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Searched refs:GLM_ARCH_ARM_BIT (Results 1 – 17 of 17) sorted by relevance

/dports/devel/upp/upp/uppsrc/plugin/glm/simd/
H A Dplatform.h224 #define GLM_ARCH_ARM_BIT (0x40000000) macro
249 #define GLM_ARCH_ARM (GLM_ARCH_ARM_BIT)
/dports/graphics/libprojectm/projectm-3.1.12/vendor/glm/simd/
H A Dplatform.h251 #define GLM_ARCH_ARM_BIT 0x00000400 macro
266 #define GLM_ARCH_ARM (GLM_ARCH_ARM_BIT)
/dports/games/warzone2100/warzone2100/3rdparty/glm/glm/simd/
H A Dplatform.h240 #define GLM_ARCH_ARM_BIT (0x40000000) macro
266 #define GLM_ARCH_ARM (GLM_ARCH_ARM_BIT)
/dports/graphics/nanort/nanort-b1feea8/examples/common/glm/glm/simd/
H A Dplatform.h251 #define GLM_ARCH_ARM_BIT 0x00000100 macro
266 #define GLM_ARCH_ARM (GLM_ARCH_ARM_BIT)
/dports/math/glm/glm-0.9.9.8/glm/simd/
H A Dplatform.h240 #define GLM_ARCH_ARM_BIT (0x40000000) macro
266 #define GLM_ARCH_ARM (GLM_ARCH_ARM_BIT)
/dports/emulators/mess/mame-mame0226/3rdparty/glm/glm/simd/
H A Dplatform.h314 #define GLM_ARCH_ARM_BIT 0x00000100 macro
329 #define GLM_ARCH_ARM (GLM_ARCH_ARM_BIT)
/dports/audio/faust/faust-2.37.3/architecture/smartKeyboard/android/app/oboe/samples/RhythmGame/third_party/glm/simd/
H A Dplatform.h314 #define GLM_ARCH_ARM_BIT 0x00000100 macro
329 #define GLM_ARCH_ARM (GLM_ARCH_ARM_BIT)
/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/glm/simd/
H A Dplatform.h314 #define GLM_ARCH_ARM_BIT 0x00000100 macro
329 #define GLM_ARCH_ARM (GLM_ARCH_ARM_BIT)
/dports/emulators/mame/mame-mame0226/3rdparty/glm/glm/simd/
H A Dplatform.h314 #define GLM_ARCH_ARM_BIT 0x00000100 macro
329 #define GLM_ARCH_ARM (GLM_ARCH_ARM_BIT)
/dports/graphics/nanort/nanort-b1feea8/examples/common/glm/test/core/
H A Dcore_setup_message.cpp158 if(GLM_ARCH & GLM_ARCH_ARM_BIT) in test_instruction_set()
/dports/math/glm/glm-0.9.9.8/test/core/
H A Dcore_setup_message.cpp174 if(GLM_ARCH & GLM_ARCH_ARM_BIT) in test_instruction_set()
/dports/games/warzone2100/warzone2100/3rdparty/glm/test/core/
H A Dcore_setup_message.cpp174 if(GLM_ARCH & GLM_ARCH_ARM_BIT) in test_instruction_set()
/dports/emulators/mame/mame-mame0226/3rdparty/glm/test/core/
H A Dcore_setup_message.cpp203 if(GLM_ARCH & GLM_ARCH_ARM_BIT) in test_instruction_set()
/dports/emulators/mess/mame-mame0226/3rdparty/glm/test/core/
H A Dcore_setup_message.cpp203 if(GLM_ARCH & GLM_ARCH_ARM_BIT) in test_instruction_set()
/dports/math/glm/glm-0.9.9.8/glm/detail/
H A Dsetup.hpp1025 # elif (GLM_ARCH & GLM_ARCH_ARM_BIT) && (GLM_MODEL == GLM_MODEL_64)
1027 # elif (GLM_ARCH & GLM_ARCH_ARM_BIT) && (GLM_MODEL == GLM_MODEL_32)
/dports/devel/upp/upp/uppsrc/plugin/glm/detail/
H A Dsetup.hpp956 # elif (GLM_ARCH & GLM_ARCH_ARM_BIT) && (GLM_MODEL == GLM_MODEL_64)
958 # elif (GLM_ARCH & GLM_ARCH_ARM_BIT) && (GLM_MODEL == GLM_MODEL_32)
/dports/games/warzone2100/warzone2100/3rdparty/glm/glm/detail/
H A Dsetup.hpp1025 # elif (GLM_ARCH & GLM_ARCH_ARM_BIT) && (GLM_MODEL == GLM_MODEL_64)
1027 # elif (GLM_ARCH & GLM_ARCH_ARM_BIT) && (GLM_MODEL == GLM_MODEL_32)