Searched refs:GF_AREA_OVERRIDE (Results 1 – 7 of 7) sorted by relevance
317 if (!core->HasFeature(GF_AREA_OVERRIDE) && !(tr->Flags & IE_DLG_IMMEDIATE)) { in DialogChoose()388 if (!tgt && core->HasFeature(GF_AREA_OVERRIDE)) { in DialogChoose()
755 if (core->HasFeature(GF_AREA_OVERRIDE) && sE) { in GetMap()1743 if (core->HasFeature(GF_AREA_OVERRIDE)) { in CanPartyRest()
147 GF_AREA_OVERRIDE, //pst maze and other hardcode enumerator
212 if (!core->HasFeature(GF_AREA_OVERRIDE)) { in EvaluateObject()
124 if (core->HasFeature(GF_AREA_OVERRIDE)) { in InitScriptTables()
3481 if (core->HasFeature(GF_AREA_OVERRIDE) && game->GetPC(0, false) == this) { in RefreshPCStats()3529 if (core->HasFeature(GF_AREA_OVERRIDE) && game->GetPC(0, false) == this) { in GetConHealAmount()3561 if (!core->HasFeature(GF_AREA_OVERRIDE)) { in UpdateFatigue()
12147 if (core->HasFeature(GF_AREA_OVERRIDE)) {