/dports/biology/migrate/migrate-3.6.11/src/testsuite/testsuite/ |
H A D | infile.hap | 4 …GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG… 5 …GG GG AG GG GG GG GG GG GG AG GG GG AG GG GG AG AG GG GG AG GG AA GG AG GG AG GG GG GG GG GG AG GG… 9 …GG GG AG GG GG GG GG GG GG NN GG GG AG GG GG AG AG GG GG AG GG AA GG AG GG NN GG GG GG GG GG AG GG… 10 …GG GG AG GG GG GG GG GG GG AG GG GG AG GG GG AG AG GG GG AG GG AA GG AG GG AG GG GG GG GG GG AG GG… 15 …GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG AG GG GG GG GG GG AG GG GG GG GG GG AG AG GG GG GG… 16 …GG GG GG GG GG GG GG GG GG AA GG GG GG GG GG AG AG GG GG GG GG GG AG GG GG GG GG GG AG AG GG GG GG… 20 …GG GG GG GG GG GG GG GG GG AA GG GG GG GG GG AG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG… 21 …GG GG GG GG GG GG GG GG GG AA GG GG GG GG GG AG AG GG GG GG GG GG AA GG GG GG GG GG AG AG GG GG GG… 26 …GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG GG… 27 …GG GG AG GG GG GG AG AG GG GG AG AG GG GG GG AG AG GG AG GG GG AG AG GG AA AG AG GG GG GG GG GG GG… [all …]
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/dports/games/freeorion/freeorion-0.4.10.2/GG/test/unit/ |
H A D | TestButton.cpp | 85 GG::WndEvent::MouseEnter, GG::Pt(GG::X(10), GG::Y(10)), GG::MOD_KEY_NONE); 87 GG::WndEvent::MouseHere, GG::Pt(GG::X(25), GG::Y(25)), GG::MOD_KEY_NONE); 89 GG::WndEvent::LButtonDown, GG::Pt(GG::X(25), GG::Y(25)), GG::MOD_KEY_NONE); 91 GG::WndEvent::RButtonDown, GG::Pt(GG::X(25), GG::Y(25)), GG::MOD_KEY_NONE); 93 GG::WndEvent::LClick, GG::Pt(GG::X(25), GG::Y(25)), GG::MOD_KEY_NONE); 95 GG::WndEvent::LButtonUp, GG::Pt(GG::X(25), GG::Y(25)), GG::MOD_KEY_NONE); 97 GG::WndEvent::LDrag, GG::Pt(GG::X(30), GG::Y(30)), GG::MOD_KEY_NONE); 99 GG::WndEvent::MouseLeave, GG::Pt(GG::X(40), GG::Y(40)), GG::MOD_KEY_NONE); 171 button.SizeMove(GG::Pt(GG::X(10), GG::Y(10)), GG::Pt(GG::X(40), GG::Y(40))); in BOOST_AUTO_TEST_CASE() 208 button.SizeMove(GG::Pt(GG::X(10), GG::Y(10)), GG::Pt(GG::X(40), GG::Y(40))); in BOOST_AUTO_TEST_CASE() [all …]
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/dports/astro/gpstk/GPSTk-8.0.0/data/ |
H A D | TropModel_GG.exp | 2 GG Trop model has zenith delays: dry = 2.3054 wet = 0.1246 meters 5 GG 3.00 14.8571 34.2519 17.3128 2.1566 36.4085 6 GG 4.50 11.1068 25.6058 12.1481 1.5132 27.1190 7 GG 6.00 8.7859 20.2551 9.3045 1.1590 21.4141 8 GG 7.50 7.2356 16.6811 7.5256 0.9374 17.6185 9 GG 9.00 6.1377 14.1499 6.3142 0.7865 14.9364 10 GG 10.50 5.3241 12.2744 5.4387 0.6775 12.9518 11 GG 12.00 4.6995 10.8344 4.7778 0.5951 11.4296 12 GG 13.50 4.2062 9.6971 4.2618 0.5309 10.2280 13 GG 15.00 3.8075 8.7779 3.8482 0.4794 9.2572 [all …]
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/dports/games/freeorion/freeorion-0.4.10.2/UI/ |
