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Searched refs:GL2PSvertex (Results 1 – 25 of 28) sorted by relevance

12

/dports/math/vtk8/VTK-8.2.0/ThirdParty/gl2ps/vtkgl2ps/
H A Dgl2ps.h184 } GL2PSvertex; typedef
238 GL2PSDLL_API GLint gl2psForceRasterPos(GL2PSvertex *vert);
240 GL2PSvertex *verts, GLint offset,
H A Dgl2ps.c133 GL2PSvertex vertex[3];
169 GL2PSvertex *verts;
201 GL2PSvertex lastvertex;
206 GL2PSvertex rasterpos;
1091 prim->verts = (GL2PSvertex*)gl2psMalloc(p->numverts*sizeof(GL2PSvertex)); in gl2psCopyPrimitive()
1232 static void gl2psCutEdge(GL2PSvertex *a, GL2PSvertex *b, GL2PSplane plane, in gl2psCutEdge()
1431 (*t1)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex)); in gl2psDivideQuad()
1432 (*t2)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex)); in gl2psDivideQuad()
2170 b->verts = (GL2PSvertex*)gl2psMalloc(2 * sizeof(GL2PSvertex)); in gl2psAddBoundaryInList()
4502 GL2PSvertex v; in gl2psPrintPDFShaderStreamData()
[all …]
/dports/science/xcrysden/xcrysden-1.6.2/C/
H A Dgl2ps.h182 } GL2PSvertex; typedef
233 GL2PSDLL_API GLint gl2psForceRasterPos(GL2PSvertex *vert);
235 GL2PSvertex *verts, GLint offset,
H A Dgl2ps.c133 GL2PSvertex vertex[3];
169 GL2PSvertex *verts;
201 GL2PSvertex lastvertex;
206 GL2PSvertex rasterpos;
882 prim->verts = (GL2PSvertex*)gl2psMalloc(sizeof(GL2PSvertex)); in gl2psAddText()
1217 static void gl2psCutEdge(GL2PSvertex *a, GL2PSvertex *b, GL2PSplane plane, in gl2psCutEdge()
1416 (*t1)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex)); in gl2psDivideQuad()
1417 (*t2)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex)); in gl2psDivideQuad()
2154 b->verts = (GL2PSvertex*)gl2psMalloc(2 * sizeof(GL2PSvertex)); in gl2psAddBoundaryInList()
4441 GL2PSvertex v; in gl2psPrintPDFShaderStreamData()
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/dports/math/vtk9/VTK-9.1.0/ThirdParty/gl2ps/vtkgl2ps/
H A Dgl2ps.h186 } GL2PSvertex; typedef
241 GL2PSDLL_API GLint gl2psForceRasterPos(GL2PSvertex *vert);
243 GL2PSvertex *verts, GLint offset,
H A Dgl2ps.c133 GL2PSvertex vertex[3];
169 GL2PSvertex *verts;
201 GL2PSvertex lastvertex;
206 GL2PSvertex rasterpos;
1094 prim->verts = (GL2PSvertex*)gl2psMalloc(p->numverts*sizeof(GL2PSvertex)); in gl2psCopyPrimitive()
1235 static void gl2psCutEdge(GL2PSvertex *a, GL2PSvertex *b, GL2PSplane plane, in gl2psCutEdge()
1434 (*t1)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex)); in gl2psDivideQuad()
1435 (*t2)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex)); in gl2psDivideQuad()
2173 b->verts = (GL2PSvertex*)gl2psMalloc(2 * sizeof(GL2PSvertex)); in gl2psAddBoundaryInList()
4511 GL2PSvertex v; in gl2psPrintPDFShaderStreamData()
[all …]
/dports/cad/gmsh/gmsh-4.9.2-source/Graphics/
H A Dgl2ps.h184 } GL2PSvertex; typedef
239 GL2PSDLL_API GLint gl2psForceRasterPos(GL2PSvertex *vert);
