/dports/cad/ldview/ldview-4.4/3rdParty/gl2ps/ |
H A D | gl2psTest.c | 577 opt = GL2PS_DRAW_BACKGROUND; in keyboard() 580 opt = GL2PS_DRAW_BACKGROUND | GL2PS_OCCLUSION_CULL; in keyboard() 583 opt = GL2PS_DRAW_BACKGROUND | GL2PS_NO_PS3_SHADING | GL2PS_TIGHT_BOUNDING_BOX; in keyboard() 591 opt = GL2PS_DRAW_BACKGROUND | GL2PS_BEST_ROOT; in keyboard() 594 opt = GL2PS_DRAW_BACKGROUND | GL2PS_OCCLUSION_CULL | GL2PS_BEST_ROOT; in keyboard() 598 opt = GL2PS_DRAW_BACKGROUND | GL2PS_OCCLUSION_CULL | GL2PS_BEST_ROOT | GL2PS_COMPRESS; in keyboard()
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H A D | gl2psTestSimple.c | 109 GL2PS_DRAW_BACKGROUND | GL2PS_USE_CURRENT_VIEWPORT, in keyboard()
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H A D | gl2ps.h | 120 #define GL2PS_DRAW_BACKGROUND (1<<0) macro
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/dports/print/gl2ps/gl2ps-1.4.2/ |
H A D | gl2psTest.c | 582 opt = GL2PS_DRAW_BACKGROUND; in keyboard() 585 opt = GL2PS_DRAW_BACKGROUND | GL2PS_OCCLUSION_CULL; in keyboard() 588 opt = GL2PS_DRAW_BACKGROUND | GL2PS_NO_PS3_SHADING | GL2PS_TIGHT_BOUNDING_BOX; in keyboard() 596 opt = GL2PS_DRAW_BACKGROUND | GL2PS_BEST_ROOT; in keyboard() 599 opt = GL2PS_DRAW_BACKGROUND | GL2PS_OCCLUSION_CULL | GL2PS_BEST_ROOT; in keyboard() 603 opt = GL2PS_DRAW_BACKGROUND | GL2PS_OCCLUSION_CULL | GL2PS_BEST_ROOT | GL2PS_COMPRESS; in keyboard()
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H A D | gl2psTestSimple.c | 176 GL2PS_DRAW_BACKGROUND | GL2PS_USE_CURRENT_VIEWPORT, in keyboard()
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H A D | gl2ps.h | 129 #define GL2PS_DRAW_BACKGROUND (1<<0) macro
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/dports/math/vtk9/VTK-9.1.0/IO/ExportGL2PS/ |
H A D | vtkOpenGLGL2PSExporter.cxx | 99 if ((options & GL2PS_DRAW_BACKGROUND) == GL2PS_NONE) in WriteData() 106 options &= ~GL2PS_DRAW_BACKGROUND; in WriteData()
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H A D | vtkGL2PSExporter.cxx | 68 options = options | GL2PS_DRAW_BACKGROUND; in GetGL2PSOptions()
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/dports/math/vtk8/VTK-8.2.0/IO/ExportOpenGL2/ |
H A D | vtkOpenGLGL2PSExporter.cxx | 100 if ((options & GL2PS_DRAW_BACKGROUND) == GL2PS_NONE) in WriteData() 107 options &= ~GL2PS_DRAW_BACKGROUND; in WriteData()
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/dports/math/vtk8/VTK-8.2.0/IO/Export/ |
H A D | vtkGL2PSExporter.cxx | 68 options = options | GL2PS_DRAW_BACKGROUND; in GetGL2PSOptions()
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/dports/science/gabedit/GabeditSrc251_300720/gl2ps/ |
H A D | gl2ps.h | 118 #define GL2PS_DRAW_BACKGROUND (1<<0) macro
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/dports/biology/ugene/ugene-40.1/src/plugins/biostruct3d_view/src/gl2ps/ |
H A D | gl2ps.h | 118 #define GL2PS_DRAW_BACKGROUND (1 << 0) macro
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/dports/cad/ldview/ldview-4.4/gl2ps/ |
H A D | gl2ps.h | 118 #define GL2PS_DRAW_BACKGROUND (1<<0) macro
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/dports/math/qtiplot-doc/qtiplot-0.9.8.9/3rdparty/qwtplot3d/3rdparty/gl2ps/ |
H A D | gl2ps.h | 120 #define GL2PS_DRAW_BACKGROUND (1<<0) macro
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/dports/games/burrtools/burrtools-0.6.3/src/gui/ |
H A D | gl2ps.h | 117 #define GL2PS_DRAW_BACKGROUND (1<<0) macro
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/dports/science/drawxtl/DRAWxtl/source/DRAWxtl55/ |
H A D | gl2ps.h | 118 #define GL2PS_DRAW_BACKGROUND (1<<0) macro
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/dports/math/giacxcas/giac-1.6.0/src/ |
H A D | gl2ps.h | 118 #define GL2PS_DRAW_BACKGROUND (1<<0) macro
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/dports/math/vtk6/VTK-6.2.0/ThirdParty/gl2ps/vtkgl2ps/ |
H A D | gl2ps.h | 124 #define GL2PS_DRAW_BACKGROUND (1<<0) macro
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/dports/audio/snd/snd-21.2/ |
H A D | gl2ps.h | 124 #define GL2PS_DRAW_BACKGROUND (1<<0) macro
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/dports/science/xcrysden/xcrysden-1.6.2/C/ |
H A D | gl2psPrintTogl.c | 112 options |= GL2PS_DRAW_BACKGROUND; in CRY_gl2psPrintToglCb()
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H A D | gl2ps.h | 127 #define GL2PS_DRAW_BACKGROUND (1<<0) macro
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/dports/math/vtk8/VTK-8.2.0/ThirdParty/gl2ps/vtkgl2ps/ |
H A D | gl2ps.h | 129 #define GL2PS_DRAW_BACKGROUND (1<<0) macro
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/dports/math/vtk9/VTK-9.1.0/ThirdParty/gl2ps/vtkgl2ps/ |
H A D | gl2ps.h | 131 #define GL2PS_DRAW_BACKGROUND (1<<0) macro
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/dports/cad/gmsh/gmsh-4.9.2-source/Graphics/ |
H A D | gl2ps.h | 128 #define GL2PS_DRAW_BACKGROUND (1<<0) macro
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/dports/math/qwtplot3d/qwtplot3d-438c855d/3rdparty/gl2ps/ |
H A D | gl2ps.h | 127 #define GL2PS_DRAW_BACKGROUND (1<<0) in uadecode()
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