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Searched refs:GLUT_JOYSTICK_BUTTON_D (Results 1 – 24 of 24) sorted by relevance

/dports/games/gracer/gracer-0.1.5/src/
H A Dgluthash.h218 {"joystick_button_d", (void *) GLUT_JOYSTICK_BUTTON_D},
/dports/emulators/fs-uae-launcher/fs-uae-launcher-3.0.5/OpenGL/raw/GLUT/
H A Dconstants.py82 GLUT_JOYSTICK_BUTTON_D = Constant( 'GLUT_JOYSTICK_BUTTON_D', 8) variable
/dports/graphics/py-PyOpenGL/PyOpenGL-3.1.5/OpenGL/raw/GLUT/
H A Dconstants.py82 GLUT_JOYSTICK_BUTTON_D = Constant( 'GLUT_JOYSTICK_BUTTON_D', 8) variable
/dports/lang/io-devel/io-9bfac31d/extras/win32vc2005/freeglut-2.2.0/include/GL/
H A Dfreeglut_std.h338 #define GLUT_JOYSTICK_BUTTON_D 0x0008 macro
/dports/games/torcs/torcs-1.3.7/src/windows/include/GL/
H A Dglut.h559 #define GLUT_JOYSTICK_BUTTON_D 8 macro
/dports/science/medit/medit-2012.02.05_5/sources/GL.old/
H A Dglut.h564 #define GLUT_JOYSTICK_BUTTON_D 8 macro
/dports/net/boinc-client/boinc-client_release-7.8-7.8.6/samples/glut/
H A Dglut.h558 #define GLUT_JOYSTICK_BUTTON_D 8 macro
/dports/devel/emscripten/emscripten-2.0.3/tests/third_party/box2d/freeglut/
H A Dfreeglut_std.h330 #define GLUT_JOYSTICK_BUTTON_D 0x0008 macro
/dports/graphics/freeglut/freeglut-3.2.1/include/GL/
H A Dfreeglut_std.h397 #define GLUT_JOYSTICK_BUTTON_D 0x0008 macro
/dports/devel/emscripten/emscripten-2.0.3/system/include/GL/
H A Dfreeglut_std.h375 #define GLUT_JOYSTICK_BUTTON_D 0x0008 macro
/dports/graphics/mupdf/mupdf-1.18.0-source/thirdparty/freeglut/include/GL/
H A Dfreeglut_std.h397 #define GLUT_JOYSTICK_BUTTON_D 0x0008 macro
/dports/science/smoldyn/smoldyn-2.67/source/MSVClibs/GL/
H A Dfreeglut_std.h397 #define GLUT_JOYSTICK_BUTTON_D 0x0008 macro
/dports/graphics/gauche-gl/Gauche-gl-0.6/win32/freeglut-2.6.0-3/include/GL/
H A Dfreeglut_std.h373 #define GLUT_JOYSTICK_BUTTON_D 0x0008 macro
/dports/graphics/electricsheep/electricsheep-37ba0fd692d6581f8fe009ed11c9650cd8174123/client_generic/DisplayOutput/OpenGL/
H A Dglut.h669 #define GLUT_JOYSTICK_BUTTON_D 8 macro
/dports/games/cake/cake_src/cake/glsetup/
H A Dglut.h669 #define GLUT_JOYSTICK_BUTTON_D 8 macro
/dports/devel/raknet/raknet-3.9.2_10,1/DependentExtensions/DXTCompressor/External/include/GL/
H A Dglut.h744 #define GLUT_JOYSTICK_BUTTON_D 8 macro
/dports/graphics/opencollada/OpenCOLLADA-1.6.68/Externals/Cg/include/GL/
H A Dglut.h758 #define GLUT_JOYSTICK_BUTTON_D 8 macro
/dports/science/simbody/simbody-Simbody-3.7/Simbody/Visualizer/simbody-visualizer/glut32/
H A Dglut.h684 #define GLUT_JOYSTICK_BUTTON_D 8 macro
/dports/multimedia/opentoonz/opentoonz-1.5.0/thirdparty/glut/3.7.6/include/GL/
H A Dglut.h669 #define GLUT_JOYSTICK_BUTTON_D 8 macro
/dports/devel/allegro/allegro-4.4.3.1/addons/allegrogl/include/GL/
H A Dglut.h719 #define GLUT_JOYSTICK_BUTTON_D 8 macro
/dports/cad/calculix/CalculiX/glut-3.5/src/GL/
H A Dglut_cgx.h723 #define GLUT_JOYSTICK_BUTTON_D 8 macro
/dports/lang/nim/nim-1.6.2/tests/manyloc/keineschweine/lib/
H A Dglut.nim222 GLUT_JOYSTICK_BUTTON_D* = 8 # GLUT game mode sub-API.
/dports/graphics/fpc-opengl/fpc-3.2.2/packages/opengl/src/
H A Dglut.pp292 GLUT_JOYSTICK_BUTTON_D = 8;
/dports/lang/fpc-source/fpc-3.2.2/packages/opengl/src/
H A Dglut.pp292 GLUT_JOYSTICK_BUTTON_D = 8;