Searched refs:GF_3D_CAMERA_STRAIGHT (Results 1 – 6 of 6) sorted by relevance
/dports/multimedia/gpac-mp4box/gpac-1.0.0/src/compositor/ |
H A D | visual_manager.h | 63 GF_3D_CAMERA_STRAIGHT = 0, enumerator
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H A D | camera.c | 394 camera_update_stereo(cam, user_transform, center_coords, 0, 0, 0, GF_3D_CAMERA_STRAIGHT); in camera_update()
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H A D | visual_manager_3d_gl.c | 172 compositor->visual->camlay = GF_3D_CAMERA_STRAIGHT; in gf_sc_load_opengl_extensions()
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/dports/multimedia/gpac-libgpac/gpac-1.0.0/src/compositor/ |
H A D | visual_manager.h | 63 GF_3D_CAMERA_STRAIGHT = 0, enumerator
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H A D | camera.c | 394 camera_update_stereo(cam, user_transform, center_coords, 0, 0, 0, GF_3D_CAMERA_STRAIGHT); in camera_update()
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H A D | visual_manager_3d_gl.c | 172 compositor->visual->camlay = GF_3D_CAMERA_STRAIGHT; in gf_sc_load_opengl_extensions()
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