241 GL2PSvertex *verts, GLint offset,
H A Dgl2ps.cpp131 GL2PSvertex vertex[3];
167 GL2PSvertex *verts;
199 GL2PSvertex lastvertex;
204 GL2PSvertex rasterpos;
1092 prim->verts = (GL2PSvertex*)gl2psMalloc(p->numverts*sizeof(GL2PSvertex)); in gl2psCopyPrimitive()
1233 static void gl2psCutEdge(GL2PSvertex *a, GL2PSvertex *b, GL2PSplane plane, in gl2psCutEdge()
1432 (*t1)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex)); in gl2psDivideQuad()
1433 (*t2)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex)); in gl2psDivideQuad()
2171 b->verts = (GL2PSvertex*)gl2psMalloc(2 * sizeof(GL2PSvertex)); in gl2psAddBoundaryInList()
4551 GL2PSvertex v; in gl2psPrintPDFShaderStreamData()
[all …]
/dports/math/qwtplot3d/qwtplot3d-438c855d/3rdparty/gl2ps/
H A Dgl2ps.h183 } GL2PSvertex;
238 GL2PSDLL_API GLint gl2psForceRasterPos(GL2PSvertex *vert); in proto_register_ua_msg()
240 GL2PSvertex *verts, GLint offset, in proto_register_ua_msg()
H A Dgl2ps.c131 GL2PSvertex vertex[3];
167 GL2PSvertex *verts;
204 GL2PSvertex rasterpos;
1092 prim->verts = (GL2PSvertex*)gl2psMalloc(p->numverts*sizeof(GL2PSvertex));
1233 static void gl2psCutEdge(GL2PSvertex *a, GL2PSvertex *b, GL2PSplane plane,
1293 child->verts = (GL2PSvertex*)gl2psMalloc(numverts * sizeof(GL2PSvertex));
1432 (*t1)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex));
1433 (*t2)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex));
2171 b->verts = (GL2PSvertex*)gl2psMalloc(2 * sizeof(GL2PSvertex));
4551 GL2PSvertex v;
[all …]
/dports/print/gl2ps/gl2ps-1.4.2/
H A Dgl2ps.h184 } GL2PSvertex; typedef
239 GL2PSDLL_API GLint gl2psForceRasterPos(GL2PSvertex *vert);
241 GL2PSvertex *verts, GLint offset,
H A Dgl2ps.c133 GL2PSvertex vertex[3];
169 GL2PSvertex *verts;
201 GL2PSvertex lastvertex;
206 GL2PSvertex rasterpos;
1094 prim->verts = (GL2PSvertex*)gl2psMalloc(p->numverts*sizeof(GL2PSvertex)); in gl2psCopyPrimitive()
1235 static void gl2psCutEdge(GL2PSvertex *a, GL2PSvertex *b, GL2PSplane plane, in gl2psCutEdge()
1434 (*t1)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex)); in gl2psDivideQuad()
1435 (*t2)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex)); in gl2psDivideQuad()
2173 b->verts = (GL2PSvertex*)gl2psMalloc(2 * sizeof(GL2PSvertex)); in gl2psAddBoundaryInList()
4511 GL2PSvertex v; in gl2psPrintPDFShaderStreamData()
[all …]
/dports/cad/ldview/ldview-4.4/3rdParty/gl2ps/
H A Dgl2ps.c148 } GL2PSvertex; typedef
151 GL2PSvertex vertex[3];
186 GL2PSvertex *verts;
859 prim->verts = (GL2PSvertex*)gl2psMalloc(sizeof(GL2PSvertex)); in gl2psAddText()
1017 prim->verts = (GL2PSvertex*)gl2psMalloc(p->numverts*sizeof(GL2PSvertex)); in gl2psCopyPrimitive()
1158 static void gl2psCutEdge(GL2PSvertex *a, GL2PSvertex *b, GL2PSplane plane, in gl2psCutEdge()
