/dports/multimedia/gmmlib/gmmlib-intel-gmmlib-22.0.2/Source/GmmLib/Texture/ |
H A D | GmmGen11Texture.cpp | 360 *pUOffsetX = GFX_ALIGN(*pUOffsetX, TileWidth); in FillPlanarOffsetAddress() 361 *pUOffsetY = GFX_ALIGN(*pUOffsetY, TileHeight); in FillPlanarOffsetAddress() 362 *pVOffsetX = GFX_ALIGN(*pVOffsetX, TileWidth); in FillPlanarOffsetAddress() 365 GFX_ALIGN(YHeight, TileHeight) + GFX_ALIGN(VHeight, TileHeight); in FillPlanarOffsetAddress() 397 *pUOffsetX = GFX_ALIGN(*pUOffsetX, TileWidth); in FillPlanarOffsetAddress() 399 *pVOffsetX = GFX_ALIGN(*pVOffsetX, TileWidth); in FillPlanarOffsetAddress() 629 YCcsSize = GFX_ALIGN(YCcsSize, PAGE_SIZE); in FillLinearCCS() 641 UVCcsSize = GFX_ALIGN(UVCcsSize, PAGE_SIZE); in FillLinearCCS() 996 Height = GFX_ALIGN(Height, __GMM_EVEN_ROW); in FillTexPlanar() 1057 … Height = GFX_ALIGN(YHeight, TileHeight) + (UVPacked ? GFX_ALIGN(AdjustedVHeight, TileHeight) : in FillTexPlanar() [all …]
|
H A D | GmmTexture.cpp | 113 GFX_ALIGN(pTexInfo->BaseHeight, GMM_IMCx_PLANE_ROW_ALIGNMENT) + in FillPlanarOffsetAddress() 303 YHeight = GFX_ALIGN(Height, __GMM_EVEN_ROW); in FillPlanarOffsetAddress() 346 *pUOffsetX = GFX_ALIGN(*pUOffsetX, TileWidth); in FillPlanarOffsetAddress() 347 *pUOffsetY = GFX_ALIGN(*pUOffsetY, TileHeight); in FillPlanarOffsetAddress() 348 *pVOffsetX = GFX_ALIGN(*pVOffsetX, TileWidth); in FillPlanarOffsetAddress() 350 GFX_ALIGN(*pVOffsetY, TileHeight) : in FillPlanarOffsetAddress() 351 GFX_ALIGN(YHeight, TileHeight) + GFX_ALIGN(VHeight, TileHeight); in FillPlanarOffsetAddress() 368 *pUOffsetX = GFX_ALIGN(*pUOffsetX, TileWidth); in FillPlanarOffsetAddress() 369 *pUOffsetY = GFX_ALIGN(*pUOffsetY, TileHeight); in FillPlanarOffsetAddress() 370 *pVOffsetX = GFX_ALIGN(*pVOffsetX, TileWidth); in FillPlanarOffsetAddress() [all …]
|
H A D | GmmGen12Texture.cpp | 122 BlockHeight += GFX_ALIGN(HeightLinesLevel1, VAlign); in Get2DMipMapHeight() 126 BlockHeight += GFX_ALIGN(HeightLinesLevel2, VAlign); in Get2DMipMapHeight() 189 YCcsSize = GFX_ALIGN(YCcsSize, PAGE_SIZE); in FillTexCCS() 217 CcsSize = GFX_ALIGN(CcsSize, PAGE_SIZE); in FillTexCCS() 451 Pitch = GFX_ALIGN(Pitch, pRestrictions->PitchAlignment); in FillTex2D() 486 BlockHeight = GFX_ALIGN(BlockHeight, __GMM_EVEN_ROW); in FillTex2D() 798 Height = GFX_ALIGN(Height, __GMM_EVEN_ROW); in FillTexPlanar() 899 … Height = GFX_ALIGN(YHeight, TileHeight) + (UVPacked ? GFX_ALIGN(AdjustedVHeight, TileHeight) : in FillTexPlanar() 900 … (GFX_ALIGN(VHeight, TileHeight) + GFX_ALIGN(AdjustedVHeight, TileHeight))); in FillTexPlanar() 936 YHeight = GFX_ALIGN(YHeight, TileHeight); in FillTexPlanar() [all …]
