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Searched refs:GLOBJS (Results 1 – 12 of 12) sorted by relevance

/dports/games/heretic/glheretic-1.2/
H A DMakefile109 GLOBJS = opengl/gl_effects.o opengl/gl_floorceil.o opengl/gl_fonts.o \ macro
140 rm -f $(OBJS) $(GLOBJS) xheretic xaheretic glheretic \
149 rm -f $(OBJS) $(GLOBJS) xheretic xaheretic ggiheretic vgaheretic \
192 glheretic:depsdlogl $(OBJS) $(GLOBJS) graphics/i_sdl_gl.o \
196 $(OBJS) $(GLOBJS) /usr/X11R6/lib/libXxf86vm.a \
200 $(OBJS) $(GLOBJS) opengl/sgi-si/libtess/libtess.a graphics/i_sdl_gl.o -o $@
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexen2/
H A DMakefile.os2367 GLOBJS = &
445 $(GL_BINARY): $(GLOBJS) $(COMMON_ASM) $(COMMONOBJS)
446 …wlink N $@ SYS OS2V2 OPTION STACK=0x100000 LIBR {$(LIBS) $(GL_LIBS)} F {$(GLOBJS) $(COMMON_ASM) $(…
H A DMakefile.vbcc414 GLOBJS = \
523 $(GL_BINARY): $(GLOBJS) $(COMMON_ASM) $(COMMONOBJS) $(TIMIDEPS)
524 $(LINKER) $(GLOBJS) $(COMMON_ASM) $(COMMONOBJS) $(LDFLAGS) $(GL_LIBS) $(SYSLIBS) -o $@
H A DOWMakefile.win32429 GLOBJS = &
514 $(GL_BINARY): $(GLOBJS) $(COMMON_ASM) $(COMMONOBJS) $(SYSOBJ_RES)
515 …wlink N $@ SYS NT_WIN OPTION STACK=0x100000 LIBR {$(LIBS) $(GL_LIBS)} F {$(GLOBJS) $(COMMON_ASM) $…
H A DMakefile1571 GLOBJS = \ macro
1693 $(GL_BINARY): $(GLOBJS) $(COMMON_ASM) $(COMMONOBJS) $(TIMIDEPS)
1694 $(LINKER) $(GLOBJS) $(COMMON_ASM) $(COMMONOBJS) $(LDFLAGS) $(GL_LIBS) $(SYSLIBS) -o $@
/dports/games/uhexen2/hexen2source-1.5.9/engine/hexenworld/client/
H A DMakefile.os2370 GLOBJS = &
441 $(GL_BINARY): $(GLOBJS) $(COMMON_ASM) $(COMMONOBJS)
442 …wlink N $@ SYS OS2V2 OPTION STACK=0x100000 LIBR {$(LIBS) $(GL_LIBS)} F {$(GLOBJS) $(COMMON_ASM) $(…
H A DMakefile.vbcc417 GLOBJS = \
515 $(GL_BINARY): $(GLOBJS) $(COMMON_ASM) $(COMMONOBJS) $(TIMIDEPS)
516 $(LINKER) $(GLOBJS) $(COMMON_ASM) $(COMMONOBJS) $(LDFLAGS) $(GL_LIBS) $(SYSLIBS) -o $@
H A DOWMakefile.win32432 GLOBJS = &
510 $(GL_BINARY): $(GLOBJS) $(COMMON_ASM) $(COMMONOBJS) $(SYSOBJ_RES)
511 …wlink N $@ SYS NT_WIN OPTION STACK=0x100000 LIBR {$(LIBS) $(GL_LIBS)} F {$(GLOBJS) $(COMMON_ASM) $…
H A DMakefile1499 GLOBJS = \ macro
1606 $(GL_BINARY): $(GLOBJS) $(COMMON_ASM) $(COMMONOBJS) $(TIMIDEPS)
1607 $(LINKER) $(GLOBJS) $(COMMON_ASM) $(COMMONOBJS) $(LDFLAGS) $(GL_LIBS) $(SYSLIBS) -o $@
/dports/games/vkquake/vkQuake-1.12.2/Quake/
H A DMakefile.w64225 GLOBJS = \
251 $(GLOBJS) \
H A DMakefile232 GLOBJS = \ macro
258 $(GLOBJS) \
H A DMakefile.w32231 GLOBJS = \
257 $(GLOBJS) \