo[pTexInfo->TileMode].LogicalTileHeight); in Fill2DTexOffsetAddress()
664 … BlockHeight = GFX_ALIGN(BlockHeight, pPlatform->TileInfo[pTexInfo->TileMode].LogicalTileHeight); in GetAligned3DBlockHeight()
880 Pitch = GFX_ALIGN(Pitch, pRestrictions->PitchAlignment); in FillTex2D()
888 Pitch = GFX_ALIGN(Pitch, pPlatform->TileInfo[pTexInfo->TileMode].LogicalTileWidth); in FillTex2D()
889 … BlockHeight = GFX_ALIGN(BlockHeight, pPlatform->TileInfo[pTexInfo->TileMode].LogicalTileHeight); in FillTex2D()
[all …]
H A DGmmTextureOffset.cpp410 MipWidth = GFX_ALIGN(MipWidth, UnitAlignWidth); in AlignTexHeightWidth()
411 MipHeight = GFX_ALIGN(MipHeight, UnitAlignHeight); in AlignTexHeightWidth()
760 MipHeight = GFX_ALIGN(MipHeight, UnitAlignHeight); in Get3DMipByteAddress()
764 MipWidth = GFX_ALIGN(MipWidth, UnitAlignWidth); in Get3DMipByteAddress()
/dports/multimedia/gmmlib/gmmlib-intel-gmmlib-22.0.2/Source/GmmLib/Resource/
H A DGmmRestrictions.cpp529 Restrictions.Alignment = GFX_ALIGN(Restrictions.Alignment, GMM_KBYTE(32)); in GetResRestrictions()
534 Restrictions.Alignment = GFX_ALIGN(Restrictions.Alignment, GMM_KBYTE(64)); in GetResRestrictions()
548 Restrictions.Alignment = GFX_ALIGN(Restrictions.Alignment, GMM_KBYTE(64)); in GetResRestrictions()
553 Restrictions.PitchAlignment = GFX_ALIGN(Restrictions.PitchAlignment, GMM_KBYTE(64)); in GetResRestrictions()
576 Restrictions.Alignment = GFX_ALIGN(Restrictions.Alignment, GMM_KBYTE(64)); in GetResRestrictions()
580 …Restrictions.Alignment = GFX_ALIGN(Restrictions.Alignment, (!WA16K(pGmmLibContext) ? GMM_KBYTE(64)… in GetResRestrictions()
806 ((uint64_t)GFX_ALIGN(ExistingSysMem.pExistingSysMem, in ApplyExistingSysMemRestrictions()
811 (uint64_t)GFX_ALIGN( in ApplyExistingSysMemRestrictions()
819 GFX_ALIGN(RequiredSize, SizePadding) + in ApplyExistingSysMemRestrictions()
824 RequiredSize += GFX_ALIGN(OriginalEnd, EndAlignment) - OriginalEnd; in ApplyExistingSysMemRestrictions()
H A DGmmResourceInfoCommon.cpp518 YHeight = GFX_ALIGN(Surf.BaseHeight, GMM_IMCx_PLANE_ROW_ALIGNMENT); in UpdateUnAlignedParams()
532 YHeight = GFX_ALIGN(Surf.BaseHeight, GMM_IMCx_PLANE_ROW_ALIGNMENT); in UpdateUnAlignedParams()
580 YHeight = GFX_ALIGN(Surf.BaseHeight, GMM_IMCx_PLANE_ROW_ALIGNMENT); in UpdateUnAlignedParams()
582 VHeight = GFX_ALIGN(Surf.BaseHeight, GMM_IMCx_PLANE_ROW_ALIGNMENT); in UpdateUnAlignedParams()
598 YHeight = GFX_ALIGN(Surf.BaseHeight, GMM_IMCx_PLANE_ROW_ALIGNMENT); in UpdateUnAlignedParams()
636 GFX_ALIGN(Surf.BaseHeight, YSizeForUVPurposesDimensionalAlignment); in UpdateUnAlignedParams()
657 YHeight = GFX_ALIGN(Height, __GMM_EVEN_ROW); in UpdateUnAlignedParams()
718 width = GFX_ALIGN(mipWidth, 8) / 8; in GetFastClearWidth()
722 width = GFX_ALIGN(mipWidth, 2) / 2; in GetFastClearWidth()
753 height = GFX_ALIGN(mipHeight, 2) / 2; in GetFastClearHeight()
[all …]
/dports/multimedia/gmmlib/gmmlib-intel-gmmlib-22.0.2/Source/GmmLib/inc/Internal/Common/Texture/
H A DGmmTextureCalc.h308 ScaledHeight = GFX_ALIGN(ScaledHeight, FastClearRccTileXAlignHeight); in ScaleFCRectHeight()
316 ScaledHeight = GFX_ALIGN(ScaledHeight, FastClearRccTileYAlignHeight); in ScaleFCRectHeight()
333 … ScaledWidth = GFX_ALIGN(ScaledWidth, FastClearRccTileXAlignWidth / pTexInfo->BitsPerPixel); in ScaleFCRectWidth()
341 … ScaledWidth = GFX_ALIGN(ScaledWidth, FastClearRccTileYAlignWidth / pTexInfo->BitsPerPixel); in ScaleFCRectWidth()
H A DGmmGen9TextureCalc.h119 ScaledHeight = GFX_ALIGN(ScaledHeight, FastClearRccTileYAlignHeight); in ScaleFCRectHeight()
/dports/lang/clover/mesa-21.3.6/src/gallium/drivers/swr/rasterizer/memory/
H A DTilingFunctions.h39 #define GFX_ALIGN(x, a) (((x) + ((a) - 1)) - (((x) + ((a) - 1)) & ((a) - 1))) // Alt implementation… macro
283 offset = GFX_ALIGN(curWidth, hAlign);
287 offset += GFX_ALIGN(curWidth, hAlign);
325 curWidth = GFX_ALIGN(curWidth, hAlign);
