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Searched refs:GLOBAL_INTENSITY_NEUTRAL (Results 1 – 25 of 27) sorted by relevance

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/dports/games/allacrost/allacrost-1.0.2/src/common/global/
H A Dglobal_objects.cpp156 ….insert(pair<GLOBAL_ELEMENTAL, GLOBAL_INTENSITY>(GLOBAL_ELEMENTAL_FIRE, GLOBAL_INTENSITY_NEUTRAL)); in GlobalWeapon()
157 …insert(pair<GLOBAL_ELEMENTAL, GLOBAL_INTENSITY>(GLOBAL_ELEMENTAL_WATER, GLOBAL_INTENSITY_NEUTRAL)); in GlobalWeapon()
158 ….insert(pair<GLOBAL_ELEMENTAL, GLOBAL_INTENSITY>(GLOBAL_ELEMENTAL_VOLT, GLOBAL_INTENSITY_NEUTRAL)); in GlobalWeapon()
159 …insert(pair<GLOBAL_ELEMENTAL, GLOBAL_INTENSITY>(GLOBAL_ELEMENTAL_EARTH, GLOBAL_INTENSITY_NEUTRAL)); in GlobalWeapon()
160 …sert(pair<GLOBAL_ELEMENTAL, GLOBAL_INTENSITY>(GLOBAL_ELEMENTAL_SLICING, GLOBAL_INTENSITY_NEUTRAL)); in GlobalWeapon()
162 …sert(pair<GLOBAL_ELEMENTAL, GLOBAL_INTENSITY>(GLOBAL_ELEMENTAL_MAULING, GLOBAL_INTENSITY_NEUTRAL)); in GlobalWeapon()
204 ….insert(pair<GLOBAL_ELEMENTAL, GLOBAL_INTENSITY>(GLOBAL_ELEMENTAL_FIRE, GLOBAL_INTENSITY_NEUTRAL)); in GlobalArmor()
205 …insert(pair<GLOBAL_ELEMENTAL, GLOBAL_INTENSITY>(GLOBAL_ELEMENTAL_WATER, GLOBAL_INTENSITY_NEUTRAL)); in GlobalArmor()
206 ….insert(pair<GLOBAL_ELEMENTAL, GLOBAL_INTENSITY>(GLOBAL_ELEMENTAL_VOLT, GLOBAL_INTENSITY_NEUTRAL)); in GlobalArmor()
207 …insert(pair<GLOBAL_ELEMENTAL, GLOBAL_INTENSITY>(GLOBAL_ELEMENTAL_EARTH, GLOBAL_INTENSITY_NEUTRAL)); in GlobalArmor()
[all …]
H A Dglobal_effects.h63 …GlobalElementalEffect(GLOBAL_ELEMENTAL type, GLOBAL_INTENSITY intensity = GLOBAL_INTENSITY_NEUTRAL
116 GlobalStatusEffect(GLOBAL_STATUS type, GLOBAL_INTENSITY intensity = GLOBAL_INTENSITY_NEUTRAL) :
H A Dglobal_effects.cpp124 if (_intensity < GLOBAL_INTENSITY_NEUTRAL) { in DecrementIntensity()
126 _intensity = GLOBAL_INTENSITY_NEUTRAL; in DecrementIntensity()
H A Dglobal_utils.h214 GLOBAL_INTENSITY_NEUTRAL = 0, enumerator
H A Ddefs_global.cpp142 value("GLOBAL_INTENSITY_NEUTRAL", GLOBAL_INTENSITY_NEUTRAL), in BindGlobalsToLua()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/common/global/status_effects/
H A Dglobal_effects.h36 GlobalStatusEffect(GLOBAL_STATUS type, GLOBAL_INTENSITY intensity = GLOBAL_INTENSITY_NEUTRAL);
82 _intensity = GLOBAL_INTENSITY_NEUTRAL; in Disable()
88 || _intensity == GLOBAL_INTENSITY_NEUTRAL || _intensity == GLOBAL_INTENSITY_INVALID in IsActive()
H A Dglobal_active_effect.h32 _intensity(GLOBAL_INTENSITY_NEUTRAL), in ActiveStatusEffect()
94 _intensity = GLOBAL_INTENSITY_NEUTRAL; in Disable()
100 || _intensity == GLOBAL_INTENSITY_NEUTRAL || _intensity == GLOBAL_INTENSITY_INVALID in IsActive()
H A Dstatus_effect_enums.h68 GLOBAL_INTENSITY_NEUTRAL = 0, enumerator
/dports/games/allacrost/allacrost-1.0.2/src/modes/battle/
H A Dbattle_effects.cpp105 if ((intensity < GLOBAL_INTENSITY_NEUTRAL) || (intensity >= GLOBAL_INTENSITY_TOTAL)) { in SetIntensity()
204 if ((intensity >= GLOBAL_INTENSITY_NEG_EXTREME) && (intensity < GLOBAL_INTENSITY_NEUTRAL)) { in ChangeStatus()
