/dports/games/q2p/Q2P-0.2-2006-12-31/ref_gl/ |
H A D | gl_draw.c | 125 qglDisable (GL_ALPHA_TEST); in Draw_ScaledChar() 145 qglEnable (GL_ALPHA_TEST); in Draw_ScaledChar() 193 qglEnable (GL_ALPHA_TEST); in Draw_Char() 261 qglDisable(GL_ALPHA_TEST); in Draw_StretchPic() 289 qglEnable(GL_ALPHA_TEST); in Draw_StretchPic() 293 qglEnable (GL_ALPHA_TEST); in Draw_StretchPic() 343 qglEnable(GL_ALPHA_TEST); in Draw_StretchPic2() 400 qglEnable(GL_ALPHA_TEST); in Draw_Pic() 483 qglEnable(GL_ALPHA_TEST); in Draw_ScaledPic() 488 qglEnable(GL_ALPHA_TEST); in Draw_ScaledPic() [all …]
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/dports/games/tuxracer/tuxracer-0.61/src/ |
H A D | gl_util.c | 67 glDisable( GL_ALPHA_TEST ); in set_gl_options() 84 glDisable( GL_ALPHA_TEST ); in set_gl_options() 104 glDisable( GL_ALPHA_TEST ); in set_gl_options() 121 glDisable( GL_ALPHA_TEST ); in set_gl_options() 138 glDisable( GL_ALPHA_TEST ); in set_gl_options() 155 glDisable( GL_ALPHA_TEST ); in set_gl_options() 194 glEnable( GL_ALPHA_TEST ); in set_gl_options() 213 glDisable( GL_ALPHA_TEST ); in set_gl_options() 231 glDisable( GL_ALPHA_TEST ); in set_gl_options() 248 glDisable( GL_ALPHA_TEST ); in set_gl_options() [all …]
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/dports/games/vavoom/vavoom-1.33/source/ |
H A D | gl_draw.cpp | 74 glDisable(GL_ALPHA_TEST); in DrawPic() 104 glEnable(GL_ALPHA_TEST); in DrawPic() 129 glDisable(GL_ALPHA_TEST); in DrawPicShadow() 146 glEnable(GL_ALPHA_TEST); in DrawPicShadow() 208 glDisable(GL_ALPHA_TEST); in FillRect() 218 glEnable(GL_ALPHA_TEST); in FillRect() 243 glDisable(GL_ALPHA_TEST); in ShadeRect() 259 glEnable(GL_ALPHA_TEST); in ShadeRect() 281 glDisable(GL_ALPHA_TEST); in DrawConsoleBackground() 297 glEnable(GL_ALPHA_TEST); in DrawConsoleBackground() [all …]
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_candygl/ |
H A D | gl_draw.c | 245 qglDisable (GL_ALPHA_TEST); in Draw_StretchPic() 250 qglDisable (GL_ALPHA_TEST); in Draw_StretchPic() 281 qglEnable (GL_ALPHA_TEST); in Draw_StretchPic() 286 qglEnable (GL_ALPHA_TEST); in Draw_StretchPic() 310 qglDisable (GL_ALPHA_TEST); in Draw_ScaledPic() 314 qglDisable (GL_ALPHA_TEST); in Draw_ScaledPic() 346 qglEnable (GL_ALPHA_TEST); in Draw_ScaledPic() 350 qglEnable (GL_ALPHA_TEST); in Draw_ScaledPic() 405 qglEnable (GL_ALPHA_TEST); in Draw_Pic() 409 qglEnable (GL_ALPHA_TEST); in Draw_Pic() [all …]
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/dports/games/r1q2/r1q2-8012_5/ref_gl/ |
H A D | gl_draw.c | 81 qglDisable(GL_ALPHA_TEST); in Draw_AddText() 125 qglEnable(GL_ALPHA_TEST); in Draw_AddText() 184 qglDisable(GL_ALPHA_TEST); in Draw_Char() 209 qglEnable(GL_ALPHA_TEST); in Draw_Char() 288 qglDisable(GL_ALPHA_TEST); in Draw_StretchPic() 315 qglEnable(GL_ALPHA_TEST); in Draw_StretchPic() 324 qglEnable (GL_ALPHA_TEST); in Draw_StretchPic() 358 qglDisable(GL_ALPHA_TEST); in Draw_Pic() 385 qglEnable(GL_ALPHA_TEST); in Draw_Pic() 393 qglEnable (GL_ALPHA_TEST); in Draw_Pic() [all …]
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_candygl/ |
