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Searched refs:GLTEXTURE_HASNOHIRES (Results 1 – 2 of 2) sorted by relevance

/dports/games/prboom-plus/prboom-plus-2.5.1.3/src/
H A Dgl_intern.h76 GLTEXTURE_HASNOHIRES= 0x00000020, enumerator
H A Dgl_hires.c1241 !(gltexture->flags & GLTEXTURE_HASNOHIRES)) in gld_LoadHiresTex()
1382 gltexture->flags |= GLTEXTURE_HASNOHIRES; in gld_LoadHiresTex()