367 uint32_t alignedMipHeight = GFX_ALIGN(mipHeight, vAlign);
/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/drivers/swr/rasterizer/memory/
H A DTilingFunctions.h39 #define GFX_ALIGN(x, a) (((x) + ((a) - 1)) - (((x) + ((a) - 1)) & ((a) - 1))) // Alt implementation… macro
283 offset = GFX_ALIGN(curWidth, hAlign);
287 offset += GFX_ALIGN(curWidth, hAlign);
325 curWidth = GFX_ALIGN(curWidth, hAlign);
367 uint32_t alignedMipHeight = GFX_ALIGN(mipHeight, vAlign);
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/drivers/swr/rasterizer/memory/
H A DTilingFunctions.h39 #define GFX_ALIGN(x, a) (((x) + ((a) - 1)) - (((x) + ((a) - 1)) & ((a) - 1))) // Alt implementation… macro
283 offset = GFX_ALIGN(curWidth, hAlign);
287 offset += GFX_ALIGN(curWidth, hAlign);
325 curWidth = GFX_ALIGN(curWidth, hAlign);
367 uint32_t alignedMipHeight = GFX_ALIGN(mipHeight, vAlign);
/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/drivers/swr/rasterizer/memory/
H A DTilingFunctions.h39 #define GFX_ALIGN(x, a) (((x) + ((a) - 1)) - (((x) + ((a) - 1)) & ((a) - 1))) // Alt implementation… macro
283 offset = GFX_ALIGN(curWidth, hAlign);
287 offset += GFX_ALIGN(curWidth, hAlign);
325 curWidth = GFX_ALIGN(curWidth, hAlign);
367 uint32_t alignedMipHeight = GFX_ALIGN(mipHeight, vAlign);
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/drivers/swr/rasterizer/memory/
H A DTilingFunctions.h39 #define GFX_ALIGN(x, a) (((x) + ((a) - 1)) - (((x) + ((a) - 1)) & ((a) - 1))) // Alt implementation… macro
283 offset = GFX_ALIGN(curWidth, hAlign);
287 offset += GFX_ALIGN(curWidth, hAlign);
325 curWidth = GFX_ALIGN(curWidth, hAlign);
367 uint32_t alignedMipHeight = GFX_ALIGN(mipHeight, vAlign);
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/drivers/swr/rasterizer/memory/
H A DTilingFunctions.h39 #define GFX_ALIGN(x, a) (((x) + ((a) - 1)) - (((x) + ((a) - 1)) & ((a) - 1))) // Alt implementation… macro
283 offset = GFX_ALIGN(curWidth, hAlign);
287 offset += GFX_ALIGN(curWidth, hAlign);
325 curWidth = GFX_ALIGN(curWidth, hAlign);
367 uint32_t alignedMipHeight = GFX_ALIGN(mipHeight, vAlign);
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/drivers/swr/rasterizer/memory/
H A DTilingFunctions.h39 #define GFX_ALIGN(x, a) (((x) + ((a) - 1)) - (((x) + ((a) - 1)) & ((a) - 1))) // Alt implementation… macro
283 offset = GFX_ALIGN(curWidth, hAlign);
287 offset += GFX_ALIGN(curWidth, hAlign);
325 curWidth = GFX_ALIGN(curWidth, hAlign);
367 uint32_t alignedMipHeight = GFX_ALIGN(mipHeight, vAlign);
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/drivers/swr/rasterizer/memory/
H A DTilingFunctions.h39 #define GFX_ALIGN(x, a) (((x) + ((a) - 1)) - (((x) + ((a) - 1)) & ((a) - 1))) // Alt implementation… macro
283 offset = GFX_ALIGN(curWidth, hAlign);
287 offset += GFX_ALIGN(curWidth, hAlign);
325 curWidth = GFX_ALIGN(curWidth, hAlign);
367 uint32_t alignedMipHeight = GFX_ALIGN(mipHeight, vAlign);
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/drivers/swr/rasterizer/memory/
H A DTilingFunctions.h39 #define GFX_ALIGN(x, a) (((x) + ((a) - 1)) - (((x) + ((a) - 1)) & ((a) - 1))) // Alt implementation… macro
283 offset = GFX_ALIGN(curWidth, hAlign);
287 offset += GFX_ALIGN(curWidth, hAlign);
325 curWidth = GFX_ALIGN(curWidth, hAlign);
367 uint32_t alignedMipHeight = GFX_ALIGN(mipHeight, vAlign);
/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/drivers/swr/rasterizer/memory/
H A DTilingFunctions.h39 #define GFX_ALIGN(x, a) (((x) + ((a) - 1)) - (((x) + ((a) - 1)) & ((a) - 1))) // Alt implementation… macro
283 offset = GFX_ALIGN(curWidth, hAlign);
287 offset += GFX_ALIGN(curWidth, hAlign);
325 curWidth = GFX_ALIGN(curWidth, hAlign);
367 uint32_t alignedMipHeight = GFX_ALIGN(mipHeight, vAlign);
/dports/games/instead/instead-3.4.1/src/
H A Dthemes.h214 #define GFX_ALIGN(v) ((v)>>16) macro

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