H A D | gl_draw.c | 245 qglDisable (GL_ALPHA_TEST); in Draw_StretchPic() 250 qglDisable (GL_ALPHA_TEST); in Draw_StretchPic() 281 qglEnable (GL_ALPHA_TEST); in Draw_StretchPic() 286 qglEnable (GL_ALPHA_TEST); in Draw_StretchPic() 310 qglDisable (GL_ALPHA_TEST); in Draw_ScaledPic() 314 qglDisable (GL_ALPHA_TEST); in Draw_ScaledPic() 346 qglEnable (GL_ALPHA_TEST); in Draw_ScaledPic() 350 qglEnable (GL_ALPHA_TEST); in Draw_ScaledPic() 405 qglEnable (GL_ALPHA_TEST); in Draw_Pic() 409 qglEnable (GL_ALPHA_TEST); in Draw_Pic() [all …]
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/dports/www/chromium-legacy/chromium-88.0.4324.182/third_party/angle/src/tests/gl_tests/gles1/ |
H A D | AlphaFuncTest.cpp | 36 EXPECT_GL_FALSE(glIsEnabled(GL_ALPHA_TEST)); in TEST_P() 39 glEnable(GL_ALPHA_TEST); in TEST_P() 42 EXPECT_GL_TRUE(glIsEnabled(GL_ALPHA_TEST)); in TEST_P() 45 glDisable(GL_ALPHA_TEST); in TEST_P() 48 EXPECT_GL_FALSE(glIsEnabled(GL_ALPHA_TEST)); in TEST_P()
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/dports/games/qudos/QuDos-0.40.1-src/src/ref_gl/ |
H A D | gl_draw.c | 113 qglDisable(GL_ALPHA_TEST); in Draw_Char() 141 qglEnable(GL_ALPHA_TEST); in Draw_Char() 199 qglDisable(GL_ALPHA_TEST); in Draw_StretchPic() 203 qglDisable(GL_ALPHA_TEST); in Draw_StretchPic() 232 qglEnable(GL_ALPHA_TEST); in Draw_StretchPic() 236 qglEnable(GL_ALPHA_TEST); in Draw_StretchPic() 289 qglEnable(GL_ALPHA_TEST); in Draw_Pic() 293 qglEnable(GL_ALPHA_TEST); in Draw_Pic() 374 qglEnable(GL_ALPHA_TEST); in Draw_ScaledPic() 378 qglEnable(GL_ALPHA_TEST); in Draw_ScaledPic() [all …]
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/dports/games/briquolo/briquolo-0.5.7/src/MOGL/ |
H A D | MOGL_Afficheur.cpp | 213 glDisable(GL_ALPHA_TEST); in AfficherOpaque() 292 glEnable(GL_ALPHA_TEST); in AfficherOpaque() 382 glEnable(GL_ALPHA_TEST); in _AfficherBordAbonnementsOpaque() 387 glDisable(GL_ALPHA_TEST); in _AfficherBordAbonnementsOpaque() 510 glEnable(GL_ALPHA_TEST); in _AfficherAbonnementsOpaque() 1106 glEnable(GL_ALPHA_TEST); in _AfficherImageOpaque() 1111 glDisable(GL_ALPHA_TEST); in _AfficherImageOpaque() 1174 glDisable(GL_ALPHA_TEST); in _AfficherImageNonOpaque() 1181 glDisable(GL_ALPHA_TEST); in _AfficherImageNonOpaque() 1236 glDisable(GL_ALPHA_TEST); in _AfficherImageNonOpaque() [all …]
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/dports/games/etracer/etr-0.8.1/src/ |
H A D | ogl.cpp | 206 glDisable(GL_ALPHA_TEST); in set_gl_options() 226 glDisable(GL_ALPHA_TEST); in set_gl_options() 243 glDisable(GL_ALPHA_TEST); in set_gl_options() 263 glEnable(GL_ALPHA_TEST); in set_gl_options() 282 glEnable(GL_ALPHA_TEST); in set_gl_options() 301 glDisable(GL_ALPHA_TEST); in set_gl_options() 318 glDisable(GL_ALPHA_TEST); in set_gl_options() 335 glDisable(GL_ALPHA_TEST); in set_gl_options() 351 glDisable(GL_ALPHA_TEST); in set_gl_options() 376 glDisable(GL_ALPHA_TEST); in set_gl_options()
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/dports/games/quake2lnx/quake2-r0.16.2/src/ref_gl/ |