H A D | CUIControls.h | 35 GG::Flags<GG::TextFormat> format = GG::FORMAT_NONE, 36 GG::Flags<GG::WndFlag> flags = GG::NO_WND_FLAGS, 37 GG::X x = GG::X0, GG::Y y = GG::Y0, GG::X w = GG::X1, GG::Y h = GG::Y1); 41 GG::Flags<GG::TextFormat> format = GG::FORMAT_NONE, 42 GG::Flags<GG::WndFlag> flags = GG::NO_WND_FLAGS, 43 GG::X x = GG::X0, GG::Y y = GG::Y0, GG::X w = GG::X1, GG::Y h = GG::Y1); 47 void RClick(const GG::Pt& pt, GG::Flags<GG::ModKey> mod_keys) override; 98 GG::Flags<GG::WndFlag> flags = GG::INTERACTIVE); 444 GG::X w = GG::X1, GG::Y h = GG::Y1); ///< initializes with one value 593 const GG::X x, const GG::Y y, const GG::X w, const GG::Y h, [all …]
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H A D | CUIStyle.h | 12 … const std::shared_ptr<GG::Font>& font, GG::Clr color, GG::Clr text_color = GG::CLR_BLACK, 13 GG::Flags<GG::WndFlag> flags = GG::INTERACTIVE) const override; 18 GG::Clr color, GG::Clr text_color = GG::CLR_BLACK, 21 …std::shared_ptr<GG::ListBox> NewListBox(GG::Clr color, GG::Clr interior = GG::CLR_ZERO) const over… 23 …std::shared_ptr<GG::Scroll> NewScroll(GG::Orientation orientation, GG::Clr color, GG::Clr interior… 28 std::shared_ptr<GG::TabBar> NewTabBar(const std::shared_ptr<GG::Font>& font, GG::Clr color, 47 …std::shared_ptr<GG::Button> NewSpinIncrButton(const std::shared_ptr<GG::Font>& font, GG::Clr color… 49 …std::shared_ptr<GG::Button> NewSpinDecrButton(const std::shared_ptr<GG::Font>& font, GG::Clr color… 53 GG::Flags<GG::TextFormat> format, GG::Clr color, 56 …std::shared_ptr<GG::Button> NewTabBarLeftButton(const std::shared_ptr<GG::Font>& font, GG::Clr col… [all …]
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H A D | CUIControls.cpp | 234 …GG::Pt ul = UpperLeft() + GG::Pt(GG::X(3), GG::Y(1)), lr = LowerRight() - GG::Pt(GG::X(2), GG::Y(1… in InWindow() 263 GG::Pt tri_ul = ul + GG::Pt(GG::X(3), GG::Y1), tri_lr = lr - GG::Pt(GG::X(2), GG::Y1); in RenderRollover() 272 GG::Pt tri_ul = ul + GG::Pt(GG::X(3), GG::Y1), tri_lr = lr - GG::Pt(GG::X(2), GG::Y1); in RenderUnpressed() 1482 GG::Control(GG::X0, GG::Y0, GG::X1, GG::Y1, GG::ONTOP | GG::INTERACTIVE) in CUIToolBar() 1493 GG::Pt ul(UpperLeft() - GG::Pt(GG::X1, GG::Y1)); in Render() 1494 GG::Pt lr(LowerRight() + GG::Pt(GG::X1, GG::Y0)); in Render() 1684 Control(GG::X0, GG::Y0, GG::X1, GG::Y1), in ColorSelector() 2099 Control(GG::X0, GG::Y0, GG::X1, GG::Y1, GG::NO_WND_FLAGS), in MultiTurnProgressBar() 2125 GG::Rect border_rect({GG::X1, GG::Y1}, {GG::X1, GG::Y1}); in Render() 2261 GG::Control(GG::X0, GG::Y0, GG::X1, GG::Y1, GG::NO_WND_FLAGS), in MultiTextureStaticGraphic() [all …]
