/dports/graphics/libprojectm/projectm-3.1.12/vendor/glm/simd/ |
H A D | platform.h | 263 #define GLM_ARCH_AVX (GLM_ARCH_AVX_BIT | GLM_ARCH_SSE42) macro 264 #define GLM_ARCH_AVX2 (GLM_ARCH_AVX2_BIT | GLM_ARCH_AVX) 284 # define GLM_ARCH (GLM_ARCH_AVX) 302 # define GLM_ARCH (GLM_ARCH_AVX) 332 # define GLM_ARCH (GLM_ARCH_AVX)
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/dports/graphics/nanort/nanort-b1feea8/examples/common/glm/glm/simd/ |
H A D | platform.h | 263 #define GLM_ARCH_AVX (GLM_ARCH_AVX_BIT | GLM_ARCH_SSE42) macro 264 #define GLM_ARCH_AVX2 (GLM_ARCH_AVX2_BIT | GLM_ARCH_AVX) 284 # define GLM_ARCH (GLM_ARCH_AVX) 302 # define GLM_ARCH (GLM_ARCH_AVX) 332 # define GLM_ARCH (GLM_ARCH_AVX)
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/dports/emulators/mess/mame-mame0226/3rdparty/glm/glm/simd/ |
H A D | platform.h | 326 #define GLM_ARCH_AVX (GLM_ARCH_AVX_BIT | GLM_ARCH_SSE42) macro 327 #define GLM_ARCH_AVX2 (GLM_ARCH_AVX2_BIT | GLM_ARCH_AVX) 347 # define GLM_ARCH (GLM_ARCH_AVX) 365 # define GLM_ARCH (GLM_ARCH_AVX) 395 # define GLM_ARCH (GLM_ARCH_AVX)
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/dports/audio/faust/faust-2.37.3/architecture/smartKeyboard/android/app/oboe/samples/RhythmGame/third_party/glm/simd/ |
H A D | platform.h | 326 #define GLM_ARCH_AVX (GLM_ARCH_AVX_BIT | GLM_ARCH_SSE42) macro 327 #define GLM_ARCH_AVX2 (GLM_ARCH_AVX2_BIT | GLM_ARCH_AVX) 347 # define GLM_ARCH (GLM_ARCH_AVX) 365 # define GLM_ARCH (GLM_ARCH_AVX) 395 # define GLM_ARCH (GLM_ARCH_AVX)
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/glm/simd/ |
H A D | platform.h | 326 #define GLM_ARCH_AVX (GLM_ARCH_AVX_BIT | GLM_ARCH_SSE42) macro 327 #define GLM_ARCH_AVX2 (GLM_ARCH_AVX2_BIT | GLM_ARCH_AVX) 347 # define GLM_ARCH (GLM_ARCH_AVX) 365 # define GLM_ARCH (GLM_ARCH_AVX) 395 # define GLM_ARCH (GLM_ARCH_AVX)
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/dports/emulators/mame/mame-mame0226/3rdparty/glm/glm/simd/ |
H A D | platform.h | 326 #define GLM_ARCH_AVX (GLM_ARCH_AVX_BIT | GLM_ARCH_SSE42) macro 327 #define GLM_ARCH_AVX2 (GLM_ARCH_AVX2_BIT | GLM_ARCH_AVX) 347 # define GLM_ARCH (GLM_ARCH_AVX) 365 # define GLM_ARCH (GLM_ARCH_AVX) 395 # define GLM_ARCH (GLM_ARCH_AVX)
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/dports/games/dustrac/DustRacing2D-ae380b8/src/game/MiniCore/src/Graphics/contrib/glm/ogl-math/glm/core/ |
H A D | setup.hpp | 479 #define GLM_ARCH_AVX 0x0008 // | GLM_ARCH_SSE4 | GLM_ARCH_SSE3 | GLM_ARCH_SSE2 macro 487 #define GLM_ARCH GLM_ARCH_AVX 499 #define GLM_ARCH GLM_ARCH_AVX //GLM_ARCH_AVX (Require SP1) 516 #define GLM_ARCH GLM_ARCH_AVX 534 #if (GLM_ARCH & GLM_ARCH_AVX) 558 #elif (GLM_ARCH == GLM_ARCH_AVX)
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/dports/devel/upp/upp/uppsrc/plugin/glm/simd/ |
H A D | platform.h | 247 #define GLM_ARCH_AVX (GLM_ARCH_AVX_BIT | GLM_ARCH_SSE42) macro 248 #define GLM_ARCH_AVX2 (GLM_ARCH_AVX2_BIT | GLM_ARCH_AVX) 263 # define GLM_ARCH (GLM_ARCH_AVX) 287 # define GLM_ARCH (GLM_ARCH_AVX)
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/dports/games/warzone2100/warzone2100/3rdparty/glm/glm/simd/ |
H A D | platform.h | 264 #define GLM_ARCH_AVX (GLM_ARCH_AVX_BIT | GLM_ARCH_SSE42) macro 265 #define GLM_ARCH_AVX2 (GLM_ARCH_AVX2_BIT | GLM_ARCH_AVX) 285 # define GLM_ARCH (GLM_ARCH_AVX) 309 # define GLM_ARCH (GLM_ARCH_AVX)
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/dports/math/glm/glm-0.9.9.8/glm/simd/ |