|
H A D | GmmGen10Texture.cpp | 472 Pitch = GFX_ALIGN(Pitch, pRestrictions->PitchAlignment); in FillTex2D() 507 BlockHeight = GFX_ALIGN(BlockHeight, __GMM_EVEN_ROW); in FillTex2D() 576 YHeight = GFX_ALIGN(YHeight, GMM_IMCx_PLANE_ROW_ALIGNMENT); in FillTexPlanar() 594 YHeight = GFX_ALIGN(YHeight, GMM_IMCx_PLANE_ROW_ALIGNMENT); in FillTexPlanar() 644 YHeight = GFX_ALIGN(YHeight, GMM_IMCx_PLANE_ROW_ALIGNMENT); in FillTexPlanar() 663 YHeight = GFX_ALIGN(YHeight, GMM_IMCx_PLANE_ROW_ALIGNMENT); in FillTexPlanar() 769 GFX_ALIGN(YHeight, YSizeForUVPurposesDimensionalAlignment); in FillTexPlanar() 794 Height = GFX_ALIGN(Height, __GMM_EVEN_ROW); in FillTexPlanar() 855 … Height = GFX_ALIGN(YHeight, TileHeight) + (UVPacked ? GFX_ALIGN(AdjustedVHeight, TileHeight) : in FillTexPlanar() 856 … (GFX_ALIGN(VHeight, TileHeight) + GFX_ALIGN(AdjustedVHeight, TileHeight))); in FillTexPlanar() [all …]
|
H A D | GmmTextureAlloc.cpp | 394 WidthBytesPhysical = GFX_ALIGN(WidthBytesPhysical, in FillTexPitchAndSize() 421 WidthBytesPhysical = GFX_ALIGN(WidthBytesPhysical, in FillTexPitchAndSize() 445 WidthBytesRender = GFX_ALIGN(WidthBytesRender, in FillTexPitchAndSize() 463 WidthBytesLock = GFX_ALIGN(WidthBytesLock, in FillTexPitchAndSize() 527 pTexInfo->Pitch = GFX_ALIGN(pTexInfo->Pitch, 512); in FillTexPitchAndSize() 616 GFX_ALIGN( in FillTexPitchAndSize() 702 Size = GFX_ALIGN(Size, GMM_KBYTE(64)); in FillTexPitchAndSize() 759 Size = GFX_ALIGN(Size, PAGE_SIZE); in FillTexPitchAndSize() 1125 Height = GFX_ALIGN(Height, __GMM_EVEN_ROW); in FillTexPlanar() 1177 … Height = GFX_ALIGN(YHeight, TileHeight) + (GFX_ALIGN(VHeight, TileHeight) * (UVPacked ? 1 : 2)); in FillTexPlanar() [all …]
|
H A D | GmmGen7Texture.cpp | 189 Pitch = GFX_ALIGN(Pitch, pRestrictions->PitchAlignment); in FillTex2D() 211 Pitch = GFX_ALIGN(Pitch, TRTileWidth); in FillTex2D() 212 BlockHeight = GFX_ALIGN(BlockHeight, TRTileHeight); in FillTex2D() 231 BlockHeight = GFX_ALIGN(BlockHeight, __GMM_EVEN_ROW); in FillTex2D() 616 AlignedMipWidth = GFX_ALIGN(MipWidth, UnitAlignWidth); in Fill3DTexOffsetAddress() 617 AlignedMipHeight = GFX_ALIGN(MipHeight, UnitAlignHeight); in Fill3DTexOffsetAddress() 762 AlignedMipWidth = GFX_ALIGN(MipWidth, UnitAlignWidth); in FillTex3D() 843 WidthBytesPhysical = GFX_ALIGN(WidthBytesPhysical, in FillTex3D() 852 Total3DHeight = GFX_ALIGN(Total3DHeight, in FillTex3D() 854 WidthBytesPhysical = GFX_ALIGN(WidthBytesPhysical, in FillTex3D() [all …]