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H A D | CUIStyle.cpp | 66 std::shared_ptr<GG::ListBox> CUIStyle::NewListBox(GG::Clr color, GG::Clr interior/* = GG::CLR_ZERO*… in NewListBox() 69 std::shared_ptr<GG::Scroll> CUIStyle::NewScroll(GG::Orientation orientation, GG::Clr color, GG::Clr… in NewScroll() 77 std::shared_ptr<GG::TabBar> CUIStyle::NewTabBar(const std::shared_ptr<GG::Font>& font, GG::Clr colo… in NewTabBar() 89 return GG::Wnd::Create<CUIScroll::ScrollTab>(GG::VERTICAL, 1, in NewVScrollTabButton() 114 const std::shared_ptr<GG::Font>& font, GG::Clr color) const in NewSpinIncrButton() 115 { return GG::Wnd::Create<CUIArrowButton>(ShapeOrientation::UP, false, GG::INTERACTIVE | GG::REPEAT_… in NewSpinIncrButton() 118 const std::shared_ptr<GG::Font>& font, GG::Clr color) const in NewSpinDecrButton() 123 GG::Flags<GG::TextFormat> format, GG::Clr color, in NewTabBarTab() 129 retval->Resize(retval->MinUsableSize() + GG::Pt(GG::X(12), GG::Y0)); in NewTabBarTab() 135 GG::Clr color, GG::Clr text_color/* = GG::CLR_BLACK*/) const in NewTabBarLeftButton() [all …]
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H A D | CUIWnd.h | 86 CUIWnd(const std::string& wnd_name, GG::X x, GG::Y y, GG::X w, GG::Y h, 87 GG::Flags<GG::WndFlag> flags = GG::INTERACTIVE, 94 CUIWnd(const std::string& wnd_name, GG::Flags<GG::WndFlag> flags = GG::INTERACTIVE, 116 void LButtonDown(const GG::Pt& pt, GG::Flags<GG::ModKey> mod_keys) override; 117 void LDrag(const GG::Pt& pt, const GG::Pt& move, GG::Flags<GG::ModKey> mod_keys) override; 118 void LButtonUp(const GG::Pt& pt, GG::Flags<GG::ModKey> mod_keys) override; 120 void LClick(const GG::Pt& pt, GG::Flags<GG::ModKey> mod_keys) override in LClick() 123 void MouseEnter(const GG::Pt& pt, GG::Flags<GG::ModKey> mod_keys) override; 124 void MouseHere(const GG::Pt& pt, GG::Flags<GG::ModKey> mod_keys) override; 165 GG::X left, GG::Y top, GG::X width, GG::Y height, [all …]
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H A D | CUIDrawUtil.h | 26 GG::Clr OpaqueColor(const GG::Clr& color); 41 void AngledCornerRectangle(const GG::Pt& ul, const GG::Pt& lr, GG::Clr color, GG::Clr border, int a… 46 void BufferStoreAngledCornerRectangleVertices(GG::GL2DVertexBuffer& buffer, const GG::Pt& ul, const… 53 bool InAngledCornerRect(const GG::Pt& pt, const GG::Pt& ul, const GG::Pt& lr, int angle_offset, 61 void Triangle(const GG::Pt& pt1, const GG::Pt pt2, const GG::Pt pt3, GG::Clr color, bool border = t… 64 bool InTriangle(const GG::Pt& pt, const GG::Pt& pt1, const GG::Pt pt2, const GG::Pt pt3); 74 void BufferStoreIsoscelesTriangle(GG::GL2DVertexBuffer& buffer, const GG::Pt& ul, 78 bool InIsoscelesTriangle(const GG::Pt& pt, const GG::Pt& ul, const GG::Pt& lr, 83 void CircleArc(const GG::Pt& ul, const GG::Pt& lr, double theta1, double theta2, 124 void RenderCircle(const GG::Pt& ul, const GG::Pt& lr); [all …]