H A D | platform.h | 264 #define GLM_ARCH_AVX (GLM_ARCH_AVX_BIT | GLM_ARCH_SSE42) macro 265 #define GLM_ARCH_AVX2 (GLM_ARCH_AVX2_BIT | GLM_ARCH_AVX) 285 # define GLM_ARCH (GLM_ARCH_AVX) 309 # define GLM_ARCH (GLM_ARCH_AVX)
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/dports/graphics/nanort/nanort-b1feea8/examples/common/glm/test/core/ |
H A D | core_setup_message.cpp | 164 if(GLM_ARCH & GLM_ARCH_AVX) in test_instruction_set()
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/dports/math/glm/glm-0.9.9.8/test/core/ |
H A D | core_setup_message.cpp | 180 if(GLM_ARCH & GLM_ARCH_AVX) in test_instruction_set()
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H A D | core_func_integer.cpp | 563 # if GLM_ARCH & GLM_ARCH_AVX && GLM_COMPILER & GLM_COMPILER_VC 741 # if GLM_ARCH & GLM_ARCH_AVX && GLM_COMPILER & GLM_COMPILER_VC in perf_int() 762 # if GLM_ARCH & GLM_ARCH_AVX && GLM_COMPILER & GLM_COMPILER_VC in perf_int()
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/dports/games/warzone2100/warzone2100/3rdparty/glm/test/core/ |
H A D | core_setup_message.cpp | 180 if(GLM_ARCH & GLM_ARCH_AVX) in test_instruction_set()
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/dports/emulators/mame/mame-mame0226/3rdparty/glm/test/core/ |
H A D | core_setup_message.cpp | 209 if(GLM_ARCH & GLM_ARCH_AVX) in test_instruction_set()
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/dports/emulators/mess/mame-mame0226/3rdparty/glm/test/core/ |
H A D | core_setup_message.cpp | 209 if(GLM_ARCH & GLM_ARCH_AVX) in test_instruction_set()
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/dports/math/glm/glm-0.9.9.8/glm/detail/ |
H A D | func_common_simd.inl | 198 # if 0 && GLM_ARCH & GLM_ARCH_AVX
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/dports/graphics/libprojectm/projectm-3.1.12/vendor/glm/detail/ |
H A D | func_common_simd.inl | 198 # if 0 && GLM_ARCH & GLM_ARCH_AVX
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/dports/devel/upp/upp/uppsrc/plugin/glm/detail/ |
H A D | func_common_simd.inl | 198 # if 0 && GLM_ARCH & GLM_ARCH_AVX
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/dports/games/warzone2100/warzone2100/3rdparty/glm/glm/detail/ |
H A D | func_common_simd.inl | 198 # if 0 && GLM_ARCH & GLM_ARCH_AVX
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/dports/emulators/mess/mame-mame0226/3rdparty/glm/glm/detail/ |
H A D | func_common_simd.inl | 198 # if 0 && GLM_ARCH & GLM_ARCH_AVX
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/dports/audio/faust/faust-2.37.3/architecture/smartKeyboard/android/app/oboe/samples/RhythmGame/third_party/glm/detail/ |
H A D | func_common_simd.inl | 198 # if 0 && GLM_ARCH & GLM_ARCH_AVX
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/dports/games/solarus/solarus-f43727b232b3ed13d98440a845e2a29e470e4f0d/libraries/win32/mingw32/include/glm/detail/ |
H A D | func_common_simd.inl | 198 # if 0 && GLM_ARCH & GLM_ARCH_AVX
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/dports/emulators/mame/mame-mame0226/3rdparty/glm/glm/detail/ |
H A D | func_common_simd.inl | 198 # if 0 && GLM_ARCH & GLM_ARCH_AVX
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/dports/graphics/nanort/nanort-b1feea8/examples/common/glm/glm/detail/ |
H A D | func_common_simd.inl | 198 # if 0 && GLM_ARCH & GLM_ARCH_AVX
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