|
H A D | GmmTextureSpecialCases.cpp | 346 SliceHeight = GFX_ALIGN(Surf.BaseHeight, VAlign); in SurfaceRequires64KBTileOptimization() 350 SliceHeight = (GFX_ALIGN(Surf.BaseHeight, VAlign) * 3) / 2; in SurfaceRequires64KBTileOptimization() 371 Pitch = GFX_ALIGN(Pitch, pPlatform->TileInfo[Surf.TileMode].LogicalTileWidth); in SurfaceRequires64KBTileOptimization() 372 … BlockHeight = GFX_ALIGN(BlockHeight, pPlatform->TileInfo[Surf.TileMode].LogicalTileHeight); in SurfaceRequires64KBTileOptimization() 423 SliceHeight = GFX_ALIGN(Surf.BaseHeight, VAlign); in SurfaceRequires64KBTileOptimization() 427 SliceHeight = (GFX_ALIGN(Surf.BaseHeight, VAlign) * 3) / 2; in SurfaceRequires64KBTileOptimization() 447 Pitch = GFX_ALIGN(Pitch, pPlatform->TileInfo[Surf.TileMode].LogicalTileWidth); in SurfaceRequires64KBTileOptimization() 448 … BlockHeight = GFX_ALIGN(BlockHeight, pPlatform->TileInfo[Surf.TileMode].LogicalTileHeight); in SurfaceRequires64KBTileOptimization()
|
H A D | GmmGen8Texture.cpp | 114 … BlockHeight = GFX_ALIGN(BlockHeight, pPlatform->TileInfo[pTexInfo->TileMode].LogicalTileHeight); in FillTex2D() 252 Pitch = GFX_ALIGN(Pitch, pRestrictions->PitchAlignment); in FillTex2D() 259 Pitch = GFX_ALIGN(Pitch, pPlatform->TileInfo[pTexInfo->TileMode].LogicalTileWidth); in FillTex2D() 260 … BlockHeight = GFX_ALIGN(BlockHeight, pPlatform->TileInfo[pTexInfo->TileMode].LogicalTileHeight); in FillTex2D() 273 Pitch = GFX_ALIGN(Pitch, TRTileWidth); in FillTex2D() 274 BlockHeight = GFX_ALIGN(BlockHeight, TRTileHeight); in FillTex2D() 293 BlockHeight = GFX_ALIGN(BlockHeight, __GMM_EVEN_ROW); in FillTex2D()
|
H A D | GmmGen9Texture.cpp | 193 pTexInfo->Alignment.QPitch = GFX_ALIGN((ArraySize > 1) ? Width : 0, HAlign); // in pixels in FillTex1D() 203 Size = GFX_ALIGN((uint64_t)Width * ArraySize, PAGE_SIZE); in FillTex1D() 348 BlockHeight += GFX_ALIGN(HeightLinesLevel1, VAlign); in Get2DMipMapHeight() 352 BlockHeight += GFX_ALIGN(HeightLinesLevel2, VAlign); in Get2DMipMapHeight() 359 … BlockHeight = GFX_ALIGN(BlockHeight, pPlatform->TileInfo[pTexInfo->TileMode].LogicalTileHeight); in Get2DMipMapHeight() 614 … ArrayQPitch = GFX_ALIGN(ArrayQPitch, pPlatform->TileInfo[pTexInfo->TileMode].LogicalTileHeight); in Fill2DTexOffsetAddress() 664 … BlockHeight = GFX_ALIGN(BlockHeight, pPlatform->TileInfo[pTexInfo->TileMode].LogicalTileHeight); in GetAligned3DBlockHeight() 880 Pitch = GFX_ALIGN(Pitch, pRestrictions->PitchAlignment); in FillTex2D() 888 Pitch = GFX_ALIGN(Pitch, pPlatform->TileInfo[pTexInfo->TileMode].LogicalTileWidth); in FillTex2D() 889 … BlockHeight = GFX_ALIGN(BlockHeight, pPlatform->TileInfo[pTexInfo->TileMode].LogicalTileHeight); in FillTex2D() [all …]