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H A D | MultiplayerLobbyWnd.cpp | 51 GG::ListBox::Row(GG::X(90), PlayerRowHeight()), in PlayerRow() 603 const GG::Pt PREVIEW_SZ(GG::X(248), GG::Y(186)); 606 std::vector<GG::X> PlayerRowColWidths(GG::X width = GG::X(600)) { in PlayerRowColWidths() 624 GG::ONTOP | GG::INTERACTIVE | GG::RESIZABLE) in MultiPlayerLobbyWnd() 642 m_new_load_game_buttons = GG::Wnd::Create<GG::RadioButtonGroup>(GG::VERTICAL); in CompleteConstruction() 651 …m_preview_image = GG::Wnd::Create<GG::StaticGraphic>(std::make_shared<GG::Texture>(), GG::GRAPHIC_… in CompleteConstruction() 732 …push_back(GG::Wnd::Create<GG::StaticGraphic>(GetReadyTexture(true), GG::GRAPHIC_CENTER | GG::GRAPH… in CompleteConstruction() 733 …push_back(GG::Wnd::Create<GG::StaticGraphic>(GetHostTexture(), GG::GRAPHIC_CENTER | GG::GRAPHIC_FI… in CompleteConstruction() 894 GG::Pt chat_box_ul(x, GG::Y(CONTROL_MARGIN)); in DoLayout() 926 m_ready_bn->SizeMove(GG::Pt(GG::X0, GG::Y0), GG::Pt(GG::X(125), m_ready_bn->MinUsableSize().y)); in DoLayout() [all …]
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H A D | TechTreeWnd.cpp | 460 GG::Pt min_ul = parent->ClientUpperLeft() + GG::Pt(GG::X1, GG::Y1); in LDrag() 540 Wnd(GG::X0, GG::Y0, GG::X1, GG::Y1, GG::INTERACTIVE | GG::DRAGABLE) in LayoutSurface() 684 …GG::Wnd::Create<GG::TextControl>(GG::X0, GG::Y0, GG::X1, GG::Y1, "", ClientUI::GetFont(FontSize())… in TechPanel() 829 GG::Pt gap = GG::Pt(GG::X(2 * PAD), GG::Y(2 * PAD)); in Render() 857 GG::Pt gap = GG::Pt(GG::X(2 * PAD), GG::Y(2 * PAD)); in Render() 1052 GG::Wnd(GG::X0, GG::Y0, w, h, GG::INTERACTIVE) in LayoutPanel() 1561 GG::Pt offset{GG::X(3), GG::Y(3)}; in Render() 1587 …return {GG::ALIGN_CENTER, GG::ALIGN_LEFT, GG::ALIGN_RIGHT, GG::ALIGN_RIGHT, GG::ALIGN_LEFT, GG::AL… in ColAlignments() 2000 GG::Wnd(GG::X0, GG::Y0, w, h, GG::INTERACTIVE), in TechTreeWnd() 2130 const GG::Pt pedia_ul(GG::X0, GG::Y0); in InitializeWindows() [all …]
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H A D | SystemIcon.cpp | 93 Control(GG::X0, GG::Y0, GG::X1, GG::Y1, GG::NO_WND_FLAGS) in OwnerColoredSystemName() 211 GG::X0, GG::Y0, GG::X1, GG::Y1, in OwnerColoredSystemName() 225 m_text->SizeMove(GG::Pt(GG::X0, GG::Y0), text_size); in CompleteConstruction() 245 SystemIcon::SystemIcon(GG::X x, GG::Y y, GG::X w, int system_id) : in SystemIcon() 246 GG::Control(x, y, w, GG::Y(Value(w)), GG::INTERACTIVE), in SystemIcon() 348 GG::Pt button_size = GG::Pt(); in NthFleetButtonUpperLeft() 419 GG::Pt retval = GG::Pt(); in NthFleetButtonUpperLeft() 478 const GG::Pt SEL_IND_SIZE = GG::Pt(GG::X(SEL_IND_WIDTH_HEIGHT), GG::Y(SEL_IND_WIDTH_HEIGHT)); in SizeMove() 564 void SystemIcon::LClick(const GG::Pt& pt, GG::Flags<GG::ModKey> mod_keys) in LClick() 567 void SystemIcon::RClick(const GG::Pt& pt, GG::Flags<GG::ModKey> mod_keys) in RClick() [all …]