H A D | gl_draw.c | 150 qglDisable (GL_ALPHA_TEST); in Draw_StretchPic() 165 qglEnable (GL_ALPHA_TEST); in Draw_StretchPic() 188 qglDisable (GL_ALPHA_TEST); in Draw_Pic() 203 qglEnable (GL_ALPHA_TEST); in Draw_Pic() 226 qglDisable (GL_ALPHA_TEST); in Draw_TileClear() 241 qglEnable (GL_ALPHA_TEST); in Draw_TileClear() 399 qglDisable (GL_ALPHA_TEST); in Draw_StretchRaw() 413 qglEnable (GL_ALPHA_TEST); in Draw_StretchRaw()
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/dports/games/quake2-source/quake2-r0.16.2/src/ref_gl/ |
H A D | gl_draw.c | 150 qglDisable (GL_ALPHA_TEST); in Draw_StretchPic() 165 qglEnable (GL_ALPHA_TEST); in Draw_StretchPic() 188 qglDisable (GL_ALPHA_TEST); in Draw_Pic() 203 qglEnable (GL_ALPHA_TEST); in Draw_Pic() 226 qglDisable (GL_ALPHA_TEST); in Draw_TileClear() 241 qglEnable (GL_ALPHA_TEST); in Draw_TileClear() 399 qglDisable (GL_ALPHA_TEST); in Draw_StretchRaw() 413 qglEnable (GL_ALPHA_TEST); in Draw_StretchRaw()
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/dports/games/el/Eternal-Lands-1.9.5.9-1/map_editor/ |
H A D | font.c | 180 glEnable(GL_ALPHA_TEST);//enable alpha filtering, so we have some alpha key in draw_string_zoomed() 213 glDisable(GL_ALPHA_TEST); in draw_string_zoomed() 227 glEnable(GL_ALPHA_TEST);//enable alpha filtering, so we have some alpha key in draw_string_small() 259 glDisable(GL_ALPHA_TEST); in draw_string_small() 294 glEnable(GL_ALPHA_TEST);//enable alpha filtering, so we have some alpha key in draw_ingame_string() 366 glDisable(GL_ALPHA_TEST); in draw_ingame_string()
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/dports/games/blobby/blobby-1.0/src/ |
H A D | RenderManagerGL2D.cpp | 329 glEnable(GL_ALPHA_TEST); in init() 362 glDisable(GL_ALPHA_TEST); in draw() 398 glEnable(GL_ALPHA_TEST); in draw() 454 glDisable(GL_ALPHA_TEST); in draw() 466 glEnable(GL_ALPHA_TEST); in draw() 536 glEnable(GL_ALPHA_TEST); in drawText() 590 glEnable(GL_ALPHA_TEST); in drawImage() 616 glDisable(GL_ALPHA_TEST); in drawOverlay() 632 glEnable(GL_ALPHA_TEST); in drawBlob() 653 glEnable(GL_ALPHA_TEST); in startDrawParticles()
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/dports/science/py-pymol/pymol-open-source-2.4.0/layer2/ |
H A D | RepSphereImmediate.cpp | 224 glEnable(GL_ALPHA_TEST); in RenderSphereMode_Immediate_1_2_3() 237 glDisable(GL_ALPHA_TEST); in RenderImmediate_DoPreGL() 245 glEnable(GL_ALPHA_TEST); in RenderImmediate_DoPreGL() 252 glEnable(GL_ALPHA_TEST); in RenderImmediate_DoPreGL() 260 glDisable(GL_ALPHA_TEST); in RenderImmediate_DoPreGL()
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/dports/games/el/Eternal-Lands-1.9.5.9-1/ |
H A D | select.cpp | 287 glEnable(GL_ALPHA_TEST); in reset_under_the_mouse() 295 glDisable(GL_ALPHA_TEST); in reset_under_the_mouse() 305 glDisable(GL_ALPHA_TEST); in reset_under_the_mouse() 336 glEnable(GL_ALPHA_TEST); in reset_under_the_mouse() 341 glDisable(GL_ALPHA_TEST); in reset_under_the_mouse()
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/dports/math/vtk6/VTK-6.2.0/Rendering/ContextOpenGL/ |
