Searched refs:GLOBAL_INTENSITY_NEG_EXTREME (Results 1 – 13 of 13) sorted by relevance
164 if ((intensity <= GLOBAL_INTENSITY_NEG_EXTREME) || (intensity >= GLOBAL_INTENSITY_TOTAL)) in DecrementIntensity()170 if (intensity == GLOBAL_INTENSITY_NEG_EXTREME) { in DecrementIntensity()174 intensity = GLOBAL_INTENSITY_NEG_EXTREME; in DecrementIntensity()181 intensity = GLOBAL_INTENSITY_NEG_EXTREME; in DecrementIntensity()
210 GLOBAL_INTENSITY_NEG_EXTREME = -4, enumerator
138 value("GLOBAL_INTENSITY_NEG_EXTREME", GLOBAL_INTENSITY_NEG_EXTREME), in BindGlobalsToLua()
92 if((_intensity <= GLOBAL_INTENSITY_NEG_EXTREME) || (_intensity >= GLOBAL_INTENSITY_TOTAL)) in DecrementIntensity()98 _intensity = GLOBAL_INTENSITY_NEG_EXTREME; in DecrementIntensity()104 _intensity = GLOBAL_INTENSITY_NEG_EXTREME; in DecrementIntensity()
64 GLOBAL_INTENSITY_NEG_EXTREME = -4, enumerator
68 elseif (intensity == vt_global.GameGlobal.GLOBAL_INTENSITY_NEG_EXTREME) then471 elseif (intensity == vt_global.GameGlobal.GLOBAL_INTENSITY_NEG_EXTREME) then538 elseif (intensity == vt_global.GameGlobal.GLOBAL_INTENSITY_NEG_EXTREME) then644 elseif (intensity == vt_global.GameGlobal.GLOBAL_INTENSITY_NEG_EXTREME) then710 elseif (intensity == vt_global.GameGlobal.GLOBAL_INTENSITY_NEG_EXTREME) then
834 else if (_equipment_status_effects[effect] + intensity < GLOBAL_INTENSITY_NEG_EXTREME) in _UpdateEquipmentStatusEffects()835 _equipment_status_effects[effect] = GLOBAL_INTENSITY_NEG_EXTREME; in _UpdateEquipmentStatusEffects()856 else if (_equipment_status_effects[effect] + intensity < GLOBAL_INTENSITY_NEG_EXTREME) in _UpdateEquipmentStatusEffects()857 _equipment_status_effects[effect] = GLOBAL_INTENSITY_NEG_EXTREME; in _UpdateEquipmentStatusEffects()1142 new_intensity = GLOBAL_INTENSITY_NEG_EXTREME; in ApplyActiveStatusEffect()
149 case GLOBAL_INTENSITY_NEG_EXTREME: in GetStatusIcon()
204 if ((intensity >= GLOBAL_INTENSITY_NEG_EXTREME) && (intensity < GLOBAL_INTENSITY_NEUTRAL)) { in ChangeStatus()
301 if((intensity < GLOBAL_INTENSITY_NEUTRAL) && (intensity >= GLOBAL_INTENSITY_NEG_EXTREME)) { in ChangeActiveStatusEffect()
173 luabind::value("GLOBAL_INTENSITY_NEG_EXTREME", GLOBAL_INTENSITY_NEG_EXTREME), in BindCommonCode()
589 intensity = GLOBAL_INTENSITY_NEG_EXTREME; in ApplyPotentialStaminaMalus()
314 case GLOBAL_INTENSITY_NEG_EXTREME: in GetElementalIcon()