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H A D | FieldIcon.cpp | 18 GG::Control(GG::X0, GG::Y0, GG::X1, GG::Y1), in FieldIcon() 29 …m_mouseover_indicator = GG::Wnd::Create<GG::StaticGraphic>(mouseover_texture, GG::GRAPHIC_FITGRAPH… in CompleteConstruction() 44 void FieldIcon::LButtonDown(const GG::Pt& pt, GG::Flags<GG::ModKey> mod_keys) in LButtonDown() 47 void FieldIcon::LDrag(const GG::Pt& pt, const GG::Pt& move, GG::Flags<GG::ModKey> mod_keys) in LDrag() 50 void FieldIcon::LButtonUp(const GG::Pt& pt, GG::Flags<GG::ModKey> mod_keys) in LButtonUp() 90 void FieldIcon::LClick(const GG::Pt& pt, GG::Flags<GG::ModKey> mod_keys) { in LClick() 96 void FieldIcon::RClick(const GG::Pt& pt, GG::Flags<GG::ModKey> mod_keys) { in RClick() 114 void FieldIcon::LDoubleClick(const GG::Pt& pt, GG::Flags<GG::ModKey> mod_keys) { in LDoubleClick() 120 void FieldIcon::RDoubleClick(const GG::Pt& pt, GG::Flags<GG::ModKey> mod_keys) { in RDoubleClick() 126 void FieldIcon::MouseEnter(const GG::Pt& pt, GG::Flags<GG::ModKey> mod_keys) { in MouseEnter() [all …]
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H A D | IntroScreen.cpp | 56 void LClick(const GG::Pt& pt, GG::Flags<GG::ModKey> mod_keys) override in LClick() 67 void DrawCredits(GG::X x1, GG::Y y1, GG::X x2, GG::Y y2, int transparency); 81 GG::Wnd(x, y, w, h, GG::INTERACTIVE | GG::MODAL), in CreditsWnd() 111 void CreditsWnd::DrawCredits(GG::X x1, GG::Y y1, GG::X x2, GG::Y y2, int transparency) { in DrawCredits() 112 GG::Flags<GG::TextFormat> format = GG::FORMAT_CENTER | GG::FORMAT_TOP; in DrawCredits() 226 …GG::Wnd(GG::X0, GG::Y0, GG::GUI::GetGUI()->AppWidth(), GG::GUI::GetGUI()->AppHeight(), GG::NO_WND_… in IntroScreen() 275 GG::X needed_width = GG::X1; in CompleteConstruction() 276 GG::Y needed_height = GG::Y1; in CompleteConstruction() 288 auto layout = GG::Wnd::Create<GG::Layout>(GG::X0, GG::Y0, GG::X1, GG::Y1, 12, 1, PAD); in CompleteConstruction() 348 GG::MODAL | GG::INTERACTIVE | GG::DRAGABLE | in OnPedia() [all …]
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H A D | CensusBrowseWnd.cpp | 14 return GG::Pt(GG::X(icon_size), GG::Y(icon_size)); in MeterIconSize() 34 GG::Control(GG::X0, GG::Y0, w, h, GG::NO_WND_FLAGS), in CensusRowPanel() 38 … m_icon = GG::Wnd::Create<GG::StaticGraphic>(ClientUI::SpeciesIcon(name), GG::GRAPHIC_FITGRAPHIC); in CensusRowPanel() 88 GG::X left(GG::X0); in DoLayout() 89 GG::Y bottom(MeterIconSize().y - GG::Y(EDGE_PAD)); in DoLayout() 92 m_icon->SizeMove(GG::Pt(left, GG::Y0), GG::Pt(left + MeterIconSize().x, bottom)); in DoLayout() 95 m_name->SizeMove(GG::Pt(left, GG::Y0), GG::Pt(left + SPECIES_NAME_WIDTH, bottom)); in DoLayout() 98 m_census_val->SizeMove(GG::Pt(left, GG::Y0), GG::Pt(left + SPECIES_CENSUS_WIDTH, bottom)); in DoLayout() 124 GG::BrowseInfoWnd(GG::X0, GG::Y0, BrowseTextWidth(), GG::Y1), in CensusBrowseWnd() 142 GG::Y top = GG::Y0; in CompleteConstruction() [all …]
