Searched refs:GF_GL_HAS_CLIP (Results 1 – 8 of 8) sorted by relevance
80 #ifdef GF_GL_HAS_CLIP116 #ifdef GF_GL_HAS_CLIP208 #if defined(GF_GL_HAS_CLIP) && defined(GL_ES)216 #ifdef GF_GL_HAS_CLIP232 #if defined(GF_GL_HAS_CLIP) && defined(GL_ES)332 #if defined(GF_GL_HAS_CLIP) && defined(GL_ES)
99 #ifdef GF_GL_HAS_CLIP126 #ifdef GF_GL_HAS_CLIP187 #ifdef GF_GL_HAS_CLIP
54 GF_GL_HAS_CLIP = (1<<3), enumerator
441 if(flags & GF_GL_HAS_CLIP) { in visual_3d_shader_with_flags()2245 flags |= GF_GL_HAS_CLIP; in visual_3d_draw_mesh_shader_only()2247 flags &= ~GF_GL_HAS_CLIP; in visual_3d_draw_mesh_shader_only()