/dports/devel/wasi-libcxx/llvm-project-13.0.1.src/compiler-rt/lib/builtins/aarch64/ |
H A D | lse.S | 98 #define NAME(BASE) GLUE4(__aarch64_, BASE, SIZE, SUFF) 99 #define LDXR GLUE4(ld, A, xr, S) 100 #define STXR GLUE4(st, L, xr, S) 124 #define CAS GLUE4(cas, A, L, S) s(0), s(1), [x2] 169 #define SWP GLUE4(swp, A, L, S) s(0), s(0), [x1] 211 #define LDOP GLUE4(LDNM, A, L, S) s(0), s(0), [x1]
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/dports/devel/llvm12/llvm-project-12.0.1.src/compiler-rt/lib/builtins/aarch64/ |
H A D | lse.S | 98 #define NAME(BASE) GLUE4(__aarch64_, BASE, SIZE, SUFF) 99 #define LDXR GLUE4(ld, A, xr, S) 100 #define STXR GLUE4(st, L, xr, S) 124 #define CAS GLUE4(cas, A, L, S) s(0), s(1), [x2] 169 #define SWP GLUE4(swp, A, L, S) s(0), s(0), [x1] 211 #define LDOP GLUE4(LDNM, A, L, S) s(0), s(0), [x1]
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/dports/devel/llvm-devel/llvm-project-f05c95f10fc1d8171071735af8ad3a9e87633120/compiler-rt/lib/builtins/aarch64/ |
H A D | lse.S | 98 #define NAME(BASE) GLUE4(__aarch64_, BASE, SIZE, SUFF) 99 #define LDXR GLUE4(ld, A, xr, S) 100 #define STXR GLUE4(st, L, xr, S) 124 #define CAS GLUE4(cas, A, L, S) s(0), s(1), [x2] 169 #define SWP GLUE4(swp, A, L, S) s(0), s(0), [x1] 211 #define LDOP GLUE4(LDNM, A, L, S) s(0), s(0), [x1]
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/dports/devel/wasi-compiler-rt13/llvm-project-13.0.1.src/compiler-rt/lib/builtins/aarch64/ |
H A D | lse.S | 98 #define NAME(BASE) GLUE4(__aarch64_, BASE, SIZE, SUFF) 99 #define LDXR GLUE4(ld, A, xr, S) 100 #define STXR GLUE4(st, L, xr, S) 124 #define CAS GLUE4(cas, A, L, S) s(0), s(1), [x2] 169 #define SWP GLUE4(swp, A, L, S) s(0), s(0), [x1] 211 #define LDOP GLUE4(LDNM, A, L, S) s(0), s(0), [x1]
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/dports/lang/rust/rustc-1.58.1-src/src/llvm-project/compiler-rt/lib/builtins/aarch64/ |
H A D | lse.S | 98 #define NAME(BASE) GLUE4(__aarch64_, BASE, SIZE, SUFF) 99 #define LDXR GLUE4(ld, A, xr, S) 100 #define STXR GLUE4(st, L, xr, S) 124 #define CAS GLUE4(cas, A, L, S) s(0), s(1), [x2] 169 #define SWP GLUE4(swp, A, L, S) s(0), s(0), [x1] 211 #define LDOP GLUE4(LDNM, A, L, S) s(0), s(0), [x1]
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/dports/devel/wasi-compiler-rt12/llvm-project-12.0.1.src/compiler-rt/lib/builtins/aarch64/ |
H A D | lse.S | 98 #define NAME(BASE) GLUE4(__aarch64_, BASE, SIZE, SUFF) 99 #define LDXR GLUE4(ld, A, xr, S) 100 #define STXR GLUE4(st, L, xr, S) 124 #define CAS GLUE4(cas, A, L, S) s(0), s(1), [x2] 169 #define SWP GLUE4(swp, A, L, S) s(0), s(0), [x1] 211 #define LDOP GLUE4(LDNM, A, L, S) s(0), s(0), [x1]
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/dports/devel/llvm13/llvm-project-13.0.1.src/compiler-rt/lib/builtins/aarch64/ |
H A D | lse.S | 98 #define NAME(BASE) GLUE4(__aarch64_, BASE, SIZE, SUFF) 99 #define LDXR GLUE4(ld, A, xr, S) 100 #define STXR GLUE4(st, L, xr, S) 124 #define CAS GLUE4(cas, A, L, S) s(0), s(1), [x2] 169 #define SWP GLUE4(swp, A, L, S) s(0), s(0), [x1] 211 #define LDOP GLUE4(LDNM, A, L, S) s(0), s(0), [x1]
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/dports/games/chessx/chessx-1.5.6/src/database/ |
H A D | version.h | 18 #define GLUE4(a,b,c,d) XGLUE4(a,b,c,d) macro 24 #define STR_REVISION GLUE4(VERSION_MAJOR,VERSION_MINOR,REVISION,0)
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/dports/lang/gcc12-devel/gcc-12-20211205/libsanitizer/builtins/ |
H A D | assembly.h | 202 #define GLUE4(a, b, c, d) GLUE4_(a, b, c, d) macro
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/dports/devel/wasi-libcxx/llvm-project-13.0.1.src/compiler-rt/lib/builtins/ |
H A D | assembly.h | 202 #define GLUE4(a, b, c, d) GLUE4_(a, b, c, d) macro
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/dports/devel/llvm-devel/llvm-project-f05c95f10fc1d8171071735af8ad3a9e87633120/compiler-rt/lib/builtins/ |
H A D | assembly.h | 202 #define GLUE4(a, b, c, d) GLUE4_(a, b, c, d) macro
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/dports/devel/wasi-compiler-rt13/llvm-project-13.0.1.src/compiler-rt/lib/builtins/ |
H A D | assembly.h | 202 #define GLUE4(a, b, c, d) GLUE4_(a, b, c, d) macro
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/dports/devel/wasi-compiler-rt12/llvm-project-12.0.1.src/compiler-rt/lib/builtins/ |
H A D | assembly.h | 200 #define GLUE4(a, b, c, d) GLUE4_(a, b, c, d) macro
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/dports/lang/rust/rustc-1.58.1-src/src/llvm-project/compiler-rt/lib/builtins/ |
H A D | assembly.h | 202 #define GLUE4(a, b, c, d) GLUE4_(a, b, c, d) macro
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/dports/devel/llvm13/llvm-project-13.0.1.src/compiler-rt/lib/builtins/ |
H A D | assembly.h | 202 #define GLUE4(a, b, c, d) GLUE4_(a, b, c, d) macro
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/dports/devel/llvm12/llvm-project-12.0.1.src/compiler-rt/lib/builtins/ |
H A D | assembly.h | 200 #define GLUE4(a, b, c, d) GLUE4_(a, b, c, d) macro
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/dports/math/p5-Math-Pari/pari-2.3.5/src/kernel/none/ |
H A D | mp_indep.c | 643 #define GLUE4(hi1,hi2, lo1,lo2) GLUE2(((hi1)<<16)|(hi2), ((lo1)<<16)|(lo2)) in pari_rand() 645 return GLUE4((pari_rand31()>>12)&LOWMASK2, in pari_rand()
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