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H A D | GalaxySetupWnd.h | 17 class GameRulesPanel : public GG::Control { 20 GameRulesPanel(GG::X w = GG::X1, GG::Y h = GG::Y1); 31 void SizeMove(const GG::Pt& ul, const GG::Pt& lr) override; 43 GG::StateButton* BoolRuleWidget(GG::ListBox* page, int indentation_level, 45 GG::Spin<int>* IntRuleWidget(GG::ListBox* page, int indentation_level, 47 GG::Spin<double>* DoubleRuleWidget(GG::ListBox* page, int indentation_level, 49 GG::DropDownList* StringRuleWidget(GG::ListBox* page, int indentation_level, 68 GalaxySetupPanel(GG::X w = GG::X(FontBasedUpscale(305)), GG::Y h = GG::Y(330)); 96 void SizeMove(const GG::Pt& ul, const GG::Pt& lr) override; 161 … void KeyPress(GG::Key key, std::uint32_t key_code_point, GG::Flags<GG::ModKey> mod_keys) override; [all …]
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H A D | ResearchWnd.cpp | 163 m_icon->Resize(GG::Pt(GG::X(GRAPHIC_SIZE), GG::Y(GRAPHIC_SIZE))); in QueueTechPanel() 251 GG::Pt LINE_WIDTH(GG::X(3), GG::Y0); in Draw() 356 ResearchQueueWnd(GG::X x, GG::Y y, GG::X w, GG::Y h) : in ResearchQueueWnd() 357 CUIWnd("", x, y, w, h, GG::INTERACTIVE | GG::RESIZABLE | GG::DRAGABLE | GG::ONTOP | PINABLE, in ResearchQueueWnd() 398 m_queue_lb->SizeMove(GG::Pt(GG::X0, GG::Y0), in DoLayout() 410 GG::Wnd(GG::X0, GG::Y0, w, h, GG::INTERACTIVE | GG::ONTOP), in ResearchWnd() 415 …GG::Pt tech_tree_wnd_size = ClientSize() - GG::Pt(GG::X(GetOptionsDB().Get<int>("ui.queue.width"))… in ResearchWnd() 419 GG::X0, GG::Y0, GG::X(queue_width), GG::Y(100), "research.info"); in ResearchWnd() 468 m_research_info_panel->MoveTo(GG::Pt(GG::X0, GG::Y0)); in DoLayout() 479 GG::Pt queue_ul = GG::Pt(GG::X(2), m_research_info_panel->Height()); in DoLayout() [all …]
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H A D | ResourceBrowseWnd.cpp | 10 const GG::X BrowseTextWidth() in BrowseTextWidth() 28 GG::BrowseInfoWnd(GG::X0, GG::Y0, BrowseTextWidth(), GG::Y1), in ResourceBrowseWnd() 29 m_title_text(GG::Wnd::Create<CUILabel>(title_text, GG::FORMAT_CENTER)), in ResourceBrowseWnd() 33 m_used_points_P_label(GG::Wnd::Create<CUILabel>(unit_label, GG::FORMAT_LEFT)), in ResourceBrowseWnd() 86 const GG::Pt LABEL_TEXT_SIZE(LABEL_TEXT_WIDTH, GG::Y(STAT_TEXT_PTS + 4)); in CompleteConstruction() 87 const GG::Pt VALUE_TEXT_SIZE(VALUE_TEXT_WIDTH, GG::Y(STAT_TEXT_PTS + 4)); in CompleteConstruction() 214 GG::Pt sz = Size(); in InitBuffer() 263 GG::BrowseInfoWnd(GG::X0, GG::Y0, BrowseTextWidth(), GG::Y1), in WastedStockpiledResourceBrowseWnd() 265 m_title_text(GG::Wnd::Create<CUILabel>(title_text, GG::FORMAT_CENTER)), in WastedStockpiledResourceBrowseWnd() 272 m_used_P_label(GG::Wnd::Create<CUILabel>(unit_label, GG::FORMAT_LEFT)), in WastedStockpiledResourceBrowseWnd() [all …]
