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Searched refs:GF_OLD_SLOW (Results 1 – 23 of 23) sorted by relevance

/dports/games/tomenet/tomenet-4.6.0/lib/scpt/
H A Ds_tempo.lua49 … fire_ball(Ind, GF_OLD_SLOW, args.dir, 5 + get_level(Ind, SLOWMONSTER, 100), 1, "")
51 … fire_bolt(Ind, GF_OLD_SLOW, args.dir, 5 + get_level(Ind, SLOWMONSTER, 100), "")
H A Dm_mintrusion.lua117 …project_los(Ind, GF_OLD_SLOW, 5 + get_level(Ind, MSLOWMONSTER, 100), "drains power from your muscl…
119 …fire_ball(Ind, GF_OLD_SLOW, args.dir, 5 + get_level(Ind, MSLOWMONSTER, 100), 2, "drains power from…
121 …fire_grid_bolt(Ind, GF_OLD_SLOW, args.dir, 5 + get_level(Ind, MSLOWMONSTER, 100), "drains power fr…
/dports/games/tomenet/tomenet-4.6.0/src/common/
H A Ddefines-spells.h70 #define GF_OLD_SLOW 55 macro
H A Ddefines.h4203 #define GF_OLD_SLOW 55 macro
/dports/games/zangband/zangband/lib/pref/
H A Dspell-xx.prf48 Z:GF_OLD_SLOW:u
/dports/games/zangband/zangband/src/
H A Dzbmagic2.c945 case GF_OLD_SLOW: in borg_launch_damage_one()
1900 gf = GF_OLD_SLOW; in borg_damage_artifact_monster()
2907 return (borg_launch_bolt(10, GF_OLD_SLOW, MAX_RANGE)); in borg_rod_damage_monster()
3019 return (borg_launch_bolt(10, GF_OLD_SLOW, MAX_RANGE)); in borg_wand_damage_monster()
4140 typ = GF_OLD_SLOW; in borg_sorcery_damage_monster()
4269 typ = GF_OLD_SLOW; in borg_nature_damage_monster()
5428 typ = GF_OLD_SLOW; in borg_staff_damage_monster()
H A Dl-spell.pkg51 #define GF_OLD_SLOW 55
H A Dspells1.c1976 case GF_OLD_SLOW: in project_m()
3772 case GF_OLD_SLOW: in project_p()
H A Dspells2.c1688 return (project_hack(GF_OLD_SLOW, p_ptr->lev)); in slow_monsters()
3390 return (project_hook(GF_OLD_SLOW, dir, p_ptr->lev, flg)); in slow_monster()
H A Ddefines.h2736 #define GF_OLD_SLOW 55 macro
H A Dfiles.c145 {"GF_OLD_SLOW", GF_OLD_SLOW},
/dports/games/tomenet/tomenet-4.6.0/src/server/
H A Dtraps.c3436 typ = GF_OLD_SLOW; in mon_hit_trap_aux_rod()
3559 typ = GF_OLD_SLOW; in mon_hit_trap_aux_staff()
3612 typ = GF_OLD_SLOW; in mon_hit_trap_aux_staff()
3915 typ = GF_OLD_SLOW; in mon_hit_trap_aux_wand()
4168 typ = GF_OLD_SLOW; in mon_hit_trap_aux_potion()
H A Dcmd5.c1149 fire_grid_bolt(Ind, GF_OLD_SLOW, dir, damroll(2, 6) + (rlev / 3), p_ptr->attacker); in do_mimic_power_aux()
H A Dspells1.c243 dt = GF_OLD_SLOW; in potion_smash_effect()
3808 case GF_OLD_SLOW:
6482 case GF_OLD_SLOW: //Slowing effect -- NOTE: KEEP CONSISTENT WITH GF_INERTIA AND GF_CURSE
10071 case GF_OLD_SLOW:
12382 case GF_OLD_SLOW:
H A Dspells2.c159 project_los(Ind, GF_OLD_SLOW, level * 3, ""); in divine_intensify()
4164 return (project_los(Ind, GF_OLD_SLOW, pow, "")); in slow_monsters()
6697 return (project_hook(Ind, GF_OLD_SLOW, dir, pow, flg, "")); in slow_monster()
H A Dmelee2.c4164 case GF_OLD_SLOW:
/dports/games/mangband/mangband-1.5.3/src/server/
H A Dspells1.c2843 case GF_OLD_SLOW: in project_m()
4018 case GF_OLD_SLOW: in project_p()
H A Dmdefines.h1926 #define GF_OLD_SLOW 55 macro
H A Dspells2.c3253 return (project_hack(p_ptr, GF_OLD_SLOW, p_ptr->lev)); in slow_monsters()
4776 return (project_hook(p_ptr, GF_OLD_SLOW, dir, p_ptr->lev, flg)); in slow_monster()
/dports/games/mangband/mangband-1.5.3/lib/pref/
H A Dfont-xxx.prf633 # GF_OLD_SLOW (0x1ef - 0x1f7)
H A Dgraf-dvg.prf4066 # GF_OLD_SLOW (0x1ef - 0x1f7)
H A Dgraf-xxx.prf654 # GF_OLD_SLOW (0x1ef - 0x1f7)
H A Dgraf-new.prf639 # GF_OLD_SLOW (0x1ef - 0x1f7)