1349 (*t1)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex)); in gl2psDivideQuad()
1350 (*t2)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex)); in gl2psDivideQuad()
2079 b->verts = (GL2PSvertex*)gl2psMalloc(2 * sizeof(GL2PSvertex)); in gl2psAddBoundaryInList()
4272 GL2PSvertex v; in gl2psPrintPDFShaderStreamData()
[all …]
/dports/cad/ldview/ldview-4.4/gl2ps/
H A Dgl2ps.c171 } GL2PSvertex; typedef
174 GL2PSvertex vertex[3];
209 GL2PSvertex *verts;
882 prim->verts = (GL2PSvertex*)gl2psMalloc(sizeof(GL2PSvertex)); in gl2psAddText()
1040 prim->verts = (GL2PSvertex*)gl2psMalloc(p->numverts*sizeof(GL2PSvertex)); in gl2psCopyPrimitive()
1181 static void gl2psCutEdge(GL2PSvertex *a, GL2PSvertex *b, GL2PSplane plane, in gl2psCutEdge()
1369 (*t1)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex)); in gl2psDivideQuad()
1370 (*t2)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex)); in gl2psDivideQuad()
2092 b->verts = (GL2PSvertex*)gl2psMalloc(2 * sizeof(GL2PSvertex)); in gl2psAddBoundaryInList()
4270 GL2PSvertex v; in gl2psPrintPDFShaderStreamData()
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/dports/math/qtiplot-doc/qtiplot-0.9.8.9/3rdparty/qwtplot3d/3rdparty/gl2ps/
H A Dgl2ps.c148 } GL2PSvertex; typedef
151 GL2PSvertex vertex[3];
187 GL2PSvertex *verts;
865 prim->verts = (GL2PSvertex*)gl2psMalloc(sizeof(GL2PSvertex)); in gl2psAddText()
1023 prim->verts = (GL2PSvertex*)gl2psMalloc(p->numverts*sizeof(GL2PSvertex)); in gl2psCopyPrimitive()
1164 static void gl2psCutEdge(GL2PSvertex *a, GL2PSvertex *b, GL2PSplane plane, in gl2psCutEdge()
1355 (*t1)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex)); in gl2psDivideQuad()
1356 (*t2)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex)); in gl2psDivideQuad()
2085 b->verts = (GL2PSvertex*)gl2psMalloc(2 * sizeof(GL2PSvertex)); in gl2psAddBoundaryInList()
4332 GL2PSvertex v; in gl2psPrintPDFShaderStreamData()
[all …]
/dports/science/gabedit/GabeditSrc251_300720/gl2ps/
H A Dgl2ps.c171 } GL2PSvertex; typedef
174 GL2PSvertex vertex[3];
209 GL2PSvertex *verts;
882 prim->verts = (GL2PSvertex*)gl2psMalloc(sizeof(GL2PSvertex)); in gl2psAddText()
1040 prim->verts = (GL2PSvertex*)gl2psMalloc(p->numverts*sizeof(GL2PSvertex)); in gl2psCopyPrimitive()
1181 static void gl2psCutEdge(GL2PSvertex *a, GL2PSvertex *b, GL2PSplane plane, in gl2psCutEdge()
1369 (*t1)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex)); in gl2psDivideQuad()
1370 (*t2)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex)); in gl2psDivideQuad()
2091 b->verts = (GL2PSvertex*)gl2psMalloc(2 * sizeof(GL2PSvertex)); in gl2psAddBoundaryInList()
4268 GL2PSvertex v; in gl2psPrintPDFShaderStreamData()
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/dports/games/burrtools/burrtools-0.6.3/src/gui/
H A Dgl2ps.c170 } GL2PSvertex; typedef
173 GL2PSvertex vertex[3];
