Searched refs:GLOBAL_OBJECT_WEAPON (Results 1 – 19 of 19) sorted by relevance
48 return GLOBAL_OBJECT_WEAPON; in GetObjectType()
37 GLOBAL_OBJECT_WEAPON = 1, enumerator
47 return GLOBAL_OBJECT_WEAPON; in GetObjectTypeFromItemCategory()324 case GLOBAL_OBJECT_WEAPON: in Update()448 case GLOBAL_OBJECT_WEAPON: in Update()578 case GLOBAL_OBJECT_WEAPON: in _UpdateSelection()
42 return GLOBAL_OBJECT_WEAPON; in GetObjectTypeFromEquipCategory()
148 GLOBAL_OBJECT_WEAPON = 1, enumerator
243 { return GLOBAL_OBJECT_WEAPON; } in GetObjectType()
88 value("GLOBAL_OBJECT_WEAPON", GLOBAL_OBJECT_WEAPON), in BindGlobalsToLua()
109 case GLOBAL_OBJECT_WEAPON: in _UpdateAvailableSellDealTypes()213 case GLOBAL_OBJECT_WEAPON: in _PopulateLists()
106 case GLOBAL_OBJECT_WEAPON: in _UpdateAvailableBuyDealTypes()215 case GLOBAL_OBJECT_WEAPON: in Reinitialize()
101 case GLOBAL_OBJECT_WEAPON: in _UpdateAvailableTradeDealTypes()211 case GLOBAL_OBJECT_WEAPON: in Reinitialize()
71 case GLOBAL_OBJECT_WEAPON: in DetermineShopObjectType()
112 case GLOBAL_OBJECT_WEAPON: in GetCategoryName()522 if(_selected_object->GetObject()->GetObjectType() == GLOBAL_OBJECT_WEAPON) { in _SetEquipmentData()
168 case GLOBAL_OBJECT_WEAPON: in GetItemCategoryIcon()
178 case GLOBAL_OBJECT_WEAPON: in GetCategoryName()218 case GLOBAL_OBJECT_WEAPON: in GetCategoryIcon()578 if (_selected_object->GetObject()->GetObjectType() == GLOBAL_OBJECT_WEAPON) { in _SetEquipmentData()1122 case GLOBAL_OBJECT_WEAPON: in Initialize()
66 case GLOBAL_OBJECT_WEAPON: in DetermineShopObjectType()
349 case GLOBAL_OBJECT_WEAPON: in _PopulateLists()
154 case GLOBAL_OBJECT_WEAPON: in Initialize()
129 luabind::value("GLOBAL_OBJECT_WEAPON", GLOBAL_OBJECT_WEAPON), in BindCommonCode()
386 case vt_global::GLOBAL_OBJECT_WEAPON: { in UpdateEquipmentInfo()