H A D | vtkOpenGLContextBufferId.cxx | 146 bool savedAlphaTest=glIsEnabled(GL_ALPHA_TEST)==GL_TRUE; in GetPickedItem() 160 glDisable(GL_ALPHA_TEST); in GetPickedItem() 208 glEnable(GL_ALPHA_TEST); in GetPickedItem()
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/dports/math/vtk6/VTK-6.2.0/Rendering/ContextOpenGL2/ |
H A D | vtkOpenGLContextBufferId.cxx | 145 bool savedAlphaTest=glIsEnabled(GL_ALPHA_TEST)==GL_TRUE; in GetPickedItem() 159 glDisable(GL_ALPHA_TEST); in GetPickedItem() 209 glEnable(GL_ALPHA_TEST); in GetPickedItem()
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/dports/games/libretro-pcsx_rearmed/pcsx_rearmed-c2d67cd/plugins/gpu-gles/ |
H A D | hud.c | 206 glDisable(GL_ALPHA_TEST); in DisplayText() 269 glEnable(GL_ALPHA_TEST); // repair needed states in DisplayText() 281 glDisable(GL_ALPHA_TEST); in HideText() 315 glEnable(GL_ALPHA_TEST); // enable needed ogl states in HideText()
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/dports/games/kodi-addon-game.libretro.pcsx-rearmed/game.libretro.pcsx-rearmed-22.0.0.19-Matrix/depends/common/pcsx-rearmed/plugins/gpu-gles/ |
H A D | hud.c | 206 glDisable(GL_ALPHA_TEST); in DisplayText() 269 glEnable(GL_ALPHA_TEST); // repair needed states in DisplayText() 281 glDisable(GL_ALPHA_TEST); in HideText() 315 glEnable(GL_ALPHA_TEST); // enable needed ogl states in HideText()
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/dports/games/heretic/glheretic-1.2/opengl/ |
H A D | gl_func.c | 131 (*glEnable_s) (GL_ALPHA_TEST); in GLSet2DMode() 191 (*glDisable_s) (GL_ALPHA_TEST); in GLdrawScene() 272 (*glEnable_s) (GL_ALPHA_TEST); in GLdrawScene() 276 (*glDisable_s) (GL_ALPHA_TEST); in GLdrawScene() 387 (*glDisable_s) (GL_ALPHA_TEST); in GL_Finish()
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/dports/games/edge/Edge-1.35-source/src/ |
H A D | r_units.cc | 329 glDisable(GL_ALPHA_TEST); in RGL_DrawUnits() 359 glEnable(GL_ALPHA_TEST); in RGL_DrawUnits() 363 glEnable(GL_ALPHA_TEST); in RGL_DrawUnits() 367 glDisable(GL_ALPHA_TEST); in RGL_DrawUnits() 497 glDisable(GL_ALPHA_TEST); in RGL_DrawUnits()
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/dports/games/egl/egl-0.3.1_9/renderer/ |
H A D | rb_state.c | 54 qglDisable (GL_ALPHA_TEST); in RB_StateForBits() 57 qglEnable (GL_ALPHA_TEST); in RB_StateForBits() 61 qglEnable (GL_ALPHA_TEST); in RB_StateForBits() 65 qglEnable (GL_ALPHA_TEST); in RB_StateForBits() 547 qglDisable (GL_ALPHA_TEST); in RB_SetDefaultState()
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/dports/devel/allegro5/allegro5-5.2.7.0/src/opengl/ |
H A D | ogl_render_state.c | 44 glDisable(GL_ALPHA_TEST); in _al_ogl_update_render_state() 46 glEnable(GL_ALPHA_TEST); in _al_ogl_update_render_state()
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/dports/graphics/piglit/piglit-136a7f5fa0703603be1ffb338abe4865e76a8058/tests/spec/gl-1.0/ |
H A D | no-op-paths.c | 120 glEnable(GL_ALPHA_TEST); in set_path_state() 123 glEnable(GL_ALPHA_TEST); in set_path_state() 125 glDisable(GL_ALPHA_TEST); in set_path_state()
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