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H A D | PlayerListWnd.cpp | 105 Control(GG::X0, GG::Y0, w, h, GG::INTERACTIVE), in DiplomaticStatusIndicator() 191 m_icon->OrthoBlit(ul, ul + GG::Pt(GG::X(ICON_SIZE), GG::Y(ICON_SIZE))); in Render() 200 … GG::Pt square_ul = ul + GG::Pt(GG::X(square_position * (ICON_SIZE + PAD)), GG::Y0); in Render() 228 Control(GG::X0, GG::Y0, w, h, GG::NO_WND_FLAGS), in PlayerDataPanel() 269 { return UpperLeft() + GG::Pt(GG::X(DATA_PANEL_BORDER), GG::Y(DATA_PANEL_BORDER)); } in ClientUpperLeft() 288 GG::Pt ICON_SIZE = GG::Pt(GG::X(IconSize()), GG::Y(IconSize())); in Render() 696 GG::INTERACTIVE | GG::DRAGABLE | GG::ONTOP | GG::RESIZABLE | CLOSABLE | PINABLE, in PlayerListWnd() 870 void PlayerListWnd::LClick(const GG::Pt& pt, GG::Flags<GG::ModKey> mod_keys) { in LClick() 875 void PlayerListWnd::LDrag(const GG::Pt& pt, const GG::Pt& move, GG::Flags<GG::ModKey> mod_keys) { in LDrag() 909 void PlayerListWnd::PlayerDoubleClicked(GG::ListBox::iterator it, const GG::Pt& pt, const GG::Flags… in PlayerDoubleClicked() [all …]
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H A D | GalaxySetupWnd.cpp | 35 const GG::Pt PREVIEW_SZ(GG::X(400), GG::Y(222)); 40 Control(GG::X0, GG::Y0, w, h, GG::INTERACTIVE), in RowContentsWnd() 162 GG::Control(GG::X0, GG::Y0, w, h, GG::NO_WND_FLAGS) in GameRulesPanel() 169 m_tabs = GG::Wnd::Create<GG::TabWnd>(GG::X0, GG::Y0, SPIN_WIDTH, GG::Y1, in CompleteConstruction() 237 GG::FlatRectangle(m_tabs->CurrentWnd()->UpperLeft() - GG::Pt(GG::X(2), GG::Y0), in Render() 322 …auto layout = GG::Wnd::Create<GG::Layout>(GG::X0, GG::Y0, Width(), spin->MinUsableSize().y, 1, 2, … in IntRuleWidget() 370 …auto layout = GG::Wnd::Create<GG::Layout>(GG::X0, GG::Y0, Width(), spin->MinUsableSize().y, 1, 2, … in DoubleRuleWidget() 537 GG::Control(GG::X0, GG::Y0, w, h, GG::NO_WND_FLAGS) in GalaxySetupPanel() 837 GG::Pt button_lr = button_ul + GG::Pt(GG::X(20), GG::Y(20)); in DoLayout() 1109 m_galaxy_setup_panel->MoveTo(GG::Pt(GG::X0, GG::Y(4))); in DoLayout() [all …]