|
H A D | GmmTextureOffset.cpp | 410 MipWidth = GFX_ALIGN(MipWidth, UnitAlignWidth); in AlignTexHeightWidth() 411 MipHeight = GFX_ALIGN(MipHeight, UnitAlignHeight); in AlignTexHeightWidth() 760 MipHeight = GFX_ALIGN(MipHeight, UnitAlignHeight); in Get3DMipByteAddress() 764 MipWidth = GFX_ALIGN(MipWidth, UnitAlignWidth); in Get3DMipByteAddress()
|
/dports/multimedia/gmmlib/gmmlib-intel-gmmlib-22.0.2/Source/GmmLib/Resource/ |
H A D | GmmRestrictions.cpp | 529 Restrictions.Alignment = GFX_ALIGN(Restrictions.Alignment, GMM_KBYTE(32)); in GetResRestrictions() 534 Restrictions.Alignment = GFX_ALIGN(Restrictions.Alignment, GMM_KBYTE(64)); in GetResRestrictions() 548 Restrictions.Alignment = GFX_ALIGN(Restrictions.Alignment, GMM_KBYTE(64)); in GetResRestrictions() 553 Restrictions.PitchAlignment = GFX_ALIGN(Restrictions.PitchAlignment, GMM_KBYTE(64)); in GetResRestrictions() 576 Restrictions.Alignment = GFX_ALIGN(Restrictions.Alignment, GMM_KBYTE(64)); in GetResRestrictions() 580 …Restrictions.Alignment = GFX_ALIGN(Restrictions.Alignment, (!WA16K(pGmmLibContext) ? GMM_KBYTE(64)… in GetResRestrictions() 806 ((uint64_t)GFX_ALIGN(ExistingSysMem.pExistingSysMem, in ApplyExistingSysMemRestrictions() 811 (uint64_t)GFX_ALIGN( in ApplyExistingSysMemRestrictions() 819 GFX_ALIGN(RequiredSize, SizePadding) + in ApplyExistingSysMemRestrictions() 824 RequiredSize += GFX_ALIGN(OriginalEnd, EndAlignment) - OriginalEnd; in ApplyExistingSysMemRestrictions()
|
H A D | GmmResourceInfoCommon.cpp | 518 YHeight = GFX_ALIGN(Surf.BaseHeight, GMM_IMCx_PLANE_ROW_ALIGNMENT); in UpdateUnAlignedParams() 532 YHeight = GFX_ALIGN(Surf.BaseHeight, GMM_IMCx_PLANE_ROW_ALIGNMENT); in UpdateUnAlignedParams() 580 YHeight = GFX_ALIGN(Surf.BaseHeight, GMM_IMCx_PLANE_ROW_ALIGNMENT); in UpdateUnAlignedParams() 582 VHeight = GFX_ALIGN(Surf.BaseHeight, GMM_IMCx_PLANE_ROW_ALIGNMENT); in UpdateUnAlignedParams() 598 YHeight = GFX_ALIGN(Surf.BaseHeight, GMM_IMCx_PLANE_ROW_ALIGNMENT); in UpdateUnAlignedParams() 636 GFX_ALIGN(Surf.BaseHeight, YSizeForUVPurposesDimensionalAlignment); in UpdateUnAlignedParams() 657 YHeight = GFX_ALIGN(Height, __GMM_EVEN_ROW); in UpdateUnAlignedParams() 718 width = GFX_ALIGN(mipWidth, 8) / 8; in GetFastClearWidth() 722 width = GFX_ALIGN(mipWidth, 2) / 2; in GetFastClearWidth() 753 height = GFX_ALIGN(mipHeight, 2) / 2; in GetFastClearHeight() [all …]