208 GL2PSvertex *verts;
885 prim->verts = (GL2PSvertex*)gl2psMalloc(sizeof(GL2PSvertex)); in gl2psAddText()
1043 prim->verts = (GL2PSvertex*)gl2psMalloc(p->numverts*sizeof(GL2PSvertex)); in gl2psCopyPrimitive()
1184 static void gl2psCutEdge(GL2PSvertex *a, GL2PSvertex *b, GL2PSplane plane, in gl2psCutEdge()
1375 (*t1)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex)); in gl2psDivideQuad()
1376 (*t2)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex)); in gl2psDivideQuad()
2104 b->verts = (GL2PSvertex*)gl2psMalloc(2 * sizeof(GL2PSvertex)); in gl2psAddBoundaryInList()
4307 GL2PSvertex v; in gl2psPrintPDFShaderStreamData()
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/dports/science/drawxtl/DRAWxtl/source/DRAWxtl55/
H A Dgl2ps.cxx188 } GL2PSvertex; typedef
192 GL2PSvertex vertex[3];
231 GL2PSvertex *verts;
984 prim->verts = (GL2PSvertex *) gl2psMalloc (sizeof (GL2PSvertex)); in gl2psAddText()
1295 gl2psCutEdge (GL2PSvertex * a, GL2PSvertex * b, GL2PSplane plane, GL2PSvertex * c) in gl2psCutEdge()
1511 (*t1)->verts = (GL2PSvertex *) gl2psMalloc (3 * sizeof (GL2PSvertex)); in gl2psDivideQuad()
1512 (*t2)->verts = (GL2PSvertex *) gl2psMalloc (3 * sizeof (GL2PSvertex)); in gl2psDivideQuad()
2293 b->verts = (GL2PSvertex *) gl2psMalloc (2 * sizeof (GL2PSvertex)); in gl2psAddBoundaryInList()
2560 prim->verts = (GL2PSvertex *) gl2psMalloc (4 * sizeof (GL2PSvertex)); in gl2psParseFeedbackBuffer()
4536 GL2PSvertex v; in gl2psPrintPDFShaderStreamData()
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/dports/math/vtk6/VTK-6.2.0/ThirdParty/gl2ps/vtkgl2ps/
H A Dgl2ps.c153 } GL2PSvertex; typedef
156 GL2PSvertex vertex[3];
192 GL2PSvertex *verts;
895 prim->verts = (GL2PSvertex*)gl2psMalloc(sizeof(GL2PSvertex)); in gl2psAddText()
1056 prim->verts = (GL2PSvertex*)gl2psMalloc(p->numverts*sizeof(GL2PSvertex)); in gl2psCopyPrimitive()
1197 static void gl2psCutEdge(GL2PSvertex *a, GL2PSvertex *b, GL2PSplane plane, in gl2psCutEdge()
1388 (*t1)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex)); in gl2psDivideQuad()
1389 (*t2)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex)); in gl2psDivideQuad()
2118 b->verts = (GL2PSvertex*)gl2psMalloc(2 * sizeof(GL2PSvertex)); in gl2psAddBoundaryInList()
4327 GL2PSvertex v; in gl2psPrintPDFShaderStreamData()
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/dports/audio/snd/snd-21.2/
H A Dgl2ps.c148 } GL2PSvertex;
151 GL2PSvertex vertex[3];
187 GL2PSvertex *verts;
890 prim->verts = (GL2PSvertex*)gl2psMalloc(sizeof(GL2PSvertex));
1051 prim->verts = (GL2PSvertex*)gl2psMalloc(p->numverts*sizeof(GL2PSvertex));
1192 static void gl2psCutEdge(GL2PSvertex *a, GL2PSvertex *b, GL2PSplane plane,
1383 (*t1)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex));
1384 (*t2)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex));