207 else if ((intensity <= GLOBAL_INTENSITY_POS_EXTREME) && (intensity > GLOBAL_INTENSITY_NEUTRAL)) { in ChangeStatus()
236 old_intensity = GLOBAL_INTENSITY_NEUTRAL; in ChangeStatus()
246 if (intensity == GLOBAL_INTENSITY_NEUTRAL) { in ChangeStatus()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/map/
H A Dmap_status_effects.cpp315 && intensity != GLOBAL_INTENSITY_NEUTRAL) { in LoadStatusEffects()
328 && intensity != GLOBAL_INTENSITY_NEUTRAL) { in LoadStatusEffects()
446 if (effect.GetIntensity() > GLOBAL_INTENSITY_NEUTRAL) { in UpdateEffects()
523 if (intensity == GLOBAL_INTENSITY_NEUTRAL in ChangeActiveStatusEffect()
548 status_type, GLOBAL_INTENSITY_NEUTRAL, intensity); in ChangeActiveStatusEffect()
563 if((intensity <= GLOBAL_INTENSITY_POS_EXTREME) && (intensity > GLOBAL_INTENSITY_NEUTRAL)) in ChangeActiveStatusEffect()
591 if(new_intensity == GLOBAL_INTENSITY_NEUTRAL) in ChangeActiveStatusEffect()
636 return GLOBAL_INTENSITY_NEUTRAL; in GetActiveStatusEffectIntensity()
644 if (effect.GetIntensity() <= GLOBAL_INTENSITY_NEUTRAL) in RemoveNegativeActiveStatusEffects()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/common/
H A Dcharacter_window.cpp39 vt_global::GLOBAL_INTENSITY_NEUTRAL); in CharacterWindow()
41 vt_global::GLOBAL_INTENSITY_NEUTRAL); in CharacterWindow()
188 intensity != GLOBAL_INTENSITY_NEUTRAL) { in _UpdateActiveStatusEffects()
H A Dcommon_bindings.cpp177 luabind::value("GLOBAL_INTENSITY_NEUTRAL", GLOBAL_INTENSITY_NEUTRAL), in BindCommonCode()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/battle/status_effects/
H A Dstatus_effects_supervisor.cpp161 if (effect.GetIntensity() > GLOBAL_INTENSITY_NEUTRAL) in Update()
301 if((intensity < GLOBAL_INTENSITY_NEUTRAL) && (intensity >= GLOBAL_INTENSITY_NEG_EXTREME)) { in ChangeActiveStatusEffect()
303 … } else if((intensity <= GLOBAL_INTENSITY_POS_EXTREME) && (intensity > GLOBAL_INTENSITY_NEUTRAL)) { in ChangeActiveStatusEffect()
336 if(new_intensity == GLOBAL_INTENSITY_NEUTRAL) in ChangeActiveStatusEffect()
H A Dactive_effects.cpp29 GlobalStatusEffect(GLOBAL_STATUS_INVALID, GLOBAL_INTENSITY_NEUTRAL), in ActiveBattleStatusEffect()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/menu/
H A Dmenu_mode.cpp122 …icon = media.GetStatusIcon(vt_global::GLOBAL_STATUS_PHYS_ATK, vt_global::GLOBAL_INTENSITY_NEUTRAL); in MenuMode()
123 …_icon = media.GetStatusIcon(vt_global::GLOBAL_STATUS_MAG_ATK, vt_global::GLOBAL_INTENSITY_NEUTRAL); in MenuMode()
124 …icon = media.GetStatusIcon(vt_global::GLOBAL_STATUS_PHYS_DEF, vt_global::GLOBAL_INTENSITY_NEUTRAL); in MenuMode()
125 …_icon = media.GetStatusIcon(vt_global::GLOBAL_STATUS_MAG_DEF, vt_global::GLOBAL_INTENSITY_NEUTRAL); in MenuMode()
376 if(it->second != vt_global::GLOBAL_INTENSITY_NEUTRAL) in UpdateEquipmentInfo()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/battle/objects/
H A Dbattle_character.cpp77 if (intensity == GLOBAL_INTENSITY_NEUTRAL) in BattleCharacter()
520 media.GetStatusIcon(vt_global::GLOBAL_STATUS_HP, vt_global::GLOBAL_INTENSITY_NEUTRAL)->Draw(); in DrawStatus()