|
/dports/multimedia/gmmlib/gmmlib-intel-gmmlib-22.0.2/Source/GmmLib/inc/Internal/Common/Texture/ |
H A D | GmmTextureCalc.h | 308 ScaledHeight = GFX_ALIGN(ScaledHeight, FastClearRccTileXAlignHeight); in ScaleFCRectHeight() 316 ScaledHeight = GFX_ALIGN(ScaledHeight, FastClearRccTileYAlignHeight); in ScaleFCRectHeight() 333 … ScaledWidth = GFX_ALIGN(ScaledWidth, FastClearRccTileXAlignWidth / pTexInfo->BitsPerPixel); in ScaleFCRectWidth() 341 … ScaledWidth = GFX_ALIGN(ScaledWidth, FastClearRccTileYAlignWidth / pTexInfo->BitsPerPixel); in ScaleFCRectWidth()
|
H A D | GmmGen9TextureCalc.h | 119 ScaledHeight = GFX_ALIGN(ScaledHeight, FastClearRccTileYAlignHeight); in ScaleFCRectHeight()
|
/dports/lang/clover/mesa-21.3.6/src/gallium/drivers/swr/rasterizer/memory/ |
H A D | TilingFunctions.h | 39 #define GFX_ALIGN(x, a) (((x) + ((a) - 1)) - (((x) + ((a) - 1)) & ((a) - 1))) // Alt implementation… macro 283 offset = GFX_ALIGN(curWidth, hAlign); 287 offset += GFX_ALIGN(curWidth, hAlign); 325 curWidth = GFX_ALIGN(curWidth, hAlign); 367 uint32_t alignedMipHeight = GFX_ALIGN(mipHeight, vAlign);
|
/dports/graphics/libosmesa/mesa-21.3.6/src/gallium/drivers/swr/rasterizer/memory/ |
H A D | TilingFunctions.h | 39 #define GFX_ALIGN(x, a) (((x) + ((a) - 1)) - (((x) + ((a) - 1)) & ((a) - 1))) // Alt implementation… macro 283 offset = GFX_ALIGN(curWidth, hAlign); 287 offset += GFX_ALIGN(curWidth, hAlign); 325 curWidth = GFX_ALIGN(curWidth, hAlign); 367 uint32_t alignedMipHeight = GFX_ALIGN(mipHeight, vAlign);
|
/dports/graphics/libosmesa-gallium/mesa-21.3.6/src/gallium/drivers/swr/rasterizer/memory/ |
H A D | TilingFunctions.h | 39 #define GFX_ALIGN(x, a) (((x) + ((a) - 1)) - (((x) + ((a) - 1)) & ((a) - 1))) // Alt implementation… macro 283 offset = GFX_ALIGN(curWidth, hAlign); 287 offset += GFX_ALIGN(curWidth, hAlign); 325 curWidth = GFX_ALIGN(curWidth, hAlign); 367 uint32_t alignedMipHeight = GFX_ALIGN(mipHeight, vAlign);
|
/dports/graphics/mesa-libs/mesa-21.3.6/src/gallium/drivers/swr/rasterizer/memory/ |
H A D | TilingFunctions.h | 39 #define GFX_ALIGN(x, a) (((x) + ((a) - 1)) - (((x) + ((a) - 1)) & ((a) - 1))) // Alt implementation… macro 283 offset = GFX_ALIGN(curWidth, hAlign); 287 offset += GFX_ALIGN(curWidth, hAlign); 325 curWidth = GFX_ALIGN(curWidth, hAlign); 367 uint32_t alignedMipHeight = GFX_ALIGN(mipHeight, vAlign);
|
/dports/graphics/mesa-gallium-xa/mesa-21.3.6/src/gallium/drivers/swr/rasterizer/memory/ |