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H A D | MultiMeterStatusBar.cpp | 79 GG::Wnd(GG::X0, GG::Y0, w, GG::Y1, GG::INTERACTIVE), in MultiMeterStatusBar() 93 GG::Clr DARY_GREY = GG::Clr(44, 44, 44, 255); in Render() 94 GG::Clr HALF_GREY = GG::Clr(128, 128, 128, 128); in Render() 106 GG::Y y = TOP; in Render() 110 …GG::FlatRectangle(GG::Pt(BAR_LEFT, y), GG::Pt(BAR_RIGHT, y + BAR_HEIGHT), DARY_GREY, DARY_GREY, 0); in Render() 153 GG::Clr clr; in Render() 170 …GG::FlatRectangle(GG::Pt(BAR_LEFT, INITIAL_TOP), GG::Pt(INITIAL_RIGHT, BAR_BOTTOM), GG::CLR_ZERO, … in Render() 178 …GG::FlatRectangle(GG::Pt(INITIAL_RIGHT - 1, PROJECTED_TOP), GG::Pt(PROJECTED_RIGHT, BAR_BOTTOM), C… in Render() 180 …GG::FlatRectangle(GG::Pt(PROJECTED_RIGHT - 1, PROJECTED_TOP), GG::Pt(INITIAL_RIGHT, BAR_BOTTOM), C… in Render() 190 …GG::FlatRectangle(GG::Pt(BAR_LEFT, BAR_TOP), GG::Pt(TARGET_MAX_RIGHT, BAR_BOTTOM), GG::CLR_ZERO, m… in Render() [all …]
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H A D | ModeratorActionsWnd.cpp | 30 GG::ONTOP | GG::INTERACTIVE | GG::DRAGABLE | GG::RESIZABLE | CLOSABLE | PINABLE, in ModeratorActionsWnd() 38 …GG::Flags<GG::GraphicStyle> style = GG::GRAPHIC_CENTER | GG::GRAPHIC_VCENTER | GG::GRAPHIC_FITGRAP… in CompleteConstruction() 71 auto row = GG::Wnd::Create<GG::DropDownList::Row>(); in CompleteConstruction() 96 auto row = GG::Wnd::Create<GG::DropDownList::Row>(); in CompleteConstruction() 97 auto icon = GG::Wnd::Create<GG::StaticGraphic>(texture, style); in CompleteConstruction() 109 auto row = GG::Wnd::Create<GG::DropDownList::Row>(); in CompleteConstruction() 261 GG::X left = GG::X0 + PAD; in DoLayout() 262 GG::Y top = GG::Y0 + PAD; in DoLayout() 298 GG::Pt old_size = GG::Wnd::Size(); in SizeMove() 312 auto row = GG::Wnd::Create<GG::DropDownList::Row>(); in Refresh() [all …]
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/dports/games/xpilot-ng-server/xpilot-ng-4.7.3/lib/textures/ |
H A D | radar.ppm | 5 …GG�DD�99�44�99�;;�<<�;;�55r,,a%%}//�99�AA�JJ�DD�44w--�77�<<�;;�@@�EE�GG�GG�AA�;;�55�77�??�<<�??�DD…
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/dports/games/xpilot/xpilot-4.5.5/lib/textures/ |
H A D | radar.ppm | 5 …GG�DD�99�44�99�;;�<<�;;�55r,,a%%}//�99�AA�JJ�DD�44w--�77�<<�;;�@@�EE�GG�GG�AA�;;�55�77�??�<<�??�DD…
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/dports/games/freeorion/freeorion-0.4.10.2/UI/CombatReport/ |
H A D | GraphicalSummary.cpp | 152 return GG::Pt(GG::X(10), GG::Y(10)); in GetBarSize() 244 GG::Y calculated_height(GG::Y0); in GetSideBarSize() 266 GG::Wnd(GG::X0, GG::Y0, GG::X1, GG::Y1, GG::INTERACTIVE), in ParticipantBar() 347 GG::Wnd(GG::X0, GG::Y0, GG::X1, GG::Y1, GG::INTERACTIVE), in SideBar() 394 GG::Pt alive_ll = GG::Pt(GG::X0, ClientHeight()); in DoLayout() 417 GG::Pt ul{ GG::X0, GG::Y0 }; in RelativeClientUpperLeft() 489 GG::Pt min_size(GG::X0, GG::Y0); in MinUsableSize() 502 GG::Pt pos(GG::X(0), GG::Y(0)); in DoLayout() 570 GG::Wnd(GG::X0, GG::Y0, GG::X1, GG::Y1, GG::NO_WND_FLAGS) in GraphicalSummaryWnd() 577 GG::Pt min_size(GG::X0, GG::Y0); in MinUsableSize() [all …]
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