Home
last modified time | relevance | path

Searched refs:GF_REVERSE_DOOR (Results 1 – 4 of 4) sorted by relevance

/dports/games/gemrb/gemrb-0.9.0/gemrb/core/Scriptable/
H A DDoor.cpp162 Flags = (Flags & ~DOOR_OPEN) | (State == !core->HasFeature(GF_REVERSE_DOOR) ); in ToggleTiles()
193 if (core->HasFeature(GF_REVERSE_DOOR)) SetDoorOpen(false, playsound, 0); in SetDoorLocked()
207 int ret = core->HasFeature(GF_REVERSE_DOOR); in IsOpen()
310 if (!core->HasFeature(GF_REVERSE_DOOR)) { in SetDoorOpen()
331 bool removekey = !core->HasFeature(GF_REVERSE_DOOR) && Flags&DOOR_KEY; in TryUnlock()
H A DInfoPoint.cpp132 return core->HasFeature(GF_REVERSE_DOOR); in IsPortal()
/dports/games/gemrb/gemrb-0.9.0/gemrb/includes/
H A Dglobals.h105 GF_REVERSE_DOOR, //pst enumerator
/dports/games/gemrb/gemrb-0.9.0/gemrb/plugins/AREImporter/
H A DAREImporter.cpp979 if (core->HasFeature(GF_REVERSE_DOOR)) { in GetMap()