H A D | TilingFunctions.h | 39 #define GFX_ALIGN(x, a) (((x) + ((a) - 1)) - (((x) + ((a) - 1)) & ((a) - 1))) // Alt implementation… macro 283 offset = GFX_ALIGN(curWidth, hAlign); 287 offset += GFX_ALIGN(curWidth, hAlign); 325 curWidth = GFX_ALIGN(curWidth, hAlign); 367 uint32_t alignedMipHeight = GFX_ALIGN(mipHeight, vAlign);
|
/dports/graphics/mesa-dri-gallium/mesa-21.3.6/src/gallium/drivers/swr/rasterizer/memory/ |
H A D | TilingFunctions.h | 39 #define GFX_ALIGN(x, a) (((x) + ((a) - 1)) - (((x) + ((a) - 1)) & ((a) - 1))) // Alt implementation… macro 283 offset = GFX_ALIGN(curWidth, hAlign); 287 offset += GFX_ALIGN(curWidth, hAlign); 325 curWidth = GFX_ALIGN(curWidth, hAlign); 367 uint32_t alignedMipHeight = GFX_ALIGN(mipHeight, vAlign);
|
/dports/graphics/mesa-gallium-va/mesa-21.3.6/src/gallium/drivers/swr/rasterizer/memory/ |
H A D | TilingFunctions.h | 39 #define GFX_ALIGN(x, a) (((x) + ((a) - 1)) - (((x) + ((a) - 1)) & ((a) - 1))) // Alt implementation… macro 283 offset = GFX_ALIGN(curWidth, hAlign); 287 offset += GFX_ALIGN(curWidth, hAlign); 325 curWidth = GFX_ALIGN(curWidth, hAlign); 367 uint32_t alignedMipHeight = GFX_ALIGN(mipHeight, vAlign);
|
/dports/graphics/mesa-gallium-vdpau/mesa-21.3.6/src/gallium/drivers/swr/rasterizer/memory/ |
H A D | TilingFunctions.h | 39 #define GFX_ALIGN(x, a) (((x) + ((a) - 1)) - (((x) + ((a) - 1)) & ((a) - 1))) // Alt implementation… macro 283 offset = GFX_ALIGN(curWidth, hAlign); 287 offset += GFX_ALIGN(curWidth, hAlign); 325 curWidth = GFX_ALIGN(curWidth, hAlign); 367 uint32_t alignedMipHeight = GFX_ALIGN(mipHeight, vAlign);
|
/dports/graphics/mesa-dri-classic/mesa-20.2.3/src/gallium/drivers/swr/rasterizer/memory/ |
H A D | TilingFunctions.h | 39 #define GFX_ALIGN(x, a) (((x) + ((a) - 1)) - (((x) + ((a) - 1)) & ((a) - 1))) // Alt implementation… macro 283 offset = GFX_ALIGN(curWidth, hAlign); 287 offset += GFX_ALIGN(curWidth, hAlign); 325 curWidth = GFX_ALIGN(curWidth, hAlign); 367 uint32_t alignedMipHeight = GFX_ALIGN(mipHeight, vAlign);
|
/dports/graphics/mesa-dri/mesa-21.3.6/src/gallium/drivers/swr/rasterizer/memory/ |
H A D | TilingFunctions.h | 39 #define GFX_ALIGN(x, a) (((x) + ((a) - 1)) - (((x) + ((a) - 1)) & ((a) - 1))) // Alt implementation… macro 283 offset = GFX_ALIGN(curWidth, hAlign); 287 offset += GFX_ALIGN(curWidth, hAlign); 325 curWidth = GFX_ALIGN(curWidth, hAlign); 367 uint32_t alignedMipHeight = GFX_ALIGN(mipHeight, vAlign);
|
/dports/games/instead/instead-3.4.1/src/ |
H A D | themes.h | 214 #define GFX_ALIGN(v) ((v)>>16) macro
|