2113 b->verts = (GL2PSvertex*)gl2psMalloc(2 * sizeof(GL2PSvertex));
4322 GL2PSvertex v;
[all …]
/dports/math/giacxcas/giac-1.6.0/src/
H A Dgl2ps.c155 } GL2PSvertex; typedef
158 GL2PSvertex vertex[3];
193 GL2PSvertex *verts;
866 prim->verts = (GL2PSvertex*)gl2psMalloc(sizeof(GL2PSvertex)); in gl2psAddText()
1024 prim->verts = (GL2PSvertex*)gl2psMalloc(p->numverts*sizeof(GL2PSvertex)); in gl2psCopyPrimitive()
1165 static void gl2psCutEdge(GL2PSvertex *a, GL2PSvertex *b, GL2PSplane plane, in gl2psCutEdge()
1356 (*t1)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex)); in gl2psDivideQuad()
1357 (*t2)->verts = (GL2PSvertex*)gl2psMalloc(3 * sizeof(GL2PSvertex)); in gl2psDivideQuad()
2086 b->verts = (GL2PSvertex*)gl2psMalloc(2 * sizeof(GL2PSvertex)); in gl2psAddBoundaryInList()
4279 GL2PSvertex v; in gl2psPrintPDFShaderStreamData()
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/dports/biology/ugene/ugene-40.1/src/plugins/biostruct3d_view/src/gl2ps/
H A Dgl2ps.cpp180 } GL2PSvertex; typedef
183 GL2PSvertex vertex[3];
218 GL2PSvertex *verts;
862 prim->verts = (GL2PSvertex *)gl2psMalloc(sizeof(GL2PSvertex)); in gl2psAddText()
1140 static void gl2psCutEdge(GL2PSvertex *a, GL2PSvertex *b, GL2PSplane plane, GL2PSvertex *c) { in gl2psCutEdge()
1197 child->verts = (GL2PSvertex *)gl2psMalloc(numverts * sizeof(GL2PSvertex)); in gl2psCreateSplitPrimitive()
1334 (*t1)->verts = (GL2PSvertex *)gl2psMalloc(3 * sizeof(GL2PSvertex)); in gl2psDivideQuad()
1335 (*t2)->verts = (GL2PSvertex *)gl2psMalloc(3 * sizeof(GL2PSvertex)); in gl2psDivideQuad()
2048 b->verts = (GL2PSvertex *)gl2psMalloc(2 * sizeof(GL2PSvertex)); in gl2psAddBoundaryInList()
4250 GL2PSvertex v; in gl2psPrintPDFShaderStreamData()
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/dports/math/vtk9/VTK-9.1.0/Rendering/GL2PSOpenGL2/Testing/Cxx/
H A DTestGL2PSAddPolyPrimitive.cxx32 GL2PSvertex& vert, float x, float y, float z, float r, float g, float b, float a) in setVertex()
84 GL2PSvertex vertices[3]; // Vertices. in TestGL2PSAddPolyPrimitive()
/dports/math/vtk8/VTK-8.2.0/Rendering/GL2PSOpenGL2/Testing/Cxx/
H A DTestGL2PSAddPolyPrimitive.cxx29 static inline void setVertex(GL2PSvertex &vert, in setVertex()
85 GL2PSvertex vertices[3]; // Vertices. in TestGL2PSAddPolyPrimitive()
/dports/math/vtk9/VTK-9.1.0/Rendering/GL2PSOpenGL2/
H A DvtkOpenGLGL2PSHelperImpl.cxx194 GL2PSvertex verts[3]; in ProcessTransformFeedback()
203 GL2PSvertex& vert = verts[curVert]; in ProcessTransformFeedback()
321 GL2PSvertex bgVerts[5]; in DrawString()
376 GL2PSvertex gl2psRasterPos; in DrawString()
513 GL2PSvertex gl2psRasterPos; in DrawImage()
934 GL2PSvertex gl2psRasterPos; in DrawPathPS()
1085 GL2PSvertex gl2psRasterPos; in DrawPathPDF()
1237 GL2PSvertex gl2psRasterPos; in DrawPathSVG()

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