/dports/games/tomenet/tomenet-4.6.0/lib/scpt/ |
H A D | s_tempo.lua | 49 … fire_ball(Ind, GF_OLD_SLOW, args.dir, 5 + get_level(Ind, SLOWMONSTER, 100), 1, "") 51 … fire_bolt(Ind, GF_OLD_SLOW, args.dir, 5 + get_level(Ind, SLOWMONSTER, 100), "")
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H A D | m_mintrusion.lua | 117 …project_los(Ind, GF_OLD_SLOW, 5 + get_level(Ind, MSLOWMONSTER, 100), "drains power from your muscl… 119 …fire_ball(Ind, GF_OLD_SLOW, args.dir, 5 + get_level(Ind, MSLOWMONSTER, 100), 2, "drains power from… 121 …fire_grid_bolt(Ind, GF_OLD_SLOW, args.dir, 5 + get_level(Ind, MSLOWMONSTER, 100), "drains power fr…
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/dports/games/tomenet/tomenet-4.6.0/src/common/ |
H A D | defines-spells.h | 70 #define GF_OLD_SLOW 55 macro
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H A D | defines.h | 4203 #define GF_OLD_SLOW 55 macro
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/dports/games/zangband/zangband/lib/pref/ |
H A D | spell-xx.prf | 48 Z:GF_OLD_SLOW:u
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/dports/games/zangband/zangband/src/ |
H A D | zbmagic2.c | 945 case GF_OLD_SLOW: in borg_launch_damage_one() 1900 gf = GF_OLD_SLOW; in borg_damage_artifact_monster() 2907 return (borg_launch_bolt(10, GF_OLD_SLOW, MAX_RANGE)); in borg_rod_damage_monster() 3019 return (borg_launch_bolt(10, GF_OLD_SLOW, MAX_RANGE)); in borg_wand_damage_monster() 4140 typ = GF_OLD_SLOW; in borg_sorcery_damage_monster() 4269 typ = GF_OLD_SLOW; in borg_nature_damage_monster() 5428 typ = GF_OLD_SLOW; in borg_staff_damage_monster()
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H A D | l-spell.pkg | 51 #define GF_OLD_SLOW 55
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H A D | spells1.c | 1976 case GF_OLD_SLOW: in project_m() 3772 case GF_OLD_SLOW: in project_p()
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H A D | spells2.c | 1688 return (project_hack(GF_OLD_SLOW, p_ptr->lev)); in slow_monsters() 3390 return (project_hook(GF_OLD_SLOW, dir, p_ptr->lev, flg)); in slow_monster()
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H A D | defines.h | 2736 #define GF_OLD_SLOW 55 macro
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H A D | files.c | 145 {"GF_OLD_SLOW", GF_OLD_SLOW},
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/dports/games/tomenet/tomenet-4.6.0/src/server/ |
H A D | traps.c | 3436 typ = GF_OLD_SLOW; in mon_hit_trap_aux_rod() 3559 typ = GF_OLD_SLOW; in mon_hit_trap_aux_staff() 3612 typ = GF_OLD_SLOW; in mon_hit_trap_aux_staff() 3915 typ = GF_OLD_SLOW; in mon_hit_trap_aux_wand() 4168 typ = GF_OLD_SLOW; in mon_hit_trap_aux_potion()
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H A D | cmd5.c | 1149 fire_grid_bolt(Ind, GF_OLD_SLOW, dir, damroll(2, 6) + (rlev / 3), p_ptr->attacker); in do_mimic_power_aux()
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H A D | spells1.c | 243 dt = GF_OLD_SLOW; in potion_smash_effect() 3808 case GF_OLD_SLOW: 6482 case GF_OLD_SLOW: //Slowing effect -- NOTE: KEEP CONSISTENT WITH GF_INERTIA AND GF_CURSE 10071 case GF_OLD_SLOW: 12382 case GF_OLD_SLOW:
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H A D | spells2.c | 159 project_los(Ind, GF_OLD_SLOW, level * 3, ""); in divine_intensify() 4164 return (project_los(Ind, GF_OLD_SLOW, pow, "")); in slow_monsters() 6697 return (project_hook(Ind, GF_OLD_SLOW, dir, pow, flg, "")); in slow_monster()
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H A D | melee2.c | 4164 case GF_OLD_SLOW:
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/dports/games/mangband/mangband-1.5.3/src/server/ |
H A D | spells1.c | 2843 case GF_OLD_SLOW: in project_m() 4018 case GF_OLD_SLOW: in project_p()
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H A D | mdefines.h | 1926 #define GF_OLD_SLOW 55 macro
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H A D | spells2.c | 3253 return (project_hack(p_ptr, GF_OLD_SLOW, p_ptr->lev)); in slow_monsters() 4776 return (project_hook(p_ptr, GF_OLD_SLOW, dir, p_ptr->lev, flg)); in slow_monster()
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/dports/games/mangband/mangband-1.5.3/lib/pref/ |
H A D | font-xxx.prf | 633 # GF_OLD_SLOW (0x1ef - 0x1f7)
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H A D | graf-dvg.prf | 4066 # GF_OLD_SLOW (0x1ef - 0x1f7)
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H A D | graf-xxx.prf | 654 # GF_OLD_SLOW (0x1ef - 0x1f7)
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H A D | graf-new.prf | 639 # GF_OLD_SLOW (0x1ef - 0x1f7)
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