522 media.GetStatusIcon(vt_global::GLOBAL_STATUS_SP, vt_global::GLOBAL_INTENSITY_NEUTRAL)->Draw(); in DrawStatus()
/dports/games/allacrost/allacrost-1.0.2/dat/effects/
H A Dstatus.lua25 if (intensity == hoa_global.GameGlobal.GLOBAL_INTENSITY_NEUTRAL) then
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/battle/command/
H A Dcommand_supervisor.cpp806 GlobalManager->Media().GetStatusIcon(GLOBAL_STATUS_EVADE, GLOBAL_INTENSITY_NEUTRAL)->Draw(); in _DrawActionInformation()
808 GlobalManager->Media().GetStatusIcon(GLOBAL_STATUS_PHYS_DEF, GLOBAL_INTENSITY_NEUTRAL)->Draw(); in _DrawActionInformation()
810 GlobalManager->Media().GetStatusIcon(GLOBAL_STATUS_MAG_DEF, GLOBAL_INTENSITY_NEUTRAL)->Draw(); in _DrawActionInformation()
868 if (intensity == GLOBAL_INTENSITY_NEUTRAL || in _UpdateActorTargetText()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/common/global/actors/
H A Dglobal_character.cpp305 _equipment_status_effects.resize(GLOBAL_STATUS_TOTAL, GLOBAL_INTENSITY_NEUTRAL); in GlobalCharacter()
819 _equipment_status_effects[i] = GLOBAL_INTENSITY_NEUTRAL; in _UpdateEquipmentStatusEffects()
873 if (intensity == GLOBAL_INTENSITY_NEUTRAL) { in _UpdateEquipmentStatusEffects()
1124 if (intensity == GLOBAL_INTENSITY_INVALID || intensity == GLOBAL_INTENSITY_NEUTRAL) in ApplyActiveStatusEffect()
1131 || effect.GetIntensity() == GLOBAL_INTENSITY_NEUTRAL) { in ApplyActiveStatusEffect()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/menu/menu_windows/
H A Dmenu_party_window.cpp146 GLOBAL_INTENSITY_NEUTRAL); in _InitCharSelect()
149 GLOBAL_INTENSITY_NEUTRAL); in _InitCharSelect()
H A Dskill_node_bottom_info.cpp267 GLOBAL_INTENSITY_NEUTRAL); in _SetStatsInfo()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/common/global/media/
H A Dglobal_media.cpp137 case GLOBAL_INTENSITY_NEUTRAL: in GetStatusIcon()
/dports/games/valyriatear/ValyriaTear-1.1.0/src/modes/shop/
H A Dshop.cpp248 _atk_icon = media.GetStatusIcon(GLOBAL_STATUS_PHYS_ATK, GLOBAL_INTENSITY_NEUTRAL); in ShopObjectViewer()
249 _matk_icon = media.GetStatusIcon(GLOBAL_STATUS_MAG_ATK, GLOBAL_INTENSITY_NEUTRAL); in ShopObjectViewer()
250 _def_icon = media.GetStatusIcon(GLOBAL_STATUS_PHYS_DEF, GLOBAL_INTENSITY_NEUTRAL); in ShopObjectViewer()
251 _mdef_icon = media.GetStatusIcon(GLOBAL_STATUS_MAG_DEF, GLOBAL_INTENSITY_NEUTRAL); in ShopObjectViewer()
804 if(it->second != GLOBAL_INTENSITY_NEUTRAL) in _SetStatusIcons()
/dports/games/valyriatear/ValyriaTear-1.1.0/data/entities/status_effects/
H A Dstatus_effects.lua52 if (intensity == vt_global.GameGlobal.GLOBAL_INTENSITY_NEUTRAL) then
769 if (battle_effect:GetIntensity() < vt_global.GameGlobal.GLOBAL_INTENSITY_NEUTRAL) then
780 if (intensity < vt_global.GameGlobal.GLOBAL_INTENSITY_NEUTRAL
/dports/games/valyriatear/ValyriaTear-1.1.0/data/inventory/
H A Ditems.lua382 if (intensity >= vt_global.GameGlobal.GLOBAL_INTENSITY_NEUTRAL) then
402 if (intensity >= vt_global.GameGlobal.GLOBAL_INTENSITY_NEUTRAL) then

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